Reynard Royal, Male Human [Permalink]
Personal [hide]
Description: He is lean but muscular and wears a blue coat over a brown low-cut shirt, and a deerstalker hat upon his head. His red hair is unkempt and raggedy. His green eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: His parents moved while he was still in utero so he is the first generation to be born here. He took every job he could get his hands on, but the opportunities for Humans in the east were limited. He's also a talented Barrister, but doesn't like to broadcast it.
Motivation: To be a Barrister again; and wants to open a new tavern
Flaws: Ugly, Secretive. Bonds: Poor, Job, Immigrant. Occupation: Body Guard
Voice: pre-pubescent
Attributes [hide]
Medium (5'3") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 16 (+3) | 11 (+0) | 10 (+0) | 16 (+3) | 8 (-1) |
Senses Passive Perception 15
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +5 / 1d8+3, Grapple +3
Possessions: 1000 sp. A delicate brass dragon egg (50 gp). Brass mug with jade inlays (400 gp). Large well-done wool tapestry (400 gp). 1 Buckler. 1 Chain shirt.
Bertram Southey, Male Human [Permalink]
Personal [hide]
Description: A man of a pale complexion, he dresses in grey turtlenecks beneath a brown coat with white slacks. His hair is short and black. His eyes are green and he is always smoking a pipe.
Personality: While he acts the brute, he is far gentler than he would appear. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.
History: Born in the north to a Miner, Bertram learned a great deal about his father's area of expertise. Aside from being a slave or a gladiator, there isn't much legitimate work for Humans in Bertram's homeland. Bertram decided to take the middle way and become a bodyguard. He now spends his time doing works of charity.
Motivation: To clean up the streets; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Philantrophist. Bonds: Immigrant, Job, Guardian. Occupation: Miner
Voice: High pitched, excited
Attributes [hide]
Medium (5'1") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 18 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
4 (-3) | 13 (+1) | 10 (+0) | 9 (-1) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee -1 / 1d8-3, Ranged +3 / 1d8+1, Grapple +1
Possessions: 1900 sp. Chrysoberyl (120 gp).
Adelard Barton, Male Human [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He wears bulky yellow painted plate armor. His broad hat is riddled with cuts and holes. His hazel eyes dart around the room hyper actively observing anyone and anything.
Personality: He is almost excessively polite to everyone, even when angry. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. He went to a religious school and was inspired by the priests there in charitable deeds. He now travels the world, in search of power and loot.
Motivation: Wants to have a good time and be beloved; and his religion dominates his actions
Ideals: Optimist, Artistic. Flaws: Ugly, Shy. Bonds: Religious. Occupation: Seamstress
Voice: Relaxed voice
Attributes [hide]
Medium (6'2") Human, True Neutral (CR 5)
Armor Class 12
Hit Points 26 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 11 (+0) | 13 (+1) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Giant
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
Possessions: 500 gp. Red garnet (100 gp). Rock crystal (40 gp). Azurite (10 gp). Deep green spinel (100 gp).
Conrad Clifford, Male Human [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He wears a custom-built plate barding that's adorned with violet lining and desert motifs. His black hair is smooth and relatively long. His eyes, though not visible through his cowl, are brown.
Personality: He is business-like. He takes instructions and follows them to the letter. He is underhanded and not above using his wealth and body to get others to do his bidding.
History: He was born in the south, but his parents moved at a very young age to the east. He struck it rich when he found rare goods in large quantities. He has built up a small fortune and can afford his own way.
Motivation: He has money and likes to spend it; and he's attracted to the pc
Ideals: Professionalism. Bonds: Attractive, Immigrant, Rich, Has a crush. Occupation: Ploughman
Voice: Soft and mumbly
Attributes [hide]
Medium (5'1") Human, Chaotic Good (CR 3)
Armor Class 14
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 18 (+4) | 15 (+2) | 14 (+2) | 9 (-1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Ignan, Gnome
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4
Possessions: 300 gp.
Theodoric Lester, Male Human [Permalink]
Personal [hide]
Description: This man is very fat, and dresses like a well dressed Jeweler does. His black hair is knotted and matted. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: A skeptical and narcissistic man, Theodoric's first love is himself. His second love is also himself. He enjoys reading and quiet.
History: Theodoric was raised in a hard working conservative environment. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Jeweler work with an outfit from a few towns over. Jeweler work suited him well, and with each successful project, he earned more gold and more respect from his peers. He tends to his Jeweler job now, and dutifully fulfills any obligations he has.
Motivation: He doesn't get along with people that don't share his tastes; and expand his business
Ideals: Impeccable, Logical. Flaws: Ugly, Insomniac. Bonds: Job. Occupation: Jeweler
Voice: Sounds elderly
Attributes [hide]
Medium (5'9") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 12 (+1) | 14 (+2) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Aquan, Dwarven
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +2
Possessions: 400 gp. Obsidian (4 gp). 1 Superior lock. 1 Small steel mirror.
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