Guy Rylan, Male Human [Permalink]
Personal [hide]
Description: He wears silk and lounges about seductively. He has relatively dark skin and is very physically imposing due to his abundance of muscles. He has dyed his greying black hair a little too much giving a sharp black color. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He is extraordinarily eccentric. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: Sold as a small child to a necromancer, Guy was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Guy liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He is untrained/undisciplined, which makes him dangerous.
Motivation: He is not mentally stable, and does not behave rationally; and retire the richest man in the south
Ideals: Joker. Flaws: Insane. Bonds: Attractive, Mentor, Nature. Occupation: Miner
Voice: Soothing and warm
Attributes [hide]
Medium (5'10") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 32 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 16 (+3) | 10 (+0) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
Possessions: 14000 cp. 1 Silk rope. 1 Small steel mirror.
Ernest Addington, Male Human [Permalink]
Personal [hide]
Description: He wears skinny pants and wears a red and white robe with the hood down. He has a slight overbite and is overall scrawny. He wears his brown hair up. His eyes, though not visible through his cowl, are green.
Personality: Ernest wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.
History: Born the oldest of a large religious northern family, he was no stranger to responsibility. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He now travels the world, in search of power and loot.
Motivation: His relatives are trying to arrange a marriage; and he's looking for his big break
Ideals: Disciplined. Bonds: Family, Religious, Adventurer. Occupation: Scribe
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (5'8") Human, Lawful Neutral (CR 3)
Armor Class 8
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 7 (-2) | 15 (+2) | 13 (+1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Sylvan
Attacks Melee +5 / 1d8+3, Ranged +0 / 1d8-2, Grapple +3
Possessions: 2500 sp. 1 Smokesticks. 1 Smokesticks. 1 Smokesticks.
Gilbert Myerscough, Male Human [Permalink]
Personal [hide]
Description: Standing 6'6", this man wears a robe, a symbol of his god around his neck, and a spear on his belt. He has done his best to style his golden hair to look like a famous performer. His brown eyes have a joyful gleam in them most of the time.
Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: He was raised by priests from a young age. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Gilbert fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He has a rivalry with the Church that dominates his actions; and seeks redemption
Ideals: Fighting, Extrovert. Bonds: Criminal record, Religious, Mentor. Occupation: Weaver
Voice: French accent
Attributes [hide]
Medium (6'6") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 13 (+1) | 16 (+3) | 9 (-1) | 7 (-2) |
Senses Passive Perception 9
Languages Common, Abyssal, Halfling, Draconic
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
Possessions: Just what you see.
Dean Atherton, Male Human [Permalink]
Personal [hide]
Description: This dark-skinned male wears suspenders and white workpants. His shirt is grey, and he wears a heavy white leather apron most of the time. He is tall, broad shouldered and powerfully built. He has styled his silver hair well, parting it to the left. His thin eyebrows rest above his beady brown eyes.
Personality: This man loves singing and to teach people singing more than just about anything. He is frequently practicing swordplay.
History: Dean was born the youngest of three triplets. Dean was born on a far northern plains where he grew up under the tutelage of his father, an expert Farmer. By chance he met his sister recently and the two have been together since.
Motivation: An old rival family wants him found; and he wants nothing more than to rejoin the army
Ideals: Artistic. Flaws: Ugly. Bonds: Military, Family, Immigrant. Occupation: Farmer
Voice: Speaks with lips pursed
Attributes [hide]
Medium (5'0") Human, True Neutral (CR 3)
Armor Class 13
Hit Points 33 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 14 (+2) | 14 (+2) | 11 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Orc, Giant
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 1 Silver holy symbol. 1 Average lock.
Kody Kimberley, Male Human [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he dresses in black turtlenecks beneath a blue coat with pastel slacks. He has a long blonde beard with little hanging trinkets. His fair skin shows little sign of his aristocratic breeding.
Personality: He is happy with his job as a Ruler. He turns his eye from what people do, preferring to live and let live. He is underhanded and not above using his wealth and body to get others to do his bidding.
History: He comes from a rich eastern family. He helped his father out around the business and became quite the natural. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and he uses money and sex appeal to get what he needs
Ideals: Persistence. Flaws: Greedy. Bonds: Attractive, Job, Rich. Occupation: Ruler
Voice: Raspy
Attributes [hide]
Medium (5'2") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 11 (+0) | 11 (+0) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 50 pp. Brown-green garnet (110 gp). Obsidian (12 gp). Alexandrite (400 gp).
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Their contribution stands as a beacon of hope for all adventurers!
