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NPC Generator

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Advanced [show]


Conrad Skelton, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right hand, he is generally shirtless and showing off his tattooed chest. He keeps his blonde hair in a flapper bob. His half smiles and blue eyes are beguiling and draw you in.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is obsessed with a lost civilization.

History: He was born in the north, but his parents moved at a very young age to the west. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He is not mentally stable, and does not behave rationally; and he has passion for adventuring and risk

Ideals: Joker. Flaws: Insane. Bonds: Attractive, Adventurer, Immigrant. Occupation: Fletcher

Voice: Prounounces S like Z

Attributes [hide]

Conrad Skelton, Male Human Fighter 3
Medium (5'9") Human, Lawful Good (CR 3)
Armor Class 7
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)5 (-3) 10 (+0)14 (+2) 12 (+1)16 (+3)
Skills Animal Handling +3, Religion +4
Senses Passive Perception 11
Languages Common, Terran, Elven
Attacks Melee +2 / 1d8+0, Ranged -1 / 1d8-3, Grapple +0

Possessions: 16000 cp. 1 Half-Plate.


Social Check DCs


Trym Easton, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left leg, he wears a faded coat and loose pants complete with wide-brimmed hat. His silver hair is cut short. His fair skin shows little sign of his aristocratic breeding.

Personality: Trym hangs on like a leech to those who appreciate him. It was this clingy personality that held back his writing career. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has never given up on his writing dream.

Motivation: He uses money and sex appeal to get what he needs; and he is compelled to act according to his religious beliefs

Ideals: Artistic. Bonds: Attractive, Religious, Rich. Occupation: Soapmaker

Voice: Mousy voice

Attributes [hide]

Trym Easton, Male Human Fighter 3
Medium (5'11") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 12 (+1)15 (+2) 14 (+2)16 (+3)
Skills Nature +4, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Druidic, Elven
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 800 sp.


Social Check DCs


Wymar Wheatley, Male Human [Permalink]

Personal [hide]

Description: He wears an entirely blue suit with red socks and a vest with buckled shoes. His hair is cut close to his head. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. Wymar was born on a far southern mountains where he grew up under the tutelage of his father, an expert Server. He left for the south, certain he would find work there.

Motivation: Wants to raise his children well; and doesn't want to be a server and was forced into it by his family

Ideals: Artistic. Flaws: Cynical. Bonds: Attractive, Immigrant, Family. Occupation: Server

Voice: Booming voice

Attributes [hide]

Wymar Wheatley, Male Human Fighter 3
Medium (6'6") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 13 (+1)15 (+2) 15 (+2)17 (+3)
Skills Intimidation +5, Investigation +4
Senses Passive Perception 12
Languages Common, Terran, Giant
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp. Chalcedony (30 gp). Banded agate (16 gp).


Social Check DCs


Randal Crawford, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He dresses well, wearing tan shirts, loose pants, and blazers most of the time. He has done his best to style his auburn hair to look like a famous performer. His eyes are brown and he is always smoking a pipe.

Personality: He is irascible and easily irritated. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Born to a pair of adventurers, Randal grew up listening to his father's many stories. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has never given up on his singing dream.

Motivation: He's looking for his big break; and he has passion for adventuring and risk

Ideals: Joker, Artistic. Flaws: Antagonistic. Bonds: Attractive, Adventurer. Occupation: Priest

Voice: Rolls R's

Attributes [hide]

Randal Crawford, Male Human Fighter 5
Medium (5'2") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 33 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 12 (+1)13 (+1) 9 (-1)18 (+4)
Skills Acrobatics +2, Stealth +2
Senses Passive Perception 9
Languages Common, Gnoll
Attacks Melee +2 / 2d4-1, Ranged +2 / 2d4-1, Grapple +2

Possessions: 300 gp.


Social Check DCs


Kyle Churchill, Male Human [Permalink]

Personal [hide]

Description: An older man who wears a tight fitting tan shirt and pants, he is not a threatening figure. His silver hair is cut jaggedly and amateurishly. He is baby faced.

Personality: He likes to make people angry or surprised. He is lazy and tries to find solutions quickly.

History: Kyle hails from a village terrorized by dire rats. He took after his father in leading caravans. Because they were valued, his father taught him to defend himself. When his father died while fighting dire rats, the young Kyle began to lead the lost caravan. He has been a successful dealer in antiques buying low and selling high.

Motivation: Retire the richest man in the north; and wants to open a new tavern

Ideals: Entrepeneur. Flaws: Antagonistic, Lazy. Bonds: Enemies, Job. Occupation: Cartwright

Voice: Forgets to breathe while speaking

Attributes [hide]

Kyle Churchill, Male Human Fighter 3
Medium (6'1") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 9 (-1)9 (-1) 15 (+2)8 (-1)
Skills Investigation +1, Sleight of Hand +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp.


Social Check DCs

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