Theodoric Copeland, Male Human [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He wears a brown shirt with thin blue vertical stripes and grey pants. He is bald on top and has large black tufts of hair around his ears. His eyes are violet and he is always smoking a pipe.
Personality: Stoic and calm, he prefers to meditate than take action. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.
History: Theodoric was raised in a hard working conservative environment. When money was particularly tight he was walking through alleys when he overheard a Armorer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has drifted from career to career and currently works as a Armorer.
Motivation: Expand his business; and further expansion of business
Ideals: Disciplined. Flaws: Ugly. Bonds: Poor, Immigrant, Job. Occupation: Armorer
Voice: Draws out vowels
Attributes [hide]
Medium (5'2") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 14 (+2) | 12 (+1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
Possessions: 200 gp. Black pearl (900 gp).
Gilbert Read, Male Human [Permalink]
Personal [hide]
Description: 5'11" and muscular, this northern man wears green painted combat armor at almost all times. His brown hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes are likewise hazel. His teeth are yellowed and unaligned.
Personality: Aggressive, abrasive, and angry, Gilbert embodies much of what other species detest in the Humans. He enjoys reading and quiet.
History: He was born a particularly ugly child, much to the horror of his parents. He dropped out of school before completing his studies. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He's repulsed by the PC.
Ideals: Athletic, Logical. Flaws: Ugly, Antagonistic. Occupation: Blacksmith
Voice: Uses sign language
Attributes [hide]
Medium (5'11") Human, Lawful Evil (CR 4)
Armor Class 11
Hit Points 28 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 14 (+2) | 13 (+1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +2
Possessions: 200 gp. Iolite (70 gp).
Trym Marston, Male Human [Permalink]
Personal [hide]
Description: 6'0" and lanky with angular features, he is an attractive figure. He wears light armors faded through time and improper care. His hair is red and curly. His hazel eyes lackadaisically let the world flow into them.
Personality: He exudes charisma. He is a tour de force of persuasion. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: Born to a pair of adventurers, Trym grew up listening to his mother's many stories. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature pickaxe.
Motivation: His spouse's relatives view him with great suspicion.
Bonds: Attractive, Military, Adventurer, Family. Occupation: Sage
Voice: Gruff and masculine
Attributes [hide]
Medium (6'0") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 12 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 7 (-2) | 6 (-2) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 200 gp.
Jocelyn Halsey, Male Human [Permalink]
Personal [hide]
Description: This man is very fat, and wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His hair is long and white with streaks of brown, and is pulled back with small brown clips. His beard is brown, braided, and well cared for. His green unseeing eyes seem to look past you.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He does suffer from mild PTSD, and the sight of drow may trigger it at times.
History: Jocelyn hails from a village terrorized by drow. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Several ex partners dislike his way of doing things and want revenge; and someone believes him a fraud
Flaws: Ugly, Disease, Shy. Bonds: Adventurer, Enemies. Occupation: Crown-heir
Voice: Rolls R's
Attributes [hide]
Medium (5'2") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 15 (+2) | 12 (+1) | 7 (-2) | 15 (+2) |
Senses Passive Perception 8
Languages Common, Druidic
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +2
Possessions: Freshwater pearl (10 gp). Blue quartz (10 gp). Pink pearl (40 gp).
Tim Fawcett, Male Human [Permalink]
Personal [hide]
Description: A man of a pale complexion, he very much looks the part of a Miner. He wears his black hair down. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his amber eyes.
Personality: Tim wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... He is skeptical of what others tell him and is slow to trust.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When Tim reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He inherited the family business which he has now maintained for 15 years.
Motivation: He'd like to take his coworkers down a peg; and balancing his hectic life and new miner responsibilities is difficult
Ideals: Disciplined. Flaws: Shy. Bonds: Job, Attractive, Military. Occupation: Miner
Voice: Indian accent
Attributes [hide]
Medium (5'6") Human, Lawful Evil (CR 3)
Armor Class 9
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 10 (+0) | 7 (-2) | 18 (+4) | 15 (+2) |
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
Possessions: 100 gp. 1 Good lock. 1 Bullseye lantern. 1 Magnifying glass.
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