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Advanced [show]


Kyle Chatham, Male Human [Permalink]

Personal [hide]

Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather. He has a moderate pudge and is not very fit. His silver hair is greying along the sides and has receded to reveal a widow's peak. He tend to wears goggles to shield his eyes.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Kyle is combative with any and all who dare try his patience in the slightest.

History: He is a Metallic Dragon in disguise. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: To clean up the streets; and to reunite with his old friends

Ideals: Impeccable, Justice. Flaws: Insane. Bonds: Adventurer, Guardian. Occupation: Tailor

Voice: Ums and uhs a lot

Attributes [hide]

Kyle Chatham, Male Human Fighter 3
Medium (6'3") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 7 (-2)18 (+4) 10 (+0)11 (+0)
Skills Deception +2, Performance +2
Senses Passive Perception 10
Languages Common, Ignan, Celestial, Aquan, Undercommon
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 100 gp. A roughly beaten golden orb (80 gp). Large well-done wool tapestry (200 gp).


Social Check DCs


Solomon Winterbourne, Male Human [Permalink]

Personal [hide]

Description: 6'0" and muscular, this eastern man likes to wear darkened spectacles and heavy clothing, no matter the weather. Sporting a chestnut mohawk and bushy mustache this man's hair draws a lot of attention. He has gleaming, smiling green eyes.

Personality: He hates goblins. He views them as having robbed his home of its proper glory. He misses his home and complains about the freezing weather, even in summer.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. After coming to the age of reason, Solomon took it upon himself to study the psionic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. Days after completing his studies, news broke out that his hometown was attacked by goblins. Solomon was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the goblins.

Motivation: Many goblins want him driven away.

Ideals: Athletic, Gifted. Bonds: Enemies, Immigrant, Military. Occupation: Interpreter

Voice: Voice breaks

Attributes [hide]

Solomon Winterbourne, Male Human Fighter 4
Medium (6'0") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 12 (+1)9 (-1) 16 (+3)12 (+1)
Skills Deception +3, Intimidation +3
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Cory Carlyle, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 6'5". He is wearing the road beaten gear of a warrior. His red hair is matted, messy, and big. His amber eyes dart from person to person.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Cory was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. By chance he met his sister recently and the two have been together since.

Motivation: To unite with his sister; and find a way to reverse the transformation of his sister

Ideals: Fighting, Joker. Flaws: Ugly, Disease. Bonds: Poor, Family. Occupation: Marshal

Voice: growls and snarls, animalistic

Attributes [hide]

Cory Carlyle, Male Human Fighter 4
Medium (6'5") Human, Chaotic Neutral (CR 4)
Armor Class 9
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)9 (-1) 10 (+0)17 (+3) 13 (+1)9 (-1)
Skills Athletics +0, Nature +5
Senses Passive Perception 11
Languages Common, Gnome, Goblin, Draconic
Attacks Melee +0 / 1d10-2, Ranged +1 / 1d10-1, Grapple +5

Possessions: 9000 sp. Hematite (6 gp). Hematite (6 gp). Chrysoberyl (80 gp).


Social Check DCs


Gilbert Pickering, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he dresses in black turtlenecks beneath a grey coat with black slacks. His blonde hair is kept up in a ponytail inside a Stetson hat. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He served in the navy to pay for his family's outstanding loans. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Retire the richest man in the south; and wants to work out more often

Ideals: Athletic, Entrepeneur. Flaws: Insomniac. Bonds: Attractive, Military. Occupation: Guard

Voice: Low rumbling, strings words together

Attributes [hide]

Gilbert Pickering, Male Human Fighter 3
Medium (6'0") Human, Chaotic Neutral (CR 3)
Armor Class 7
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)5 (-3) 14 (+2)12 (+1) 13 (+1)13 (+1)
Skills Medicine +3, Perception +3
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +0 / 1d8-2, Ranged -1 / 1d8-3, Grapple -2

Possessions: Just what you see.


Social Check DCs


Tim Barclay, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He sports a flattop hair cut. His green eyes peer out from beneath his broad green hat.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is harsh and unforgiving.

History: Born to a pair of adventurers, Tim grew up listening to his mother's many stories. His mother had invested heavily in several trade routes and wanted him to inherit them. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He has passion for adventuring and risk; and a need for knowledge about a nearby landmark

Ideals: Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Rich, Adventurer. Occupation: Fletcher

Voice: pre-pubescent

Attributes [hide]

Tim Barclay, Male Human Fighter 3
Medium (6'3") Human, Chaotic Good (CR 3)
Armor Class 7
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)5 (-3) 12 (+1)12 (+1) 18 (+4)12 (+1)
Skills Animal Handling +6, Insight +6
Senses Passive Perception 14
Languages Common, Sylvan
Attacks Melee +4 / 1d8+2, Ranged -1 / 1d8-3, Grapple +2

Possessions: 200 gp.


Social Check DCs

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