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NPC Generator

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Advanced [show]


Shane Tattersall, Male Human [Permalink]

Personal [hide]

Description: He typically wears a sleeveless long coat of deep black leather and dull red iron scale mail. He wears a feathered hat to hide his balding. His fierce blue eyes like to dwell on things.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He does not trust anyone and sleeps with one eye open.

History: He was born in the east. He always admired divine-users and wanted to develop the talent, but never had the affinity for it. He hasn't been sleeping well lately.

Motivation: He is content; and to end his boredom

Ideals: Persistence, Gifted. Flaws: Insomniac, Mundane. Bonds: Immigrant. Occupation: Shepherd

Voice: Soothing and warm

Attributes [hide]

Shane Tattersall, Male Human Fighter 3
Medium (6'3") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 14 (+2)8 (-1) 16 (+3)17 (+3)
Skills Animal Handling +5, Performance +5
Senses Passive Perception 13
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +0

Possessions: 400 gp. Rhodochrosite (13 gp). 1 Bullseye lantern. 1 Masterwork Thieves’ tools.


Social Check DCs


Everard Marley, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears a simple burlap shirt and baggy pants. He conceals his falchion with his veritable burlap sack of a shirt. His wide-brimmed hat is riddled with cuts and holes. His eyes are likewise green. His teeth are yellowed and unaligned.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: Gifted from a young age, Everard studied abroad. While studying, he fell in love. They married and had a son. Some 10 years later his spouse died after the birth of his son. Heartbroken, Everard never married again. Instead he focused his life to raising his son whom he trained as his father had trained him before.

Motivation: Wants to work out more often; and wants to have a good time and be beloved

Ideals: Athletic, Gifted, Optimist. Flaws: Ugly. Bonds: In love. Occupation: Animal Trainer

Voice: Jittery and nervous

Attributes [hide]

Everard Marley, Male Human Fighter 3
Medium (5'5") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 10 (+0)14 (+2) 14 (+2)11 (+0)
Skills Nature +4, Perception +4
Senses Passive Perception 14
Languages Common, Ignan, Infernal
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 1 Good lock.


Social Check DCs


Cory Harper, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His hair is black and very short. His amber eyes dart from person to person to random spaces in the air.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: The child of a Healer, who enjoyed hunting, Cory was taken on many hunting expeditions. He took every job he could get his hands on, but the opportunities for Humans in the north were limited. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He is not mentally stable, and does not behave rationally; and meet up once more with his childhood friend

Ideals: Athletic. Flaws: Fearful, Insane. Bonds: Nature, Immigrant, Adventurer. Occupation: Navigator

Voice: Speaks through clenched teeth

Attributes [hide]

Cory Harper, Male Human Fighter 3
Medium (6'5") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 14 (+2)13 (+1) 15 (+2)8 (-1)
Skills Intimidation +1, Perception +4
Senses Passive Perception 14
Languages Common, Druidic
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 7000 cp. 1 Chain shirt.


Social Check DCs


William Richie, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He is well dressed, but even with his fine clothing he looks run-down. His hair is auburn and curly. His green eyes lackadaisically let the world flow into them.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. A true patriot, William would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Born in the north to a Roofer, William learned a great deal about his mother's area of expertise. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Roofer work with an outfit from a few towns over. Roofer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He ran away from his former home and has been making his living as a Roofer for the past few years.

Motivation: Wants to open a new tavern.

Flaws: Ugly, Sensitive. Bonds: Military, Job. Occupation: Roofer

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

William Richie, Male Human Fighter 4
Medium (6'2") Human, True Neutral (CR 4)
Armor Class 10
Hit Points 37 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 14 (+2)11 (+0) 13 (+1)14 (+2)
Skills Athletics +5, Sleight of Hand +2
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +2

Possessions: 500 gp. White pearl (130 gp). Blue quartz (7 gp). 1 Minor magic item.


Social Check DCs


Don Sharps, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears white painted combat armor at almost all times. He has a long chestnut beard with little hanging trinkets. He is very pretty but has cold, dead eyes.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Don is combative with any and all who dare try his patience in the slightest.

History: Don was born with his father's beautiful face. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has built up a small fortune and can afford his own way.

Motivation: He uses money and sex appeal to get what he needs; and he is greedy

Ideals: Justice. Flaws: Antagonistic. Bonds: Attractive, Rich. Occupation: Blacksmith

Voice: Forgets to breathe while speaking

Attributes [hide]

Don Sharps, Male Human Fighter 3
Medium (5'7") Human, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 13 (+1)13 (+1) 11 (+0)7 (-2)
Skills Persuasion +0, Stealth +5
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 200 gp.


Social Check DCs

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