Gilbert Breeden, Male Human [Permalink]
Personal [hide]
Description: He wears a tight fitting grey shirt and pants. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His auburn hair, when down, is lengthy. His hazel unseeing eyes seem to look past you.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: He was born to a pair of big game hunters, but was frequently ill as a child. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He has money and likes to spend it; and money/treasure
Flaws: Disease, Greedy. Bonds: Attractive, Rich. Occupation: Dilettante
Voice: Timid voice
Attributes [hide]
Medium (5'0") Human, Neutral Evil (CR 3)
Armor Class 8
Hit Points 31 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 6 (-2) | 15 (+2) | 12 (+1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +3
Possessions: 100 gp. 1 Masterwork manacles.
Roland Heiser, Male Human [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears a shirt that is too small, which lets his gut show, with a ratty black coat over it. His red hair is knotted and matted. He wears an eyepatch.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He cannot resist a sob story and will often dote over anyone who has one.
History: He was born on a small isolated farm. A gifted student he started as a Shepherd, but he got bored and became a Tailor. He ran away from his former home and has been making his living as a Tailor for the past few years.
Motivation: Further expansion of business.
Ideals: Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Nature, Job. Occupation: Tailor
Voice: Rolls R's
Attributes [hide]
Medium (5'2") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 8 (-1) | 11 (+0) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +4
Possessions: 200 gp.
Lewis Dumph, Male Human [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His hair is short and golden. He wears crescent spectacles with a black brim.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is obsessed with finding treasure.
History: Born to a pair of adventurers, Lewis grew up listening to his mother's many stories. As a very small child his family refused to pay dues to a local crime lord, who ordered them killed. His father, a somewhat powerful mage sought to protect him and cast a teleportation spell that whisked him away. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: Seeks redemption; and a deep hatred of orcs
Ideals: Optimist. Bonds: Poor, Adventurer, Criminal record, Family, Enemies. Occupation: Miller
Voice: Soft and mumbly
Attributes [hide]
Medium (5'2") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 14 (+2) | 13 (+1) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: 400 gp.
Solomon Weston, Male Human [Permalink]
Personal [hide]
Description: 5'11" and lanky with angular features, he is an attractive figure. He does not wear sleeves and tends to eschew shirts when he can avoid it. His golden hair is smooth and relatively long. He wears crescent spectacles with a black brim.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is used to getting what he wants. In part because he is a meticulous planner.
History: Solomon hails from a village terrorized by dire rats. He moved from fad to fad and when he turned 15 he discovered singing. He has since lost track of the people in his past.
Motivation: Several ex partners dislike his way of doing things and want revenge; and doesn't want to be a barber and was forced into it by his family
Ideals: Professionalism, Artistic. Bonds: Attractive, Family, Enemies. Occupation: Barber
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (5'11") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 32 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 14 (+2) | 14 (+2) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Undercommon
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +2
Possessions: 9000 cp. 1 Minor magic item.
Gunter Tatum, Male Human [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he has a large brown mantle and cape that has been intricately interwoven into his white robe. He wears a colorful flower in his black hair. His green eyes have a joyful gleam in them most of the time.
Personality: While he acts the brute, he is far gentler than he would appear. He pushes his goals aggressively. He is also a coward if confronted.
History: He was born to a pair of big game hunters, but was frequently ill as a child. From his teen years he was always beautiful and desirable, so people have always doted on him. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Gunter fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Human compassion; and he feels threatened by others
Ideals: Fighting. Flaws: Fearful, Disease, Racist. Bonds: Attractive. Occupation: Scribe
Voice: Pirate accent
Attributes [hide]
Medium (5'7") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 16 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 9 (-1) | 13 (+1) | 9 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common, Gnoll
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
Possessions: 5000 sp.
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Their contribution stands as a beacon of hope for all adventurers!