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Advanced [show]


Arnold Clifford, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He likes to wear ponchos typically of a light black in addition to tight pants. His hair is red, silky, and of moderate length. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: Born in the west to a Apothecary, Arnold learned a great deal about his father's area of expertise. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He ran away from his former home and has been making his living as a Apothecary for the past few years.

Motivation: Wants to work out more often; and he is a bit of a kleptomaniac

Ideals: Athletic, Philantrophist. Flaws: Antagonistic. Bonds: Attractive, Job, Criminal record. Occupation: Apothecary

Voice: Italian accent

Attributes [hide]

Arnold Clifford, Male Human Fighter 4
Medium (6'4") Human, Chaotic Evil (CR 4)
Armor Class 14
Hit Points 23 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 9 (-1)16 (+3) 17 (+3)11 (+0)
Skills Investigation +5, Nature +5
Senses Passive Perception 13
Languages Common, Goblin, Abyssal, Dwarven
Attacks Melee +4 / 1d10+2, Ranged +6 / 1d10+4, Grapple +4

Possessions: 600 gp.


Social Check DCs


Gunter Marlee, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears a simple burlap shirt and baggy pants. He conceals his sai with his veritable burlap sack of a shirt. His long golden hair is drawn into a two foot long braid. His half smiles and blue eyes are beguiling and draw you in.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is a ruthless business man, a trait he acquired from his father.

History: Gunter hails from a village terrorized by gnolls. He took after his father in leading caravans. Because they were valued, his father taught him to defend himself. When his father died while fighting gnolls, the young Gunter began to lead the lost caravan. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Revenge.

Ideals: Entrepeneur. Flaws: Terse. Bonds: Poor, Attractive, Enemies. Occupation: Sculptor

Voice: High pitched and raspy

Attributes [hide]

Gunter Marlee, Male Human Fighter 3
Medium (5'6") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 11 (+0)12 (+1) 10 (+0)15 (+2)
Skills Insight +2, Stealth +2
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 2400 sp. Silver pearl (120 gp). Moonstone (70 gp).


Social Check DCs


Lewis Bentley, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many grey ritualistic tattoos. He wears professional attire. He has a very tight haircut. His green eyes peer out from beneath his wide-brimmed white hat.

Personality: He never swears and excessively uses polite adverbs when speaking. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was raised in a white middle class family as the only child. He moved from fad to fad and when he turned 15 he discovered singing. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: Wants to have a good time and be beloved; and to find somewhere to settle down

Ideals: Optimist, Artistic. Flaws: Secretive, Mundane. Bonds: Attractive. Occupation: Server

Voice: Ums and uhs a lot

Attributes [hide]

Lewis Bentley, Male Human Fighter 3
Medium (6'6") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)16 (+3) 11 (+0)12 (+1) 13 (+1)10 (+0)
Skills Intimidation +2, Stealth +5
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +6 / 1d8+4, Ranged +5 / 1d8+3, Grapple +4

Possessions: 1900 sp.


Social Check DCs


Bertram Tewksbury, Male Human [Permalink]

Personal [hide]

Description: He stands about 6'4" and wears tattered old clothes. His left leg appears badly burned and disfigured. His Stetson hat is riddled with cuts and holes. His hazel unseeing eyes seem to look past you.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is a logical person and will generally grow upset if things defy logic and science.

History: He was born blind and as such lacked many opportunities for work. A gypsy cursed him at a young age, leading to his ugly appearance. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To share knowledge with the world; and he wants to meet his childhood hero

Ideals: Disciplined, Logical. Flaws: Ugly, Disease. Occupation: Spice Merchant

Voice: Complex vocabulary, royal

Attributes [hide]

Bertram Tewksbury, Male Human Fighter 3
Medium (6'4") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 6 (-2)13 (+1) 13 (+1)13 (+1)
Skills Acrobatics +4, Animal Handling +3
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +3

Possessions: 200 gp.


Social Check DCs


Conrad Gentry, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a simple burlap shirt and baggy pants. He conceals his quarterstaff with his veritable burlap sack of a shirt. His hair is cut close to his head. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. Flattery will make him almost putty in your hands.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He moves from town to town, unable to find a place to settle.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he's repulsed by the pc

Ideals: Fighting. Flaws: Selfish, Antagonistic. Bonds: Immigrant, Attractive. Occupation: Shoemaker

Voice: Excited and jittery

Attributes [hide]

Conrad Gentry, Male Human Fighter 3
Medium (6'4") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 11 (+0)16 (+3) 11 (+0)13 (+1)
Skills Intimidation +3, Religion +5
Senses Passive Perception 10
Languages Common, Draconic, Ignan, Orc
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp.


Social Check DCs

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