Tim Oakley, Male Human [Permalink]
Personal [hide]
Description: This man wears violet leather gloves, a violet jacket, and tight pants. He is muscular with a powerful set of arms. His red hair is styled in orderly dreadlocks. His amber eyes dart from person to person.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: He was raised in a desert tribe. Over the years he perfected his riding and shooting skills. He has achieved small success as a Bellfounder.
Motivation: Doesn't want to be a Bellfounder and was forced into it by his family; and find a way to reverse the transformation of his sister
Ideals: Justice. Flaws: Forgetful. Bonds: Nature, Job, Family. Occupation: Bellfounder
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (6'0") Human, Neutral Evil (CR 4)
Armor Class 14
Hit Points 26 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 18 (+4) | 10 (+0) | 13 (+1) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +5 / 1d10+3, Ranged +6 / 1d10+4, Grapple +4
Possessions: 5000 sp. Rock crystal (20 gp). Sard (20 gp). Freshwater pearl (15 gp). 1 Minor magic item.
Gunter Norton, Male Human [Permalink]
Personal [hide]
Description: He likes to wear black tank tops with red pants. He has a moderate pudge and is not very fit. He has a very tight haircut. His face is scarred and worn.
Personality: He loves telling others what to do and how they should feel about things. He is able to fit into much smaller and tighter spaces than normal.
History: He was raised in a mountains tribe. After coming to the age of reason, Gunter took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.
Motivation: His relatives are trying to arrange a marriage.
Ideals: Opinionated, Gifted. Flaws: Ugly. Bonds: Nature, Family. Occupation: Priest
Voice: Spits and sputters
Attributes [hide]
Medium (5'1") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 12 (+1) | 11 (+0) | 14 (+2) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Orc, Undercommon
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +3
Possessions: 100 gp.
Alex Harley, Male Human [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He wears a simple green robe with tan stripes complete with hood. He has a small bristly mustache and wavy red hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He disdains his fellow easterners, claiming they make him look unintelligent just for using an accent.
History: Born to a pair of adventurers, Alex grew up listening to his mother's many stories. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has dedicated himself to building a better world.
Motivation: He has passion for adventuring and risk.
Ideals: Joker. Bonds: Attractive, Immigrant, Adventurer, Mentor. Occupation: Architect
Voice: Creaky witch voice
Attributes [hide]
Medium (5'7") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 16 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 9 (-1) | 13 (+1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 2900 sp.
Charles Bentham, Male Human [Permalink]
Personal [hide]
Description: An older man who wears a fine chain shirt which he covers with green colored cloaks and clothing, he is not a threatening figure. He has a small bristly mustache and wavy white hair. His half smiles and green eyes are beguiling and draw you in.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is skeptical of what others tell him and is slow to trust.
History: Charles was born with his mother's beautiful face. After coming to the age of reason, Charles took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He's also a talented Gardener, but doesn't like to broadcast it.
Motivation: He'd like to take his coworkers down a peg; and to be a gardener again
Ideals: Philantrophist, Gifted. Flaws: Shy. Bonds: Attractive, Job. Occupation: Stableman
Voice: Sensual and smooth
Attributes [hide]
Medium (5'3") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 13 (+1) | 12 (+1) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 3200 sp.
Miles Dudley, Male Human [Permalink]
Personal [hide]
Description: He wears suspenders and brown workpants. His shirt is black, and he wears a heavy brown leather apron most of the time. He wears his hair in dreadlocks. His green eyes are passionate and lively.
Personality: Cocky and sure of himself, he believes he is the best Spice Merchant born in the past three hundred years. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: Born to a pair of adventurers, Miles grew up listening to his mother's many stories. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has set out to sabotage the competition.
Motivation: He has a crush on the local Laborer; and he's in love
Flaws: Fearful. Bonds: Job, Adventurer, Has a crush. Occupation: Spice Merchant
Voice: Mousy voice
Attributes [hide]
Medium (5'9") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 15 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 16 (+3) | 10 (+0) | 13 (+1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
Possessions: 200 gp.
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