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NPC Generator

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Advanced [show]


Everard Remington, Male Human [Permalink]

Personal [hide]

Description: He has a missing left arm. He wears a tight fitting black shirt and pants. His hair is white and curly. His skin is flawless and his amber eyes scan people very quickly.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He never wears the same outfit twice, unless he absolutely has to.

History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He has had some formal singing training, and achieved minor success. He has never given up on his singing dream.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and he's repulsed by the pc

Ideals: Artistic, Gifted. Flaws: Antagonistic. Bonds: Attractive. Occupation: Glassblower

Voice: Soothing and warm

Attributes [hide]

Everard Remington, Male Human Fighter 3
Medium (5'4") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 11 (+0)14 (+2) 7 (-2)14 (+2)
Skills Athletics +3, Intimidation +4
Senses Passive Perception 8
Languages Common, Halfling, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +4

Possessions: 400 gp.


Social Check DCs


Tim Bradford, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears violet robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a shortbow, but if one is not available he will default to his morningstar. His auburn hair, when down, is lengthy. He has gray eyes and a violet hat with a pastel feather.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Tim is combative with any and all who dare try his patience in the slightest.

History: He served in the navy to pay for his family's outstanding loans. In his 17th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. Since then, he has sought to make the best of life.

Motivation: He feels threatened by others; and he wants nothing more than to rejoin the army

Ideals: Optimist, Justice. Flaws: Fearful. Bonds: Military. Occupation: Bricklayer

Voice: Voice breaks

Attributes [hide]

Tim Bradford, Male Human Fighter 3
Medium (6'4") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 6 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 7 (-2)12 (+1) 16 (+3)13 (+1)
Skills History +3, Performance +3
Senses Passive Perception 13
Languages Common, Giant
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 12000 cp. White pearl (50 gp). Deep green spinel (50 gp). 1 Half-Plate. 1 Breastplate.


Social Check DCs


Gerald Brixton, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 6'6" and is a bit bulky. He is very muscular particularly in the legs. He wears a brown vest and prefers blue and yellow shirts. His boots appear to have been at one point steel toed but are quite worn down. His hair is chestnut and curly. His eyes, though not visible through his cowl, are gray.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Raised by wardens he was only a novice when illithids swooped upon their monastery and killed most of the order. His parents were killed by illithids in a raid when he was still a young child. The illithids captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He has been a successful dealer in antiques buying low and selling high.

Motivation: Wants to have a good time and be beloved.

Ideals: Optimist, Entrepeneur. Flaws: Ugly. Bonds: Religious, Enemies. Occupation: Servant

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Gerald Brixton, Male Human Fighter 3
Medium (6'6") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 10 (+0)14 (+2) 11 (+0)7 (-2)
Skills Acrobatics +2, Persuasion +0
Senses Passive Perception 10
Languages Common, Celestial, Druidic
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 100 gp. A silver and pearl hairclip (80 gp). Sapphire pendant on gold chain (900 gp). Large well-done wool tapestry (100 gp).


Social Check DCs


Simon Stanton, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and is well dressed, constantly wearing a brown suit, pastel shirt, and black tie. He sports a flattop hair cut. He wears an eyepatch.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: His parents moved while he was still in utero so he is the first generation to be born here. He took every job he could get his hands on, but the opportunities for Humans in the west were limited. He moves from town to town, unable to find a place to settle.

Motivation: Wants to work out more often.

Ideals: Athletic, Justice. Flaws: Ugly, Shy. Bonds: Immigrant. Occupation: Carter

Voice: Mousy voice

Attributes [hide]

Simon Stanton, Male Human Fighter 3
Medium (5'4") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 10 (+0)15 (+2) 17 (+3)9 (-1)
Skills Acrobatics +2, Insight +5
Senses Passive Perception 13
Languages Common, Halfling, Terran
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +5

Possessions: 100 gp. 1 Masterwork Common Melee.


Social Check DCs


Gilbert Clifton, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He is wearing colorful clothing, dressed as a Priest. His hair is white and curly. He has blue eyes and a tan hat with a blue feather.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He was born a particularly ugly child, much to the horror of his parents. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: A strong sense of loyalty to Human people; and human compassion

Ideals: Opinionated. Flaws: Ugly, Antagonistic, Racist. Bonds: Religious, Guardian. Occupation: Priest

Voice: Can't modulate volume

Attributes [hide]

Gilbert Clifton, Male Human Fighter 4
Medium (6'1") Human, True Neutral (CR 4)
Armor Class 11
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 13 (+1)17 (+3) 13 (+1)10 (+0)
Skills History +5, Nature +5
Senses Passive Perception 11
Languages Common, Celestial, Sylvan, Abyssal
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3

Possessions: 200 gp. Iolite (50 gp). Jasper (50 gp). Violet garnet (200 gp). Banded agate (5 gp). 1 Minor magic item.


Social Check DCs

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