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NPC Generator

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Advanced [show]


Alex Snowdon, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He usually wears his black robe and has his pickaxe always slung over his shoulder. His silver hair is cut jaggedly and amateurishly. He has hazel eyes.

Personality: He snorts whenever he laughs or is feeling confident. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Born in a small village he learned the ways of the warrior from his mother. At a young age his mother died while driving off some gnolls. His father being the stubborn sort decided to stay and helped train him in pickaxe use. He now spends his time doing works of charity.

Motivation: He is currently in port desperately looking for someone to get him out; and a deep hatred of gnolls

Ideals: Fighting, Philantrophist. Bonds: Nature, Enemies, Slave. Occupation: Marshal

Voice: Breathy voice

Attributes [hide]

Alex Snowdon, Male Human Fighter 3
Medium (6'3") Human, Lawful Neutral (CR 3)
Armor Class 8
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 9 (-1)13 (+1) 11 (+0)9 (-1)
Skills Persuasion +1, Religion +3
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1

Possessions: 1400 sp.


Social Check DCs


Justin Coombs, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy brown stubble. He wears a pastel vest and prefers black and brown shirts. His boots appear to have been at one point steel toed but are quite worn down. He has a hunchback. He has dyed his greying brown hair a little too much giving a sharp brown color. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is fixated on the number 41. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His parents enrolled him in a Fighter school at a young age so that he could practice his necromantic talents. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Joker, Gifted. Flaws: Ugly, Addict, Insane. Occupation: Stylist

Voice: Squeaky

Attributes [hide]

Justin Coombs, Male Human Fighter 4
Medium (5'11") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 25 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 14 (+2)12 (+1) 9 (-1)7 (-2)
Skills Investigation +3, Persuasion +0
Senses Passive Perception 9
Languages Common, Celestial
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2

Possessions: 7000 sp.


Social Check DCs


Diggory Winterbourne, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right hand, he is generally shirtless and showing off his tattooed chest. His silver hair is cut short with large spiked bangs in the front. His fair skin shows little sign of his aristocratic breeding.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He got into the Sellsword business at a young age. A freak accident while working with his Map Maker father left him crippled. He struck the Sellsword job and began his own company from there.

Motivation: He is unsatisfied with his job.

Ideals: Extrovert. Flaws: Sensitive, Disease. Bonds: Attractive, Job. Occupation: Sellsword

Voice: Speaks with back of mouth

Attributes [hide]

Diggory Winterbourne, Male Human Fighter 3
Medium (6'0") Human, Neutral Evil (CR 3)
Armor Class 8
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)7 (-2) 9 (-1)9 (-1) 7 (-2)13 (+1)
Skills Acrobatics +0, Arcana +1
Senses Passive Perception 8
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +0 / 1d8-2, Grapple +1

Possessions: 100 gp.


Social Check DCs


Manfred Gentry, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He has a long golden beard with little hanging trinkets. His eyes are likewise brown. His teeth are yellowed and unaligned.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: He got into the Bather business at a young age. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Bather. He tends to his Bather job now, and dutifully fulfills any obligations he has.

Motivation: Wants to work out more often; and sabotage a competitor

Ideals: Fighting, Athletic. Flaws: Ugly, Emotional. Bonds: Job. Occupation: Bather

Voice: Voice breaks

Attributes [hide]

Manfred Gentry, Male Human Fighter 3
Medium (6'3") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 14 (+2)17 (+3) 8 (-1)11 (+0)
Skills Athletics +4, Insight +1
Senses Passive Perception 9
Languages Common, Draconic, Ignan, Terran
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp.


Social Check DCs


Hunter Elton, Male Human [Permalink]

Personal [hide]

Description: He is wearing colorful clothing, dressed as a Actor, and carries clubs. His silver hair is knotted and matted. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: He was born into a rich family. When he was little, his rather wealthy family often ventured across the desert to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Hunter took refuge in the old dungeon and found the beat up club and armor he uses now. He has drifted from career to career and currently works as a Actor.

Motivation: Revenge; and further expansion of business

Ideals: Fighting. Flaws: Insomniac. Bonds: Job, Enemies, Rich, Nature. Occupation: Actor

Voice: Hissing voice

Attributes [hide]

Hunter Elton, Male Human Fighter 3
Medium (5'7") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 11 (+0)12 (+1) 14 (+2)14 (+2)
Skills History +3, Survival +4
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 1 Masterwork Light steel shield. 1 Half-Plate.


Social Check DCs

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