Aldous Landon, Male Human [Permalink]
Personal [hide]
Description: He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He is physically well-built. His white hair and beard is wavy and long. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He is happy with his job as a Body Guard. He turns his eye from what people do, preferring to live and let live. He also hits on women, regardless of circumstances.
History: He got into the Body Guard business at a young age. He worked as a nervous Body Guard and found it very stressful. He then took over the family business and is one of the better Body Guard for hire.
Motivation: Wants to open a new tavern; and regain custody of his son
Flaws: Insomniac. Bonds: Rich, Job, Has a crush, Family. Occupation: Body Guard
Voice: Voice breaks
Attributes [hide]
Medium (6'5") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 15 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 7 (-2) | 12 (+1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 10 pp.
Bertram Wedgwood, Male Human [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His red hair is kept up in a ponytail inside a Stetson hat. His thin eyebrows rest above his beady brown eyes.
Personality: He has always had a great fascination with Human culture. He misses his home and complains about the freezing weather, even in summer.
History: He was born in the south, but his parents moved at a very young age to the west. Over the years he perfected his riding and shooting skills. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: He's looking for his big break; and human compassion
Ideals: Athletic. Flaws: Ugly, Racist. Bonds: Immigrant, Nature, Adventurer. Occupation: Roofer
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (5'10") Human, True Neutral (CR 3)
Armor Class 8
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 7 (-2) | 15 (+2) | 5 (-3) | 6 (-2) | 15 (+2) |
Senses Passive Perception 8
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +0 / 1d8-2, Grapple +3
Possessions: Just what you see.
Roger Clifton, Male Human [Permalink]
Personal [hide]
Description: He wears brown painted combat armor at almost all times. He carries a battered bastard sword and tarnished bow as well. His red hair is thinning but still full. He wears large thick round spectacles.
Personality: He acts crazy and hedonistic. He is obsessed with his god.
History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He has never given up on his writing dream.
Motivation: He has a rivalry with the Church that dominates his actions; and his religion dominates his actions
Ideals: Fighting, Artistic. Flaws: Hedonist. Bonds: Religious. Occupation: Ruler
Voice: Posh accent
Attributes [hide]
Medium (5'8") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 15 (+2) | 18 (+4) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Abyssal, Gnoll, Elven, Giant
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: Zircon (30 gp). Brown-green garnet (90 gp). Alexandrite (800 gp). 1 Half-Plate.
Nicholas Huxley, Male Human [Permalink]
Personal [hide]
Description: He wears dark leathers with embroidery, and carries monstrous two handed axes. His auburn hair is unkempt and raggedy. His eyes are gray and catlike.
Personality: Nicholas wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: He was born to loving parents in a slum to the west. A gypsy cursed him at a young age, leading to his ugly appearance. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Nicholas fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He loathes his own lifestyle.
Ideals: Fighting, Disciplined, Opinionated. Flaws: Ugly. Bonds: Poor. Occupation: Miller
Voice: Pronounces O like U
Attributes [hide]
Medium (5'6") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 31 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 12 (+1) | 13 (+1) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
Possessions: 2100 sp.
Kyle Clapham, Male Human [Permalink]
Personal [hide]
Description: He wears a custom-built plate barding that's adorned with red lining and desert motifs. His attire stands in sharp contrast to his dagger, which is beautifully polished and possesses an ornate carving of a butterfly on it. His hair is always cut to a buzz. He wears crescent spectacles with a black brim.
Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He uses divination through singing.
History: Born the oldest of a large religious southern family, he was no stranger to responsibility. He moved out east to avoid the crime he committed. Recently he has begun working with bootleggers and crooks.
Motivation: He is greedy; and he has comitted a past crime that haunts him to this day
Ideals: Gifted. Bonds: Attractive, Religious, Criminal record, Rich. Occupation: Bellfounder
Voice: Slow speaker
Attributes [hide]
Medium (5'9") Human, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 31 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 13 (+1) | 10 (+0) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
Possessions: 19000 sp. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
