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Lewis Stratford, Male Human [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He wears tattered old clothes. His auburn hair is singed and shortened. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is harsh and unforgiving.

History: The child of a Marshal, who enjoyed hunting, Lewis was taken on many hunting expeditions. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He hasn't been sleeping well lately.

Motivation: He is a bit of a kleptomaniac.

Flaws: Ugly, Insomniac, Secretive, Antagonistic. Bonds: Nature. Occupation: Spy

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Lewis Stratford, Male Human Fighter 3
Medium (5'3") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 13 (+1)14 (+2) 14 (+2)11 (+0)
Skills Athletics +2, Investigation +4
Senses Passive Perception 12
Languages Common, Ignan, Goblin
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +4

Possessions: 1400 sp.


Social Check DCs


Adam Colby, Male Human [Permalink]

Personal [hide]

Description: This man wears a tight fitting yellow shirt and pants. He is muscular with a powerful set of arms. His hair is red and curly. His gray eyes peer out from beneath his small yellow hat.

Personality: He is fixated on the number 21. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. Energy wise he seems alert and responsive.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was taken from his home at a very young age. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He wants to meet his childhood hero; and sabotage a competitor

Ideals: Professionalism. Flaws: Insane. Bonds: Slave, Adventurer, Job. Occupation: Navigator

Voice: Cold and demanding tone

Attributes [hide]

Adam Colby, Male Human Fighter 4
Medium (6'5") Human, Neutral Evil (CR 4)
Armor Class 8
Hit Points 39 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)6 (-2) 15 (+2)10 (+0) 14 (+2)17 (+3)
Skills Nature +2, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +0 / 1d10-2, Grapple +2

Possessions: 100 gp.


Social Check DCs


Reynard Everly, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 6'0" has a big stupid grin on his face most of the time. He wears tight fighting clothing, which leaves very little to the imagination. His red hair is lengthy and is close to two feet long. He has gleaming, smiling brown eyes.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is lazy, self-centered, vain, and jealous.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He moved from fad to fad and when he turned 15 he discovered painting. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to unite with his sister

Ideals: Fighting, Gifted, Artistic. Flaws: Shy, Selfish. Occupation: Knight

Voice: Jittery and nervous

Attributes [hide]

Reynard Everly, Male Human Fighter 3
Medium (6'0") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 10 (+0)17 (+3) 13 (+1)12 (+1)
Skills Animal Handling +3, Religion +5
Senses Passive Perception 11
Languages Common, Celestial, Druidic, Terran
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp. Aquamarine (900 gp).


Social Check DCs


Odo Warwick, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a custom-built plate barding that's adorned with black lining and desert motifs. His white hair is lengthy and is close to two feet long. He tend to wears goggles to shield his eyes.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He works hard and plays hard.

History: Odo was raised in a hard working conservative environment. He moved from fad to fad and when he turned 15 he discovered painting. He then took over the family business and is one of the better Shepherd for hire.

Motivation: He is wracked by social anxiety; and wants to open a new tavern

Ideals: Artistic. Flaws: Depressed, Hedonist, Fearful. Bonds: Job. Occupation: Shepherd

Voice: Mousy voice

Attributes [hide]

Odo Warwick, Male Human Fighter 3
Medium (5'11") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 16 (+3)12 (+1) 10 (+0)17 (+3)
Skills Investigation +3, Performance +5
Senses Passive Perception 10
Languages Common, Draconic
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 3200 sp. Golden yellow topaz (900 gp). Iolite (70 gp). Star ruby (700 gp).


Social Check DCs


Lance Altham, Male Human [Permalink]

Personal [hide]

Description: This man wears tattered old clothes. He has a penchant for wearing a ring with an oversized amethyst on his right hand. His black hair is long and unkept. His green eyes have a joyful gleam in them most of the time.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: The child of a Dyer, who enjoyed hunting, Lance was taken on many hunting expeditions. When he was little, his rather wealthy family often ventured across the island to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Lance took refuge in the ruined castle and found the beat up spear and armor he uses now. He bought a spear and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Money/treasure; and he has money and likes to spend it

Ideals: Optimist, Philantrophist. Flaws: Ugly. Bonds: Rich, Nature. Occupation: Animal Trainer

Voice: Dutch accent

Attributes [hide]

Lance Altham, Male Human Fighter 3
Medium (5'4") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 9 (-1)15 (+2) 10 (+0)17 (+3)
Skills Insight +2, Perception +2
Senses Passive Perception 12
Languages Common, Celestial, Abyssal
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 1300 sp. Tiger eye turquoise (7 gp). 2 Holy water. 2 Holy water. 3 Tanglefoot bags.


Social Check DCs

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