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Advanced [show]


Heward Law, Male Human [Permalink]

Personal [hide]

Description: He wears a simple burlap shirt and baggy pants. He conceals his greatsword with his veritable burlap sack of a shirt, and he perpetually has his greatsword ready. His hair is white, silky, and of moderate length. His eyes, though not visible through his cowl, are amber.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Heward fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is not mentally stable, and does not behave rationally

Ideals: Fighting, Disciplined, Entrepeneur. Flaws: Disease. Bonds: Attractive. Occupation: Actor

Voice: Jamaican accent

Attributes [hide]

Heward Law, Male Human Fighter 3
Medium (5'7") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)10 (+0) 11 (+0)7 (-2) 14 (+2)8 (-1)
Skills Investigation +0, Religion +0
Senses Passive Perception 12
Languages Common
Attacks Melee -1 / 1d8-3, Ranged +2 / 1d8+0, Grapple +0

Possessions: 200 gp. Blue quartz (8 gp). 1 Masterwork studded leather. 1 Darkwood Shield.


Social Check DCs


Odo Rutland, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His blonde hair and beard is wavy and long. His brown eyes dart from person to person.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He does not believe in violence as a means to an end. He is a dedicated Hunter but believes his peers are too gung-ho.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Odo abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: A need for knowledge about a nearby landmark; and he has passion for adventuring and risk

Ideals: Optimist, Pacifist. Flaws: Disease. Bonds: Adventurer, Poor. Occupation: Hunter

Voice: Stutters

Attributes [hide]

Odo Rutland, Male Human Fighter 5
Medium (6'2") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 34 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 11 (+0)10 (+0) 15 (+2)10 (+0)
Skills Acrobatics +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +2

Possessions: 700 gp. 1 Minor magic item.


Social Check DCs


Gunter Everleigh, Male Human [Permalink]

Personal [hide]

Description: With black face paint in a stripe pattern across his face, he dresses in tan turtlenecks beneath a blue coat with black slacks. He wears a deerstalker hat to cover his moderate length chestnut hair. He has gray eyes and a tan hat with a blue feather.

Personality: He acts crazy and hedonistic. He works hard and plays hard.

History: He served in the navy to pay for his family's outstanding loans. His mother was a soldier and died while he was still young. Gunter was left his mother's suit of armor and trained in its use and care. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: Obtaining odd cultural Human artifacts is his passion; and meet up once more with his childhood friend

Flaws: Hedonist. Bonds: Military, In love, Adventurer. Occupation: Seamstress

Voice: High pitched and raspy

Attributes [hide]

Gunter Everleigh, Male Human Fighter 4
Medium (5'0") Human, Neutral Evil (CR 4)
Armor Class 11
Hit Points 38 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 15 (+2)9 (-1) 12 (+1)14 (+2)
Skills Medicine +3, Persuasion +4
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 30000 sp. Alexandrite (700 gp).


Social Check DCs


Trey Churchill, Male Human [Permalink]

Personal [hide]

Description: An older man who wears a brown costume with the symbols of luck on his torso, he is not a threatening figure. His hair, while still mostly silver, has prominent grey streaks. He has gleaming, smiling blue eyes.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He does not trust anyone and sleeps with one eye open.

History: He got into the Dilettante business at a young age. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He ran away from his former home and has been making his living as a Dilettante for the past few years.

Motivation: To pay off his debts; and he has passion for adventuring and risk

Ideals: Optimist. Flaws: Insomniac. Bonds: Job, Adventurer, Debt. Occupation: Dilettante

Voice: Dutch accent

Attributes [hide]

Trey Churchill, Male Human Fighter 3
Medium (5'1") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 13 (+1)11 (+0) 11 (+0)12 (+1)
Skills Arcana +2, Stealth +4
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 2100 sp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Arnold Shirley, Male Human [Permalink]

Personal [hide]

Description: He dresses in black turtlenecks beneath a brown coat with black slacks, and carries bastard swords. His silver hair is matted, messy, and big. His violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: A skeptical and narcissistic man, Arnold's first love is himself. His second love is also himself. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He is a Succubi in disguise. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He feels the way he acts is they only way to get by in the world.

Ideals: Fighting, Impeccable, Joker. Flaws: Ugly. Bonds: Adventurer. Occupation: Dyer

Voice: Can't modulate volume

Attributes [hide]

Arnold Shirley, Male Human Fighter 3
Medium (5'1") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 17 (+3)15 (+2) 9 (-1)12 (+1)
Skills History +4, Medicine +1
Senses Passive Perception 9
Languages Common, Elven, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 1900 sp.


Social Check DCs

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