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NPC Generator

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Advanced [show]


Shane Colby, Male Human [Permalink]

Personal [hide]

Description: With white face paint in a stripe pattern across his face, he wears skinny pants and wears a blue and violet robe with the hood down. He has blonde hair. His brown eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: Born in the south to a Apothecary, Shane learned a great deal about his mother's area of expertise. From there he went from mercenary job to mercenary job. He used his abilities to travel the world and help people.

Motivation: An old rival family wants him found; and to be a slave trader again

Ideals: Philantrophist. Bonds: Has a crush, Job, Adventurer, Family. Occupation: Apothecary

Voice: Speaks through clenched teeth

Attributes [hide]

Shane Colby, Male Human Fighter 3
Medium (5'7") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 12 (+1)14 (+2) 11 (+0)12 (+1)
Skills History +4, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Elven, Infernal
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 5000 cp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Anthony Colton, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who dresses well, typically a more casual-formal manner. His hair is always cut to a buzz. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: Aggressive, abrasive, and angry, Anthony embodies much of what other species detest in the Humans. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: He comes from a rich southern family. He moved from fad to fad and when he turned 15 he discovered painting. He has never given up on his painting dream.

Motivation: He's repulsed by the PC.

Ideals: Artistic. Flaws: Antagonistic. Bonds: Attractive, Religious, Rich. Occupation: Bounty Hunter

Voice: Uses lots of figures of speech

Attributes [hide]

Anthony Colton, Male Human Fighter 3
Medium (5'5") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)15 (+2) 14 (+2)18 (+4) 8 (-1)16 (+3)
Skills Arcana +6, Deception +5
Senses Passive Perception 9
Languages Common, Undercommon, Goblin, Draconic, Gnome
Attacks Melee -1 / 1d8-3, Ranged +4 / 1d8+2, Grapple +2

Possessions: 700 sp. 1 Half-Plate. 1 Breastplate.


Social Check DCs


Theobald Barney, Male Human [Permalink]

Personal [hide]

Description: This man wears a lot of dark rich colors, with gold accents, and sports empty pouches on his belt. He has styled his chestnut hair well, parting it to the left. His eyes are a pleasant blue.

Personality: He is irascible and easily irritated. He is a very good compulsive liar and kleptomaniac.

History: He was always a brilliant, if unscrupulous mind. Theobald was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Theobald decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He has comitted a past crime that haunts him to this day; and he feels that his past leaves him morally obligated to help

Ideals: Logical. Flaws: Antagonistic, Insane. Bonds: Attractive, Criminal record. Occupation: Bookbinder

Voice: Slow speaker

Attributes [hide]

Theobald Barney, Male Human Fighter 3
Medium (5'10") Human, Chaotic Neutral (CR 3)
Armor Class 7
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)5 (-3) 13 (+1)13 (+1) 14 (+2)13 (+1)
Skills Performance +3, Stealth -1
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +2 / 1d8+0, Ranged -1 / 1d8-3, Grapple +0

Possessions: 600 sp. Brass mug with jade inlays (100 gp). A delicate silver chain set with a tourmaline (70 gp).


Social Check DCs


Cory Langston, Male Human [Permalink]

Personal [hide]

Description: An older man who wears a robe, a symbol of death around his neck, and a monstrous two handed axe on his belt, he is not a threatening figure. With bright golden hair and a scraggly beard. His hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Like his mother and his sister before him, after school he went straight into learning to become a Miner. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Money/treasure; and he'd like to take his coworkers down a peg

Ideals: Fighting, Impeccable. Bonds: Rich, Military, Job. Occupation: Miner

Voice: Mumbles to self between sentences

Attributes [hide]

Cory Langston, Male Human Fighter 4
Medium (5'8") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 12 (+1)9 (-1) 17 (+3)6 (-2)
Skills Perception +5, Performance +0
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 10000 sp. 1 Minor magic item.


Social Check DCs


Aldous Kensley, Male Human [Permalink]

Personal [hide]

Description: He wears suspenders and black workpants. His shirt is green, and he wears a heavy black leather apron most of the time. He sports a flattop hair cut. His ears are large.

Personality: Aldous speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He has a habit of throwing himself into exceedingly dangerous situations.

History: He served in the navy to pay for his family's outstanding loans. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Aldous grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Aldous. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He doesn't get along with people that don't share his tastes; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Impeccable. Flaws: Ugly, Impulsive. Bonds: Military, Criminal record. Occupation: Sailor

Voice: Breathy voice

Attributes [hide]

Aldous Kensley, Male Human Fighter 5
Medium (5'6") Human, True Neutral (CR 5)
Armor Class 10
Hit Points 39 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 11 (+0)12 (+1) 16 (+3)17 (+3)
Skills Deception +6, History +4
Senses Passive Perception 13
Languages Common, Abyssal
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3

Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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