Alexandre Atherton, Male Human [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Human, and stands approximately 6'1". He is wearing a tight brown one piece outfit complete with pants, hood, and a cape, and his gloved hand is found clutching a morningstar. He has done his best to style his brown hair to look like a famous performer. He wears crescent spectacles with a black brim.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: The child of a Spice Merchant, who enjoyed hunting, Alexandre was taken on many hunting expeditions. Alexandre abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He now travels the world, in search of power and loot.
Motivation: He wants to get laid; and to settle down with his crush
Ideals: Optimist. Bonds: Job, Nature, Adventurer, Has a crush. Occupation: Hunter
Voice: German accent
Attributes [hide]
Medium (6'1") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 14 (+2) | 9 (-1) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
Possessions: 400 gp.
Norman Brady, Male Human [Permalink]
Personal [hide]
Description: He wears tattered old clothes. He has a slight overbite and is overall scrawny. He has styled his blonde hair well, parting it to the left. His ears are large.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is harsh and unforgiving.
History: A powerful wizard made him what he is. Norman was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Norman decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Being a Bounty Hunter kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: He has decided he is irredeemable; and he's repulsed by the pc
Ideals: Disciplined. Flaws: Ugly, Antagonistic. Bonds: Mentor, Criminal record. Occupation: Bounty Hunter
Voice: pre-pubescent
Attributes [hide]
Medium (5'7") Human, True Neutral (CR 4)
Armor Class 12
Hit Points 30 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 12 (+1) | 13 (+1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
Possessions: 300 gp. Freshwater pearl (9 gp). Peridot (80 gp).
Peter Pinkerton, Male Human [Permalink]
Personal [hide]
Description: He has a large pastel mantle and cape that has been intricately interwoven into his tan robe. He carries a battered dagger and tarnished warhammer as well. His top hat is riddled with cuts and holes. His gray eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. The war was a terrible time for him, and Peter does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He wants nothing more than to rejoin the army; and he feels kind of lost in life
Ideals: Fighting, Philantrophist. Flaws: Ugly, Depressed. Bonds: Military. Occupation: Assassin
Voice: Scratchy, weak
Attributes [hide]
Medium (6'4") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 39 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 8 (-1) | 13 (+1) | 9 (-1) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1
Possessions: 6000 sp. Banded agate (7 gp). Aquamarine (500 gp). Amber (40 gp).
Adelard Denholm, Male Human [Permalink]
Personal [hide]
Description: He wears a tan collared shirt and green pants. He accessorizes with a grey scarf around the waist and a strap diagonally across his shirt. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He wears a wide-brimmed hat to hide his balding. This hazel eyed westerner is not easily forgotten.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: He was raised in a white middle class family as the only child. From his teen years he was always beautiful and desirable, so people have always doted on him. He has worked as a Crown-heir like his mother before him.
Motivation: He seems to be bored by most things; and he is unsatisfied with his job
Ideals: Disciplined. Flaws: Mundane. Bonds: Attractive, Job. Occupation: Crown-heir
Voice: High pitched and raspy
Attributes [hide]
Medium (5'0") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 26 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 12 (+1) | 9 (-1) | 5 (-3) | 13 (+1) |
Senses Passive Perception 7
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1
Possessions: 6000 sp.
Clerebold Hallewell, Male Human [Permalink]
Personal [hide]
Description: He is dressed in a clean black cloak covering his clean studded leather. His chestnut hair is unkempt and raggedy. His eyes are green and catlike.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: He was born the only child of a wealthy merchant. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He has dedicated himself to building a better trade route.
Motivation: He's looking for his big break.
Ideals: Entrepeneur. Flaws: Ugly, Antagonistic. Bonds: Poor, Adventurer. Occupation: Cook
Voice: Switch between two voices
Attributes [hide]
Medium (5'11") Human, Neutral Evil (CR 4)
Armor Class 12
Hit Points 32 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 15 (+2) | 14 (+2) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Abyssal, Aquan
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +3
Possessions: 14000 cp. 1 Minor magic item.
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