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NPC Generator

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Advanced [show]


Thomas England, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears baggy brown pantaloons and a white scarf. His white hair, when down, is lengthy. His thin eyebrows rest above his beady hazel eyes.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Thomas hails from a village terrorized by dire rats. Brilliant and gifted he never wanted to apply himself. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He's looking for his big break; and he's repulsed by the pc

Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Adventurer, Enemies. Occupation: Beggar

Voice: Speaks with a cold

Attributes [hide]

Thomas England, Male Human Fighter 3
Medium (5'10") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 16 (+3)11 (+0) 7 (-2)15 (+2)
Skills Insight +0, Survival +0
Senses Passive Perception 8
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 20 pp.


Social Check DCs


Raymond Brent, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he dresses in collared shirts and wears a proper scarf over his head. He has moderate length black hair. His amber unseeing eyes seem to look past you.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He would rather hide behind his crafts than deal with other people.

History: He was born in a small forest village. He moved from fad to fad and when he turned 15 he discovered singing. He bought a shortbow and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He has passion for adventuring and risk; and he doesn't get along with people that don't share his tastes

Ideals: Artistic. Flaws: Disease, Selfish, Shy. Bonds: Nature. Occupation: Seamstress

Voice: Spits and sputters

Attributes [hide]

Raymond Brent, Male Human Fighter 4
Medium (6'3") Human, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 12 (+1)14 (+2) 14 (+2)9 (-1)
Skills Arcana +4, Deception +1
Senses Passive Perception 12
Languages Common, Draconic, Celestial
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 7000 sp.


Social Check DCs


Gomory Yardley, Male Human [Permalink]

Personal [hide]

Description: He wears a grey costume with the symbols of magic on his torso. He carries with him a set of shortbows on his belt, each one with a amber on the hilt. His hair, while still mostly silver, has prominent grey streaks. His hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is used to getting what he wants. In part because he is a meticulous planner.

History: The child of western immigrants he idolized his mother. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He now mingles about in high society.

Motivation: Money/treasure; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Professionalism. Flaws: Insomniac. Bonds: Immigrant, Rich. Occupation: Stylist

Voice: Rhymes sentences (sorry)

Attributes [hide]

Gomory Yardley, Male Human Fighter 3
Medium (5'6") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)8 (-1) 16 (+3)4 (-3) 6 (-2)11 (+0)
Skills Perception +0, Sleight of Hand +1
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1

Possessions: 2100 sp. Brown-green garnet (60 gp).


Social Check DCs


Gilbert Langley, Male Human [Permalink]

Personal [hide]

Description: He is an average looking eastern male in his early mid-life. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He has a small bristly mustache and wavy black hair. He has violet eyes and a black hat with a green feather.

Personality: He is mildly Human supremacist, though he does not identify as such. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Sold as a small child to a brothel owner, Gilbert was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He ran away from his former home and has been making his living as a Cook for the past few years.

Motivation: He has comitted a past crime that haunts him to this day; and he is a bit of a kleptomaniac

Ideals: Extrovert. Flaws: Racist. Bonds: Mentor, Job, Criminal record. Occupation: Cook

Voice: Uses sign language

Attributes [hide]

Gilbert Langley, Male Human Fighter 3
Medium (5'7") Human, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 15 (+2)10 (+0) 10 (+0)12 (+1)
Skills Animal Handling +2, Medicine +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 2200 sp. Ceremonial electrum dagger with a star ruby in the pommel (300 gp). Sapphire pendant on gold chain (500 gp). Silver comb with moonstones (300 gp).


Social Check DCs


Anselm Acton, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears baggy pastel pantaloons and a grey scarf. His hair is blonde and curly. His face is scarred and worn.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Anselm was born into a poor family. Growing up, he dreamt of becoming a Fighter, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Fighter in service of a powerful lord somewhere. Anselm abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature sword.

Motivation: Obtaining odd cultural Human artifacts is his passion; and wants to open a new tavern

Flaws: Ugly. Bonds: Religious, Poor, Adventurer, Job. Occupation: Doctor

Voice: Gruff and masculine

Attributes [hide]

Anselm Acton, Male Human Fighter 3
Medium (6'1") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 14 (+2)13 (+1) 14 (+2)9 (-1)
Skills Animal Handling +4, History +3
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 2500 sp.


Social Check DCs

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