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NPC Generator

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Advanced [show]


Hunter Allerton, Male Human [Permalink]

Personal [hide]

Description: He sports brown clothing, slightly heavier than average wear. He has a slight overbite and is overall scrawny. His brown hair is drawn into a tight pony tail with a dagger scrunchie. He wears an eyepatch.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He misses his home and complains about the freezing weather, even in summer.

History: From birth he was tutored by a cruel and relentless mentor. A freak accident while working with his Actor father left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: A deep hatred of dire rats; and wants to open a new tavern

Ideals: Joker. Flaws: Ugly, Disease. Bonds: Immigrant, Mentor. Occupation: Apothecary

Voice: Breathy voice

Attributes [hide]

Hunter Allerton, Male Human Fighter 4
Medium (6'0") Human, Neutral Evil (CR 4)
Armor Class 10
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 14 (+2)13 (+1) 13 (+1)11 (+0)
Skills Athletics +5, Insight +3
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3

Possessions: 15000 sp. 1 Minor magic item.


Social Check DCs


Ralf Merton, Male Human [Permalink]

Personal [hide]

Description: He wears a tan vest with golden trim over his white shirt. His black leather gloves and pants are well-kept, and his tan boots flare out at the collars, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'3" when asserting himself. His hair is always cut to a buzz. His ears are large.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: The child of southern immigrants he idolized his mother. His mother was a mechanic, and taught him how to fix just about anything. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Human compassion.

Ideals: Gifted, Persistence. Flaws: Ugly, Shy. Bonds: Immigrant. Occupation: Seamstress

Voice: Raspy

Attributes [hide]

Ralf Merton, Male Human Fighter 3
Medium (5'3") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 11 (+0)11 (+0) 11 (+0)14 (+2)
Skills Sleight of Hand +0, Survival +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0

Possessions: 400 gp. 1 Buckler.


Social Check DCs


Solomon Skelton, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he sports brown clothing, slightly heavier than average wear. He has done his best to style his golden hair to look like a famous performer. His gray eyes peer out from beneath his feathered brown hat.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He does suffer from mild PTSD, and the sight of giants may trigger it at times.

History: Solomon was born the youngest of three triplets. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. After a long history of fighting, Solomon and his spouse have recently divorced.

Motivation: Revenge.

Flaws: Antagonistic. Bonds: Enemies, Family. Occupation: Butcher

Voice: Posh accent

Attributes [hide]

Solomon Skelton, Male Human Fighter 5
Medium (5'10") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 49 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)8 (-1) 17 (+3)16 (+3) 12 (+1)15 (+2)
Skills Deception +5, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Celestial, Aquan, Orc
Attacks Melee +7 / 2d4+4, Ranged +2 / 2d4-1, Grapple +4

Possessions: 200 gp. A roughly beaten golden orb (40 gp). Solid gold idol (1200 gp). Ceremonial electrum dagger with a star ruby in the pommel (400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Hubert Marley, Male Human [Permalink]

Personal [hide]

Description: He wears professional attire. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He has a long blonde beard with little hanging trinkets. He has several tiny topaz earrings on each ear.

Personality: Always inclined to offer people food he seems plenty friendly. He takes great joy in being the best Engraver in town.

History: Born in the east to a Engraver, Hubert learned a great deal about his father's area of expertise. He has chosen to use the inheritance that was left to him frivolously. He now spends his time doing works of charity.

Motivation: He has money and likes to spend it.

Ideals: Philantrophist. Bonds: Attractive, Rich, Job. Occupation: Engraver

Voice: Scratchy, weak

Attributes [hide]

Hubert Marley, Male Human Fighter 3
Medium (5'8") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)10 (+0) 11 (+0)11 (+0) 12 (+1)18 (+4)
Skills Persuasion +6, Sleight of Hand +2
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +0

Possessions: 200 gp. Red garnet (110 gp).


Social Check DCs


Diggory Clare, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man wears a weathered and beat up set of banded mail beneath an oversized green coat, and a wedding ring on his right hand. He has moderate length blonde hair. His hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He receives visions of the future at random moments

History: The child of northern immigrants he idolized his father. Brilliant and gifted he never wanted to apply himself. He has drifted from career to career and currently works as a Baker.

Motivation: He'd like to take his coworkers down a peg; and sabotage a competitor

Ideals: Gifted. Bonds: In love, Job, Immigrant. Occupation: Baker

Voice: Creaky witch voice

Attributes [hide]

Diggory Clare, Male Human Fighter 3
Medium (5'2") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 12 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 7 (-2)8 (-1) 16 (+3)12 (+1)
Skills Animal Handling +5, Intimidation +3
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 15000 cp.


Social Check DCs

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