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Advanced [show]


Ernest Weston, Male Human [Permalink]

Personal [hide]

Description: He wears professional attire. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His hair is cut close to his head. His green eyes are passionate and lively.

Personality: He is erratic and paranoid. He believes illithids are coming to abduct people. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Born in a small village he learned the ways of the warrior from his father. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Farmer. He has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.

Motivation: To be a Body Guard again.

Ideals: Optimist, Fighting. Bonds: Attractive, Enemies, Job. Occupation: Farmer

Voice: Thin and wheezing

Attributes [hide]

Ernest Weston, Male Human Fighter 4
Medium (6'4") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 13 (+1)7 (-2) 16 (+3)14 (+2)
Skills Acrobatics +1, Survival +5
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +5

Possessions: 300 gp. Peridot (60 gp). White pearl (60 gp). Jasper (60 gp). 1 Minor magic item.


Social Check DCs


Robert Blakely, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a fancy brown suit. His chestnut hair has been sun bleached extensively. He is very pretty but has cold, dead eyes.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: The child of northern immigrants he idolized his mother. From his teen years he was always beautiful and desirable, so people have always doted on him. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Wants his loneliness to end; and obtaining odd cultural human artifacts is his passion

Ideals: Athletic. Flaws: Terse. Bonds: Attractive, Has a crush, Adventurer, Immigrant. Occupation: Bather

Voice: Squeaky

Attributes [hide]

Robert Blakely, Male Human Fighter 3
Medium (5'7") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 34 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 15 (+2)16 (+3) 12 (+1)14 (+2)
Skills Nature +5, Perception +3
Senses Passive Perception 13
Languages Common, Giant, Druidic, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp. Tourmaline (120 gp). Brown-green garnet (120 gp). Iolite (60 gp).


Social Check DCs


Raymond Langdon, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears black robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a quarterstaff, but if one is not available he will default to his longbow. His hair is greying and his face has many wrinkles. His amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Confrontational and typically high on some drug or another. He also is a firm believer in the manly ideal.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He has recently gotten a pet goose that steals things from people.

Motivation: He has comitted a past crime that haunts him to this day.

Ideals: Gifted. Flaws: Addict, Impulsive. Bonds: Criminal record. Occupation: Masseuse

Voice: Hissing voice

Attributes [hide]

Raymond Langdon, Male Human Fighter 3
Medium (6'3") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 11 (+0)17 (+3) 12 (+1)9 (-1)
Skills Arcana +5, Intimidation +1
Senses Passive Perception 11
Languages Common, Druidic, Sylvan, Halfling
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1600 sp. 1 Chain shirt. 1 Chain shirt.


Social Check DCs


Drogo Brixton, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears an entirely blue suit with green socks and a vest with buckled shoes. He keeps his long chestnut hair kept up in a rat tail. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. His job bores him to no end. He has decided to make it more interesting.

History: He was born to a criminal king-pin and mafia family From his teen years he was always beautiful and desirable, so people have always doted on him. He used his abilities to trick people and travel the world for free.

Motivation: He's looking for his big break.

Ideals: Persistence. Flaws: Insane. Bonds: Attractive, Adventurer, Criminal record. Occupation: Barkeep

Voice: pre-pubescent

Attributes [hide]

Drogo Brixton, Male Human Fighter 3
Medium (5'7") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 11 (+0)16 (+3) 14 (+2)15 (+2)
Skills Deception +4, Perception +4
Senses Passive Perception 14
Languages Common, Halfling, Undercommon, Celestial
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 16000 cp.


Social Check DCs


Cory Southey, Male Human [Permalink]

Personal [hide]

Description: He is wearing the road beaten gear of a warrior. His silver hair is matted, messy, and big. He wears a mask on his face.

Personality: He can speak with the recently deceased. He also has developed a complete distrust of the Marshal profession.

History: He was born in a small island village. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Expand his business; and he is unsatisfied with his job

Ideals: Fighting, Gifted. Flaws: Ugly. Bonds: Job, Nature, Criminal record. Occupation: Fletcher

Voice: Can't modulate volume

Attributes [hide]

Cory Southey, Male Human Fighter 4
Medium (5'1") Human, Neutral Evil (CR 4)
Armor Class 10
Hit Points 41 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 16 (+3)13 (+1) 16 (+3)14 (+2)
Skills Deception +4, Survival +5
Senses Passive Perception 13
Languages Common, Infernal
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 300 gp. Rhodochrosite (16 gp). Freshwater pearl (16 gp). 1 Banded mail. 1 Half-Plate.


Social Check DCs

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