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Advanced [show]


Nicholas Stanley, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He is well dressed, but even with his fine clothing he looks run-down. His hair, while still mostly white, has prominent grey streaks. His eyes are likewise brown. His teeth are yellowed and unaligned.

Personality: His tongue was cut out and he uses sign language. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: His parents moved while he was still in utero so he is the first generation to be born here. His father was a mechanic, and taught him how to fix just about anything. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: To prove his worth to the world; and money/treasure

Ideals: Persistence. Flaws: Ugly, Disease, Impulsive. Bonds: Immigrant. Occupation: Bowyer

Voice: Ums and uhs a lot

Attributes [hide]

Nicholas Stanley, Male Human Fighter 4
Medium (5'7") Human, Lawful Neutral (CR 4)
Armor Class 14
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 9 (-1)18 (+4) 18 (+4)13 (+1)
Skills Persuasion +3, Religion +6
Senses Passive Perception 14
Languages Common, Infernal, Celestial, Halfling, Auran
Attacks Melee +3 / 1d10+1, Ranged +6 / 1d10+4, Grapple +4

Possessions: 100 gp. Old masterpiece painting (500 gp). Silver-plated steel longsword with jet jewel in hilt (900 gp). Silver comb with moonstones (900 gp).


Social Check DCs


Bertram Tatum, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'2" has a big stupid grin on his face most of the time. He is dressed in an above average manner. His hair is always cut to a buzz. His green unseeing eyes seem to look past you.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He has a minor phobia of water and hates getting wet.

History: He was raised in a white middle class family as the only child. Bertram was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Bertram decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He is a bit of a kleptomaniac; and to end his boredom

Flaws: Disease, Fearful, Mundane. Bonds: Attractive, Criminal record. Occupation: Map Maker

Voice: Strong lisp

Attributes [hide]

Bertram Tatum, Male Human Fighter 3
Medium (5'2") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 16 (+3)16 (+3) 10 (+0)13 (+1)
Skills Deception +3, Persuasion +3
Senses Passive Perception 10
Languages Common, Terran, Gnome, Druidic
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 2100 sp. Azurite (15 gp). Amber (90 gp). Bloodstone (20 gp).


Social Check DCs


Dustin Marlowe, Male Human [Permalink]

Personal [hide]

Description: He likes to wear ponchos typically of a light pastel in addition to tight pants. He carries with him a set of kukris on his belt, each one with a amethyst on the hilt. His hair is greying and his face has many wrinkles. His eyes are likewise amber.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: Born in the north to a Carpenter, Dustin learned a great deal about his father's area of expertise. Dustin abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He inherited the family business which he has now maintained for 9 years.

Motivation: He is a bit of a kleptomaniac; and he'd like to take his coworkers down a peg

Ideals: Fighting, Optimist. Bonds: Rich, Job, Adventurer, Criminal record. Occupation: Carpenter

Voice: Hard of hearing, loud

Attributes [hide]

Dustin Marlowe, Male Human Fighter 3
Medium (5'7") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 13 (+1)15 (+2) 12 (+1)15 (+2)
Skills Athletics +1, History +4
Senses Passive Perception 11
Languages Common, Terran, Gnoll
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +4

Possessions: 7000 cp. 1 Everburning torch. 1 Alchemist’s fire.


Social Check DCs


Justin Beverly, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he is dressed in an above average manner. He has dyed his greying auburn hair a little too much giving a sharp auburn color. His green eyes have a joyful gleam in them most of the time.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He also is a firm believer in the manly ideal.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He moved from fad to fad and when he turned 15 he discovered poetry. He has never given up on his poetry dream.

Motivation: He loathes his own lifestyle; and he feels kind of lost in life

Ideals: Artistic. Flaws: Depressed, Impulsive, Antagonistic. Bonds: Attractive. Occupation: Spy

Voice: Slow speaker

Attributes [hide]

Justin Beverly, Male Human Fighter 3
Medium (6'0") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 11 (+0)11 (+0) 10 (+0)14 (+2)
Skills Acrobatics +3, Religion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +2

Possessions: 400 gp.


Social Check DCs


Clerebold Brandon, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a tattered pair of loose red pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His white hair, when down, is lengthy. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He believes the world needs to unite to get rid of illithids once and for all.

History: From birth he was tutored by a cruel and relentless mentor. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. Days after completing his studies, news broke out that his hometown was attacked by illithids. Clerebold was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the illithids.

Motivation: Many illithids want him driven away; and revenge

Ideals: Optimist. Bonds: Poor, Enemies, Mentor. Occupation: Interpreter

Voice: High pitched, excited

Attributes [hide]

Clerebold Brandon, Male Human Fighter 3
Medium (5'0") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 14 (+2)16 (+3) 17 (+3)12 (+1)
Skills Intimidation +3, Medicine +5
Senses Passive Perception 13
Languages Common, Terran, Orc, Elven
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp.


Social Check DCs

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