Drogo Harrington, Male Human [Permalink]
Personal [hide]
Description: He has a missing left leg. He wears light armors faded through time and improper care. His hair is brown and curly. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is obsessed with a lost civilization.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: To get a good night's sleep; and he has passion for adventuring and risk
Flaws: Insomniac, Antagonistic. Bonds: Adventurer. Occupation: Soapmaker
Voice: Hollow voice
Attributes [hide]
Medium (5'2") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 17 (+3) | 12 (+1) | 11 (+0) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +5 / 1d8+3, Grapple +3
Possessions: 400 gp.
Thomas Wheatley, Male Human [Permalink]
Personal [hide]
Description: This younger middle-aged man dresses well, wearing black shirts, loose pants, and blazers most of the time, and a wedding ring on his left hand. He wears his hair in dreadlocks. He wears a mask on his face.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He receives visions of the future at random moments
History: Born in the north his family was never financially stable. His martial abilities were realized during a raid on his village. Some 7 years later his spouse died after the birth of his daughter. Heartbroken, Thomas never married again. Instead he focused his life to raising his daughter whom he trained as his father had trained him before.
Motivation: Wishes to resurrect an old love; and regain custody of his daughter
Ideals: Gifted. Flaws: Emotional. Bonds: Attractive, In love, Poor. Occupation: Engraver
Voice: Booming voice
Attributes [hide]
Medium (6'6") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 36 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 16 (+3) | 13 (+1) | 7 (-2) | 16 (+3) |
Senses Passive Perception 8
Languages Common, Orc
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.
Simon Dumph, Male Human [Permalink]
Personal [hide]
Description: Runty and weak-looking, he does not wear sleeves and tends to eschew shirts when he can avoid it. He keeps his golden hair in a flapper bob. He has a tattooed face.
Personality: He can speak with the recently deceased. He also hits on women, regardless of circumstances.
History: He was born several months after his father was called into army service. Ostracized due to the martial powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He has recently attracted an admirer that believes he's playing hard to get.
Motivation: He has a crush on the local Ruler.
Ideals: Gifted. Flaws: Ugly. Bonds: Poor, Has a crush, Military. Occupation: Farmer
Voice: High pitched, excited
Attributes [hide]
Medium (5'1") Human, Neutral Good (CR 4)
Armor Class 14
Hit Points 27 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 18 (+4) | 12 (+1) | 10 (+0) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +6 / 1d10+4, Grapple +3
Possessions: 300 gp. Aquamarine (200 gp). Smoky quartz (50 gp). Lapis lazuli (5 gp). Banded agate (5 gp). 1 Minor magic item.
Solomon Gladstone, Male Human [Permalink]
Personal [hide]
Description: He wears tattered old clothes. His black hair is greying along the sides and has receded to reveal a widow's peak. He is baby faced.
Personality: Eccentric and domineering, Solomon will drive conversation. He is lazy, self-centered, vain, and jealous.
History: Solomon was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. There was a wharf not far from home where he often wandered off to fish. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Nothing but the best is good enough for him.
Ideals: Extrovert. Flaws: Ugly, Selfish. Bonds: Poor, Nature. Occupation: Shepherd
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (5'9") Human, True Neutral (CR 4)
Armor Class 9
Hit Points 25 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 13 (+1) | 15 (+2) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Terran, Ignan
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2
Possessions: 29000 cp. Amber (50 gp). Deep blue spinel (1100 gp). Aquamarine (1100 gp).
Kody Easton, Male Human [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he is wearing a long, brown cloak. His brown hair has been sun bleached extensively. His violet eyes peer out from beneath his top brown hat.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: Kody was raised in a hard working conservative environment. His father took him hunting and taught him how to get in the mind of other creatures. He has achieved small success as a Painter.
Motivation: A deep hatred of drow; and to be a jeweler again
Ideals: Optimist. Bonds: Rich, Job, Nature, Enemies. Occupation: Painter
Voice: Dark and ominous
Attributes [hide]
Medium (6'2") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 14 (+2) | 16 (+3) | 12 (+1) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Sylvan, Goblin, Undercommon
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 200 gp.
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