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Advanced [show]


Conrad Ashley, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man dresses well, wearing brown shirts, loose pants, and blazers most of the time, and a wedding ring on his left hand. With a patchy auburn beard and wild auburn hair. His eyes are likewise green.

Personality: Stoic and calm, he prefers to meditate than take action. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: The child of eastern immigrants he idolized his mother. He took every job he could get his hands on, but the opportunities for Humans in the east were limited. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: Wishes to resurrect an old love; and he seems to be bored by most things

Ideals: Disciplined, Extrovert. Bonds: Attractive, In love, Immigrant. Occupation: Sailor

Voice: Farmer accent

Attributes [hide]

Conrad Ashley, Male Human Fighter 3
Medium (6'3") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 14 (+2)14 (+2) 10 (+0)15 (+2)
Skills Insight +2, Performance +4
Senses Passive Perception 10
Languages Common, Druidic, Sylvan
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp.


Social Check DCs


Nicholas Addington, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he is well dressed, constantly wearing a white suit, tan shirt, and violet tie. He keeps his golden hair in a pixie cut. His face is covered beneath a completely black helmet.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Born in a small village he learned the ways of the warrior from his father. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Shoemaker work with an outfit from a few towns over. Shoemaker work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has drifted from career to career and currently works as a Shoemaker.

Motivation: He'd like to take his coworkers down a peg; and he is unsatisfied with his job

Ideals: Philantrophist, Fighting. Flaws: Antagonistic. Bonds: Job. Occupation: Shoemaker

Voice: pre-pubescent

Attributes [hide]

Nicholas Addington, Male Human Fighter 3
Medium (6'5") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 8 (-1)17 (+3) 8 (-1)7 (-2)
Skills Arcana +5
Senses Passive Perception 9
Languages Common, Aquan, Elven, Gnome
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 gp.


Social Check DCs


Trym Tickle, Male Human [Permalink]

Personal [hide]

Description: Standing 6'2", this man is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His long auburn hair reaches down to his waist. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He was born on a small isolated farm. His homeland was ravaged by war and he spent much of his life rebuilding it. After a long history of fighting, Trym and his spouse have recently divorced.

Motivation: He is unsatisfied with his job; and he is not mentally stable, and does not behave rationally

Ideals: Joker. Flaws: Insane, Antagonistic, PTSD. Bonds: Nature. Occupation: Jeweler

Voice: Stutters

Attributes [hide]

Trym Tickle, Male Human Fighter 3
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)6 (-2) 13 (+1)13 (+1) 13 (+1)17 (+3)
Skills Nature +3, Stealth +0
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1

Possessions: 400 gp.


Social Check DCs


Anselm Bentley, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He has shaved his head bald. He wears round tiny glasses practically rammed into his face.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: He was born to a criminal king-pin and mafia family His arcane abilities were realized during a raid on his village. He now mingles about in high society.

Motivation: He is a bit of a kleptomaniac; and seeks redemption

Ideals: Justice, Gifted. Flaws: Cynical. Bonds: Rich, Criminal record. Occupation: Fletcher

Voice: Excited and jittery

Attributes [hide]

Anselm Bentley, Male Human Fighter 3
Medium (6'4") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 11 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 9 (-1)13 (+1) 10 (+0)13 (+1)
Skills History +3, Medicine +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 20000 cp. Alexandrite (400 gp). Blue sapphire (700 gp). Hematite (7 gp).


Social Check DCs


Tim Carlton, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy chestnut stubble. He tends to wear a grey poncho over his likewise colored trousers and shirt. He has a hunchback. His chestnut hair is kept up in a ponytail inside a Stetson hat. He has blue eyes and a grey hat with a black feather.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: Tim lived on a farm with his father, near the main road leading to a nearby town. He helped his father out around the business and became quite the natural. By chance he met his sister recently and the two have been together since.

Motivation: Wants to raise his children well; and expand his business

Ideals: Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Family, Job. Occupation: Dyer

Voice: Low range voice

Attributes [hide]

Tim Carlton, Male Human Fighter 3
Medium (6'1") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 14 (+2)18 (+4) 12 (+1)14 (+2)
Skills History +6, Performance +4
Senses Passive Perception 11
Languages Common, Infernal, Celestial, Ignan, Gnome
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp. 1 Chain shirt. 1 Darkwood Shield.


Social Check DCs

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