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NPC Generator

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Advanced [show]


Ralf Cooper, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears a black armored body suit, with a simple brown line shooting up and back down. He has styled his blonde hair well, parting it to the right. His violet unseeing eyes seem to look past you.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He believes the world needs to unite to get rid of brigands once and for all.

History: He comes from a rich eastern family. He has chosen to use the inheritance that was left to him frivolously. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Many brigands want him driven away; and his name or reputation has been wronged in the past by brigands, and he desires to right it

Flaws: Disease, Antagonistic. Bonds: Enemies, Rich. Occupation: Bowyer

Voice: Uses sign language

Attributes [hide]

Ralf Cooper, Male Human Fighter 3
Medium (5'3") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 10 (+0)12 (+1) 14 (+2)12 (+1)
Skills Intimidation +3, Nature +3
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 1700 sp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Gomory Sharps, Male Human [Permalink]

Personal [hide]

Description: A 5'9" southern man, he wears a tattered pair of loose white pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He sports a flattop hair cut. His eyes are amber and beady.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Gomory was born in the south. At a young age he loved to build and create. Like his mother and his brother before him, after school he went straight into learning to become a Dilettante. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: Balancing his hectic life and new Dilettante responsibilities is difficult; and wants to open a new tavern

Ideals: Joker, Persistence. Flaws: Ugly. Bonds: Poor, Job. Occupation: Dilettante

Voice: Thin and wheezing

Attributes [hide]

Gomory Sharps, Male Human Fighter 3
Medium (5'9") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 9 (-1)13 (+1) 15 (+2)6 (-2)
Skills Athletics +4, Intimidation +0
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp.


Social Check DCs


Solomon Morley, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears a tattered pair of loose yellow pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He sports a flattop hair cut. He tend to wears goggles to shield his eyes.

Personality: He is not truly malevolent, but he is obsessed with painting. He constantly tries to fill his life with painting. He uses divination through singing.

History: He was raised in a forest tribe. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has never given up on his painting dream.

Motivation: Retire the richest man in the north; and he's in love

Ideals: Artistic, Gifted, Entrepeneur. Bonds: Poor, Nature. Occupation: Guard

Voice: Jittery and nervous

Attributes [hide]

Solomon Morley, Male Human Fighter 4
Medium (5'11") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 17 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 9 (-1)16 (+3) 14 (+2)8 (-1)
Skills Nature +5, Performance +1
Senses Passive Perception 12
Languages Common, Druidic, Celestial, Gnome
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 17000 sp.


Social Check DCs


Gerald Easton, Male Human [Permalink]

Personal [hide]

Description: He wears baggy tan pantaloons and a blue scarf, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'4" when asserting himself. His chestnut hair is greasy and uncared for. He is baby faced.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. Energy wise he seems alert and responsive.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His family was turned out during the war. He and his family wandered west to less war torn lands. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature spear.

Motivation: Marry his brother to traveling adventurers; and he's repulsed by the pc

Ideals: Professionalism. Flaws: Ugly, Sensitive, Antagonistic, PTSD. Occupation: Tanner

Voice: Rhymes sentences (sorry)

Attributes [hide]

Gerald Easton, Male Human Fighter 3
Medium (5'4") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)11 (+0) 12 (+1)11 (+0) 12 (+1)14 (+2)
Skills Acrobatics +2, Athletics +6
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 1d8+4, Ranged +2 / 1d8+0, Grapple +6

Possessions: 3100 sp.


Social Check DCs


Trey Beverly, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His hair is short and silver. His face is covered beneath a completely black helmet.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. Through the years after Trey was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Trey's father didn't care for him much, and the feeling was mutual. He was always very intelligent and has formed a secret society of philosophers.

Motivation: He has money and likes to spend it; and he's repulsed by the pc

Flaws: Antagonistic, Secretive, Disease. Bonds: Rich. Occupation: Apothecary

Voice: Forgets to breathe while speaking

Attributes [hide]

Trey Beverly, Male Human Fighter 3
Medium (5'7") Human, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 11 (+0)8 (-1) 9 (-1)11 (+0)
Skills Animal Handling +1, Stealth +5
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: Just what you see.


Social Check DCs

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