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NPC Generator

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Advanced [show]


Arnold Trollope, Male Human [Permalink]

Personal [hide]

Description: He is an average looking southern male in his early mid-life. He wears dull grey sweaters, loose violet pants, and alligator leather shoes. Beneath his sweater he keeps a concealed bastard sword, just in case. His red hair, when down, is lengthy. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his hazel eyes.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is obsessed with finding treasure.

History: Arnold was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. From there he went from mercenary job to mercenary job. He left for the south, certain he would find work there.

Motivation: He wants to meet his childhood hero; and meet up once more with his childhood friend

Flaws: Antagonistic. Bonds: Attractive, Adventurer, Poor, Immigrant. Occupation: Cook

Voice: Ums and uhs a lot

Attributes [hide]

Arnold Trollope, Male Human Fighter 3
Medium (5'1") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 14 (+2)9 (-1) 15 (+2)14 (+2)
Skills Performance +4, Religion +1
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp. Red-brown spinel (110 gp). Sard (50 gp).


Social Check DCs


Hugh Royal, Male Human [Permalink]

Personal [hide]

Description: He wears a white vest and prefers black and brown shirts. His boots appear to have been at one point steel toed but are quite worn down. He wears a top hat to hide his balding. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He is a great chef.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His divine abilities were realized during a raid on his village. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He has passion for adventuring and risk; and he is not mentally stable, and does not behave rationally

Ideals: Justice, Gifted. Flaws: Ugly, Insane, Disease. Occupation: Doctor

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Hugh Royal, Male Human Fighter 4
Medium (5'6") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 12 (+1)14 (+2) 12 (+1)16 (+3)
Skills Athletics +2, Medicine +3
Senses Passive Perception 11
Languages Common, Goblin, Gnoll
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +3

Possessions: 23000 cp. 1 Minor magic item.


Social Check DCs


Bertram Morton, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and wears a black armored body suit, with a simple white line shooting up and back down. His black hair is kept up in a ponytail inside a wide-brimmed hat. His eyes are hazel and catlike.

Personality: Bertram hangs on like a leech to those who appreciate him. It was this clingy personality that held back his painting career. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He was born the only child of a wealthy merchant. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Retire the richest man in the west; and to end his boredom

Ideals: Artistic, Philantrophist, Entrepeneur. Flaws: Ugly. Occupation: Body Guard

Voice: Sensual and smooth

Attributes [hide]

Bertram Morton, Male Human Fighter 3
Medium (5'3") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 15 (+2)13 (+1) 16 (+3)9 (-1)
Skills Religion +3
Senses Passive Perception 13
Languages Common, Terran
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 300 gp.


Social Check DCs


Manfred Dalton, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears an old set of leather armor, nicked and torn by the ravages of time and battle. His brown hair is still thick. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He also hits on women, regardless of circumstances.

History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Brilliant and gifted he never wanted to apply himself. He has gone from town to town working and never settling down anywhere, but has fallen for a local Layabout. He hasn't told them the truth, but wants to settle down with them.

Motivation: He has a crush on the local Layabout.

Ideals: Athletic, Gifted. Flaws: Insane. Bonds: Has a crush. Occupation: Brewer

Voice: Boston accent

Attributes [hide]

Manfred Dalton, Male Human Fighter 4
Medium (6'1") Human, Lawful Evil (CR 4)
Armor Class 8
Hit Points 34 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 13 (+1)14 (+2) 16 (+3)15 (+2)
Skills Investigation +4, Persuasion +4
Senses Passive Perception 13
Languages Common, Halfling, Abyssal
Attacks Melee +4 / 1d10+2, Ranged +0 / 1d10-2, Grapple +2

Possessions: 43000 sp.


Social Check DCs


Charles Wheatley, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he wears tan painted combat armor at almost all times. His blonde hair and beard is wavy and long. His green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Calm and collected, he is a well trained Slave Trader. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Born in the west his family was never financially stable. In his 10th year, his parents were killed by a brigands raid, leaving Charles alone in the world. After a stint in an orphanage, he was adopted. He then took over the family business and is one of the better Slave Trader for hire.

Motivation: A deep hatred of brigands; and several ex partners dislike his way of doing things and want revenge

Flaws: Forgetful. Bonds: Job, Poor, Enemies. Occupation: Slave Trader

Voice: Low rumbling, strings words together

Attributes [hide]

Charles Wheatley, Male Human Fighter 3
Medium (6'0") Human, Lawful Good (CR 3)
Armor Class 7
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)4 (-3) 14 (+2)13 (+1) 7 (-2)16 (+3)
Skills Animal Handling +0, Intimidation +5
Senses Passive Perception 8
Languages Common, Ignan
Attacks Melee +1 / 1d8-1, Ranged -1 / 1d8-3, Grapple -1

Possessions: 1 Masterwork Thieves’ tools.


Social Check DCs

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