Lewis Nibley, Male Human [Permalink]
Personal [hide]
Description: He is an average looking eastern male in his early mid-life. He wears silk and lounges about seductively. He has a silver handlebar mustache and slicked back silver hair. His eyes are likewise green. His teeth are white and perfect.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He misses his home and complains about the freezing weather, even in summer.
History: He was raised in a forest tribe. He was taken from his home at a very young age. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He is currently in port desperately looking for someone to get him out; and he wants nothing more than to rejoin the army
Flaws: Shy. Bonds: Attractive, Immigrant, Nature, Slave. Occupation: Fletcher
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (5'4") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 16 (+3) | 6 (-2) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 100 gp. 1 Masterwork Common Melee.
Gerald Astley, Male Human [Permalink]
Personal [hide]
Description: He is in excellent shape and is dressed in earthy colors with a violet and grey handkerchief worn on his left side. He has blonde hair. His thin eyebrows rest above his beady green eyes.
Personality: Cocky and sure of himself, he believes he is the best Map Maker born in the past three hundred years. He misses his home and complains about the freezing weather, even in summer.
History: His parents moved while he was still in utero so he is the first generation to be born here. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Map Maker work with an outfit from a few towns over. Map Maker work suited him well, and with each successful project, he earned more gold and more respect from his peers. Recently the stress of being a Map Maker has made it difficult for him to sleep.
Motivation: A need for knowledge about a nearby landmark; and he's looking for his big break
Ideals: Athletic. Flaws: Ugly, Insomniac. Bonds: Job, Immigrant, Adventurer. Occupation: Map Maker
Voice: Boston accent
Attributes [hide]
Medium (5'8") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 21 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 11 (+0) | 13 (+1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
Possessions: 300 gp. 1 Minor magic item.
Trey Ainsley, Male Human [Permalink]
Personal [hide]
Description: He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'9" when asserting himself. With a patchy silver beard and wild silver hair. His eyes are likewise gray.
Personality: Trey hangs on like a leech to those who appreciate him. It was this clingy personality that held back his singing career. He can't help but pocket interesting objects he comes across
History: Born in a small village he learned the ways of the warrior from his mother. He struck it rich when he found rare goods in large quantities. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: He is being blackmailed/forced/etc and this influences his actions.
Ideals: Artistic, Fighting. Bonds: Rich, Criminal record, Enemies. Occupation: Sculptor
Voice: pre-pubescent
Attributes [hide]
Medium (5'9") Human, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 31 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 13 (+1) | 13 (+1) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Gnoll
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
Possessions: 100 gp. 1 Magnifying glass. 1 Climber’s kit. 1 Disguise kit.
Ernest Breeden, Male Human [Permalink]
Personal [hide]
Description: A middle-aged man, he wears blue trousers with white and red striped suspenders. He wears various colorful collared shirts, and is pretty ugly. He wears a broad hat to hide his balding. His face is covered beneath a completely black helmet.
Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He also has developed a complete distrust of the Bounty Hunter profession.
History: He served in the navy to pay for his family's outstanding loans. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He's also a talented Bounty Hunter, but doesn't like to broadcast it.
Motivation: Balancing his hectic life and new Mercenary responsibilities is difficult; and he has decided he is irredeemable
Flaws: Ugly. Bonds: Criminal record, Job, Military. Occupation: Mercenary
Voice: Thin and wheezing
Attributes [hide]
Medium (5'2") Human, Lawful Evil (CR 4)
Armor Class 11
Hit Points 14 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 9 (-1) | 14 (+2) | 19 (+4) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Sylvan, Druidic
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
Possessions: 20 pp.
Theobald Kendal, Male Human [Permalink]
Personal [hide]
Description: He is in excellent shape and wears just a pastel suit. He keeps his brown hair in a flapper bob. His fair skin shows little sign of his aristocratic breeding.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: When he was but 8 years old his parents immigrated from the east. He took every job he could get his hands on, but the opportunities for Humans in the east were limited. He moves from town to town, unable to find a place to settle.
Motivation: He is terrified, and will act out of fear; and he feels threatened by others
Ideals: Athletic, Optimist. Flaws: Fearful. Bonds: Attractive, Immigrant. Occupation: Baker
Voice: Scratchy, weak
Attributes [hide]
Medium (5'5") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 8 (-1) | 14 (+2) | 17 (+3) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Undercommon, Dwarven, Orc
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
Possessions: 1700 sp.
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Their contribution stands as a beacon of hope for all adventurers!
