Ernest Washington, Male Human [Permalink]
Personal [hide]
Description: This younger middle-aged man wears a shirt that is too small, which lets his gut show, with a ratty brown coat over it, and a wedding ring on his left hand. His blonde hair, when down, is lengthy. His eyes are likewise brown. His teeth are yellowed and unaligned.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He also has developed a complete distrust of the Jeweler profession.
History: Born in the south his family was never financially stable. His homeland was ravaged by war and he spent much of his life rebuilding it. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Expand his business.
Flaws: Ugly, PTSD. Bonds: In love, Job, Poor. Occupation: Dilettante
Voice: Pronounces O like U
Attributes [hide]
Medium (6'5") Human, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 15 (+2) | 12 (+1) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Celestial
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
Possessions: 100 gp.
Dustin Barton, Male Human [Permalink]
Personal [hide]
Description: He has a missing right arm. He wears a fine chain shirt which he covers with yellow colored cloaks and clothing. He sports a flattop hair cut. He wears crescent spectacles with a black brim.
Personality: He hates Humans with a passion. As such he is filled with self loathing. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He has since lost track of the people in his past.
Motivation: He is greedy.
Ideals: Extrovert. Flaws: Racist. Bonds: Rich, Family. Occupation: Shepherd
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (5'9") Human, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 11 (+0) | 14 (+2) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Sylvan, Infernal
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
Possessions: 17000 cp.
Clerebold Trollope, Male Human [Permalink]
Personal [hide]
Description: This eastern man is abnormally tall. He wears a weathered and beat up set of banded mail beneath an oversized blue coat. His whole body is exceptionally muscular. He sports a long white beard, and similarly colored long hair. He wears round tiny glasses practically rammed into his face.
Personality: He is overprotective of those who hire his services. He is obsessed with his god.
History: Clerebold was born in the east. At a young age he loved to build and create. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He left for the east, certain he would find work there.
Motivation: He has a rivalry with the Church that dominates his actions.
Ideals: Persistence. Bonds: Immigrant, Guardian, Religious. Occupation: Bather
Voice: Sounds elderly
Attributes [hide]
Medium (6'2") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 11 (+0) | 16 (+3) | 11 (+0) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
Possessions: 11000 cp.
Anselm Van Es, Male Human [Permalink]
Personal [hide]
Description: He is an average looking western male in his early mid-life. He is wearing a perfectly clean shirt and pair of pants. His hair is long and black with streaks of chestnut, and is pulled back with small green clips. His beard is chestnut, braided, and well cared for. His eyes are brown and catlike.
Personality: He is a hateful person. He taunts others and blames them for his problems. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: He got into the Bricklayer business at a young age. After coming to the age of reason, Anselm took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He struck the Bricklayer job and began his own company from there.
Motivation: He seems to be bored by most things; and he is unsatisfied with his job
Ideals: Gifted. Flaws: Antagonistic, Mundane. Bonds: Attractive, Enemies, Job. Occupation: Bricklayer
Voice: Creaky witch voice
Attributes [hide]
Medium (5'7") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 19 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 10 (+0) | 13 (+1) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
Possessions: 3000 sp.
Balimaar Ramsey, Male Human [Permalink]
Personal [hide]
Description: An older man who very much looks the part of a Locksmith, he is not a threatening figure. He sports a long white beard, and similarly colored long hair. His gray eyes lackadaisically let the world flow into them.
Personality: He has always had a great fascination with Human culture. He can't help but pocket interesting objects he comes across
History: Balimaar was born the youngest of three triplets. His father had invested heavily in several trade routes and wanted him to inherit them. When his spouse passed he lost his only source of income but claims to his sons to still be retired.
Motivation: Doesn't want to be a Locksmith and was forced into it by his family; and he is a bit of a kleptomaniac
Flaws: Racist. Bonds: Job, Criminal record, Family, Rich. Occupation: Locksmith
Voice: Smoker's lung
Attributes [hide]
Medium (5'1") Human, True Neutral (CR 3)
Armor Class 13
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 13 (+1) | 12 (+1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
Possessions: 10000 cp. Silver comb with moonstones (500 gp). An abacus with copper, silver and gold markers (160 gp). 1 Good lock.
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