Bernard Shelby, Male Human [Permalink]
Personal [hide]
Description: He is lean but muscular and wears many layers of old clothing at all times. He has moderate length black hair. His amber eyes dart from person to person to random spaces in the air.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: He was born in the west. He always admired divine-users and wanted to develop the talent, but never had the affinity for it. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He has passion for adventuring and risk; and he's looking for his big break
Ideals: Gifted. Flaws: Ugly, Shy. Bonds: Poor, Adventurer, Immigrant. Occupation: Server
Voice: Italian accent
Attributes [hide]
Medium (6'2") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 14 (+2) | 11 (+0) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: Just what you see.
Ralf Paxton, Male Human [Permalink]
Personal [hide]
Description: He is an average looking northern male in his early mid-life. He dresses like a well dressed Ruler does. He has no hair. His fierce hazel eyes like to dwell on things.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. When he's not drinking or sleeping the drinks off, he's doing singing.
History: He was born to a criminal king-pin and mafia family He worked as a nervous Ruler and found it very stressful. He then took over the family business and is one of the better Ruler for hire.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal.
Ideals: Persistence, Artistic. Flaws: Ugly. Bonds: Job, Criminal record. Occupation: Ruler
Voice: Australian accent
Attributes [hide]
Medium (5'6") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 14 (+2) | 17 (+3) | 8 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Auran, Ignan, Elven
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 600 sp.
Chad Lindsey, Male Human [Permalink]
Personal [hide]
Description: A man of a pale complexion, he is typically in his Layabout uniform. His silver hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes are amber and catlike.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. Energy wise he seems alert and responsive.
History: Raised by wardens he was only a novice when giants swooped upon their monastery and killed most of the order. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Layabout. He now owns his own business.
Motivation: Wants to open a new tavern; and revenge
Ideals: Professionalism. Flaws: Antagonistic. Bonds: Job, Religious, Enemies. Occupation: Layabout
Voice: Excited and jittery
Attributes [hide]
Medium (5'9") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 17 (+3) | 16 (+3) | 15 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Gnome, Goblin, Celestial
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
Possessions: 15000 cp.
Gilbert Gyula, Male Human [Permalink]
Personal [hide]
Description: He wears a blue cloak and cross-gartered brown stockings. He has a slight overbite and is overall scrawny. His blonde hair is well kept and his bushy mustache is tapered upwards at the ends. He wears round tiny glasses practically rammed into his face.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: He was born to a pair of big game hunters, but was frequently ill as a child. In his 14th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He became a Assassin soon after.
Motivation: He is compelled to act according to his religious beliefs; and balancing his hectic life and new assassin responsibilities is difficult
Flaws: Antagonistic, Fearful, Disease. Bonds: Job, Religious. Occupation: Assassin
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (5'9") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 11 (+0) | 15 (+2) | 12 (+1) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Goblin, Sylvan
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
Possessions: 100 gp. Golden yellow topaz (500 gp). 1 Half-Plate. 1 Masterwork Light steel shield. 1 Half-Plate.
Drogo Clayden, Male Human [Permalink]
Personal [hide]
Description: He wears baggy pastel pantaloons and a grey scarf. He has relatively dark skin and is very physically imposing due to his abundance of muscles. He has no hair. He has blue eyes.
Personality: He is overprotective of those who hire his services. He disdains his fellow easterners, claiming they make him look unintelligent just for using an accent.
History: He was born at the edge of vast forest. Over the years he perfected his riding and shooting skills. He then took over the family business and is one of the better Interpreter for hire.
Motivation: Wants to open a new tavern.
Flaws: Ugly. Bonds: Guardian, Immigrant, Nature, Job. Occupation: Interpreter
Voice: Hard of hearing, loud
Attributes [hide]
Medium (6'5") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 15 (+2) | 15 (+2) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Gnoll, Sylvan
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 100 gp. 1 Half-Plate. 1 Half-Plate. 1 Half-Plate.
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