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Advanced [show]


Drogo Kelsey, Male Human [Permalink]

Personal [hide]

Description: He wears long strands of amber and short white dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. With a patchy blonde beard and wild blonde hair. He tend to wears goggles to shield his eyes.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: He was born into a rich family. Drogo was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Drogo decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He used his abilities to trick people and travel the world for free.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and seeks redemption

Flaws: Mundane. Bonds: Rich, Attractive, Criminal record. Occupation: Stableman

Voice: Old thin voice

Attributes [hide]

Drogo Kelsey, Male Human Fighter 3
Medium (5'9") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 35 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 18 (+4)11 (+0) 18 (+4)10 (+0)
Skills Deception +2, History +2
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 1200 sp. 1 Half-Plate. 1 Masterwork Heavy steel shield.


Social Check DCs


Norman Addington, Male Human [Permalink]

Personal [hide]

Description: He is dressed in earthy colors with a violet and yellow handkerchief worn on his left side. He has a moderate pudge and is not very fit. With a patchy white beard and wild white hair. He wears large thick round spectacles.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: He was born in the west, but his parents moved at a very young age to the north. His childhood dream was to be a Shoemaker, but he was a colossal failure. He inherited the family business which he has now maintained for 13 years.

Motivation: Wants to open a new tavern; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable. Flaws: Terse. Bonds: Has a crush, Adventurer, Immigrant, Job. Occupation: Interpreter

Voice: Speaks through clenched teeth

Attributes [hide]

Norman Addington, Male Human Fighter 3
Medium (5'11") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 13 (+1)12 (+1) 14 (+2)12 (+1)
Skills Insight +4, Nature +3
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2

Possessions: 2500 sp. Red spinel (60 gp). Star rose quartz (70 gp). Iolite (70 gp).


Social Check DCs


Lance Blyth, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears baggy yellow pantaloons and a violet scarf. His long blonde hair is drawn into a two foot long braid. His ears are large.

Personality: He is happy with his job as a Tanner. He turns his eye from what people do, preferring to live and let live. Further he is a bit of a stoner and is frequently out of it.

History: Born in the south his family was never financially stable. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He struck the Tanner job and began his own company from there.

Motivation: He's attracted to the PC; and sabotage a competitor

Flaws: Ugly, Addict. Bonds: Job, Poor, Has a crush. Occupation: Tanner

Voice: Speaks with squeezed throat

Attributes [hide]

Lance Blyth, Male Human Fighter 5
Medium (6'6") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 38 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 13 (+1)13 (+1) 13 (+1)10 (+0)
Skills Insight +4, Intimidation +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +0

Possessions: 300 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Roger Harper, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears tan trousers with red and black striped suspenders. He wears various colorful collared shirts. His brown hair has been sun bleached extensively. He is baby faced.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He was born the only child of a wealthy merchant. He dropped out of school before completing his studies. He has been a successful dealer in antiques buying low and selling high.

Motivation: To share knowledge with the world; and retire the richest man in the north

Ideals: Philantrophist, Entrepeneur, Logical. Flaws: Impulsive. Occupation: Spice Merchant

Voice: Deep voice with rolling R's

Attributes [hide]

Roger Harper, Male Human Fighter 3
Medium (5'2") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 8 (-1)12 (+1) 13 (+1)10 (+0)
Skills History +3, Perception +3
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 1100 sp.


Social Check DCs


Miles Tinley, Male Human [Permalink]

Personal [hide]

Description: This man wears red trousers with brown and black striped suspenders. He wears various colorful collared shirts. He is muscular with a powerful set of arms. He wears his red hair up in a very large beehive style do. His eyes are brown and catlike.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: From birth he was tutored by a cruel and relentless mentor. Like his father and his brother before him, after school he went straight into learning to become a Masseuse. He tends to his Masseuse job now, and dutifully fulfills any obligations he has.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and expand his business

Ideals: Optimist. Flaws: Secretive. Bonds: Mentor, Job, Criminal record. Occupation: Masseuse

Voice: Uses sign language

Attributes [hide]

Miles Tinley, Male Human Fighter 3
Medium (5'10") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 14 (+2)12 (+1) 10 (+0)9 (-1)
Skills Perception +2, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 1800 sp.


Social Check DCs

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