Bertram Fidget, Male Human [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he wears suspenders and blue workpants. His shirt is tan, and he wears a heavy blue leather apron most of the time. His tied-back hair is silver. He wears large thick round spectacles.
Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: He was born on a small isolated farm. He always admired arcane-users and wanted to develop the talent, but never had the affinity for it. He bought a sickle and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He wants to get laid; and wants his loneliness to end
Ideals: Gifted. Flaws: Ugly, Fearful. Bonds: Nature, Has a crush. Occupation: Tanner
Voice: Shortens vowels
Attributes [hide]
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 17 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 11 (+0) | 12 (+1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
Possessions: 200 gp.
Alex Middleton, Male Human [Permalink]
Personal [hide]
Description: He is a mite stocky and is generally well dressed albeit a few years behind the times. His hair is always cut to a buzz. His gray eyes dart from person to person.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: Alex hails from a village terrorized by dire rats. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: His name or reputation has been wronged in the past by dire rats, and he desires to right it.
Flaws: Antagonistic. Bonds: Attractive, Poor, Adventurer, Enemies. Occupation: Carter
Voice: Old Prospector
Attributes [hide]
Medium (6'6") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 11 (+0) | 9 (-1) | 7 (-2) | 13 (+1) |
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +3
Possessions: 200 gp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.
Roland Trowbridge, Male Human [Permalink]
Personal [hide]
Description: This slender man stands about 6'4". He wears professional attire. His blonde hair, when down, is lengthy. He has blue eyes.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He loves his children and doesn't want them to worry about him. He loves to share his singing with anyone who is interested.
History: He is the product a well kept family trust fund and as such has never really known need. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. After a long history of fighting, Roland and his spouse have recently divorced.
Motivation: Doesn't want to be a Mercenary and was forced into it by his family; and find a way to reverse the transformation of his brother
Ideals: Artistic. Flaws: Antagonistic. Bonds: Attractive, Family, Rich. Occupation: Mercenary
Voice: Smoker's lung
Attributes [hide]
Medium (6'4") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 30 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 13 (+1) | 11 (+0) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 3000 cp.
Theodoric Hallewell, Male Human [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He very much looks the part of a Hunter. He wears his blonde hair down. He has violet eyes.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He pushes his goals aggressively. He is also a coward if confronted.
History: The child of a Junk Dealer, who enjoyed hunting, Theodoric was taken on many hunting expeditions. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Hunter work with an outfit from a few towns over. Hunter work suited him well, and with each successful project, he earned more gold and more respect from his peers. He bought a ceremonial dagger and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He is unsatisfied with his job.
Ideals: Athletic. Flaws: Insomniac, Fearful. Bonds: Job, Nature. Occupation: Hunter
Voice: Nasally tone
Attributes [hide]
Medium (6'5") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
4 (-3) | 12 (+1) | 12 (+1) | 14 (+2) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Sylvan, Elven
Attacks Melee -1 / 1d8-3, Ranged +3 / 1d8+1, Grapple +1
Possessions: 200 gp. 1 Masterwork Common Melee.
Lance Tindall, Male Human [Permalink]
Personal [hide]
Description: He dresses well, wearing blue shirts, loose pants, and blazers most of the time. His skin is fair and his fingers are delicate and long. His hair is auburn and curly. His amber eyes are slightly larger than normal.
Personality: Calm and collected, he is a well trained Cartwright. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.
History: He comes from a rich northern family. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is untrained/undisciplined, which makes him dangerous.
Motivation: Wants to open a new tavern; and he uses money and sex appeal to get what he needs
Flaws: Insane. Bonds: Attractive, Job, Criminal record, Rich. Occupation: Cartwright
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (6'4") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 31 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 12 (+1) | 8 (-1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 13000 cp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.
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Their contribution stands as a beacon of hope for all adventurers!
