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NPC Generator

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Advanced [show]


Theodoric Pinkerton, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He likes to wear darkened spectacles and heavy clothing, no matter the weather. His auburn hair is styled in orderly dreadlocks. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He was born blind and as such lacked many opportunities for work. He helped his mother out around the business and became quite the natural. He became a Slave Trader soon after.

Motivation: Expand his business; and he is unsatisfied with his job

Ideals: Athletic, Joker. Flaws: Insomniac, Disease. Bonds: Job. Occupation: Slave Trader

Voice: Shortens vowels

Attributes [hide]

Theodoric Pinkerton, Male Human Fighter 4
Medium (6'6") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 16 (+3)16 (+3) 9 (-1)11 (+0)
Skills Insight +1, Survival +1
Senses Passive Perception 9
Languages Common, Orc, Terran, Infernal
Attacks Melee +5 / 1d10+3, Ranged +1 / 1d10-1, Grapple +3

Possessions: 12000 sp. Rock crystal (40 gp). Deep green spinel (40 gp). 1 Minor magic item.


Social Check DCs


Frederick Richie, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear tan clothing when he does not wear armor. He is physically well-built. He wears his white hair up in a very large beehive style do. He has a tattooed face.

Personality: Eccentric and domineering, Frederick will drive conversation. He is a logical person and will generally grow upset if things defy logic and science.

History: Frederick lived on a farm with his father, near the main road leading to a nearby town. He dropped out of school before completing his studies. He has never given up on his music dream.

Motivation: To reunite with his absent father.

Ideals: Extrovert, Logical, Artistic. Bonds: Family. Occupation: Servant

Voice: Indian accent

Attributes [hide]

Frederick Richie, Male Human Fighter 3
Medium (5'2") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 7 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)7 (-2) 7 (-2)14 (+2) 13 (+1)12 (+1)
Skills Deception +3, Medicine +3
Senses Passive Perception 11
Languages Common, Giant, Abyssal
Attacks Melee +1 / 1d8-1, Ranged +0 / 1d8-2, Grapple -1

Possessions: 1000 sp.


Social Check DCs


Peter Tewksbury, Male Human [Permalink]

Personal [hide]

Description: Standing 5'11", this man wears brown trousers with grey and pastel striped suspenders. He wears various colorful collared shirts. His golden hair is cut jaggedly and amateurishly. His gray eyes lackadaisically let the world flow into them.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Gifted from a young age, Peter studied abroad. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He then took over the family business and is one of the better Laborer for hire.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he's repulsed by the pc

Ideals: Extrovert, Gifted, Fighting. Flaws: Antagonistic. Bonds: Job. Occupation: Laborer

Voice: Dark and ominous

Attributes [hide]

Peter Tewksbury, Male Human Fighter 3
Medium (5'11") Human, Lawful Neutral (CR 3)
Armor Class 14
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 10 (+0)13 (+1) 13 (+1)8 (-1)
Skills Animal Handling +3, Sleight of Hand +6
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +4 / 1d8+2, Ranged +6 / 1d8+4, Grapple +4

Possessions: 300 gp.


Social Check DCs


Balimaar Wesley, Male Human [Permalink]

Personal [hide]

Description: Standing 6'2", this man wears tan trousers with violet and brown striped suspenders. He wears various colorful collared shirts. His hair is cut close to his head. He wears a mask on his face.

Personality: He dislikes all the random violence that takes place in the west. He receives visions of the future at random moments

History: A powerful wizard made him what he is. After coming to the age of reason, Balimaar took it upon himself to study the psionic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. Being a Carpenter kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: His name or reputation has been wronged in the past by drow, and he desires to right it; and revenge

Ideals: Pacifist, Gifted. Bonds: Mentor, Criminal record, Enemies. Occupation: Carpenter

Voice: Low range voice

Attributes [hide]

Balimaar Wesley, Male Human Fighter 3
Medium (6'2") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 9 (-1)9 (-1) 13 (+1)12 (+1)
Skills Acrobatics +3, Religion +1
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Drogo Carlyle, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He likes to wear darkened spectacles and heavy clothing, no matter the weather. He has styled his chestnut hair well, parting it to the left. His eyes are likewise blue. His teeth are yellowed and unaligned.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Drogo was born in the east. At a young age he loved to build and create. His father was a mechanic, and taught him how to fix just about anything. He moves from town to town, unable to find a place to settle.

Motivation: Wants to have a good time and be beloved; and retire the richest man in the east

Ideals: Philantrophist, Optimist, Persistence. Flaws: Ugly. Bonds: Immigrant. Occupation: Sailor

Voice: Jamaican accent

Attributes [hide]

Drogo Carlyle, Male Human Fighter 3
Medium (5'5") Human, Chaotic Neutral (CR 3)
Armor Class 8
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 9 (-1)15 (+2) 13 (+1)16 (+3)
Skills Insight +3, Survival +3
Senses Passive Perception 11
Languages Common, Abyssal, Undercommon
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0

Possessions: 20 pp. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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