Theodoric Thorpe, Male Human [Permalink]
Personal [hide]
Description: This western man is abnormally tall. He dresses in black turtlenecks beneath a white coat with grey slacks. His whole body is exceptionally muscular. His auburn hair is smooth and relatively long. His eyes are brown and catlike.
Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. Theodoric is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.
History: He was born in a small island village. He has had some formal dancing training, and achieved minor success. He left for the west, certain he would find work there.
Motivation: Doesn't want to be a Blacksmith and was forced into it by his family; and regain custody of his daughter
Ideals: Artistic. Bonds: Immigrant, Attractive, Family, Nature. Occupation: Blacksmith
Voice: Italian accent
Attributes [hide]
Medium (5'8") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 32 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 15 (+2) | 12 (+1) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Terran
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
Possessions: 200 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.
Rolf Soames, Male Human [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His hair is cut close to his head. He has gleaming, smiling gray eyes.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: From birth he was tutored by a cruel and relentless mentor. Rolf was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Rolf decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Being a Baker kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: He has money and likes to spend it.
Ideals: Optimist. Flaws: Impulsive. Bonds: Rich, Mentor, Criminal record. Occupation: Baker
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (5'0") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 32 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 14 (+2) | 17 (+3) | 18 (+4) | 9 (-1) |
Senses Passive Perception 16
Languages Common, Auran, Halfling, Goblin
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). A silver and pearl hairclip (80 gp).
Rolf Blackwood, Male Human [Permalink]
Personal [hide]
Description: He wears a green shirt, with a black mid length shorts with black tights and flats, usually wearing a coat over them. He has a slight overbite and is overall scrawny. His long red hair reaches down to his waist. His ears are large.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: He got into the Brewer business at a young age. A gypsy cursed him at a young age, leading to his ugly appearance. He moves from town to town, unable to find a place to settle.
Motivation: Sabotage a competitor.
Ideals: Disciplined. Flaws: Ugly, Antagonistic. Bonds: Job, Immigrant. Occupation: Brewer
Voice: Speaks with back of mouth
Attributes [hide]
Medium (5'10") Human, True Neutral (CR 3)
Armor Class 9
Hit Points 17 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 8 (-1) | 13 (+1) | 16 (+3) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Goblin, Aquan, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
Possessions: 400 gp. 1 Everburning torch.
Thomas Wesley, Male Human [Permalink]
Personal [hide]
Description: He wears a white vest and prefers black and green shirts. His boots appear to have been at one point steel toed but are quite worn down. He is portly but not overly obese. His hair is always cut to a buzz. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: Thomas is depressed about a lot of things. He tends to be a nihilist. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. Through the years after Thomas was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Thomas's father didn't care for him much, and the feeling was mutual. Due to his spouse's obsession with being a Weaver they were divorced and he won custody of their daughter. He worked as a Sage, and he later adopted a second daughter.
Motivation: To reunite with his absent father; and find a way to reverse the transformation of his brother
Ideals: Joker. Flaws: Ugly, Depressed, Antagonistic. Bonds: Family. Occupation: Sage
Voice: Strong lisp
Attributes [hide]
Medium (6'3") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 26 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 11 (+0) | 14 (+2) | 11 (+0) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Terran, Abyssal
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
Possessions: 30 pp.
Theobald Bentham, Male Human [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking northern young adult. He prefers to wear flannel. Beneath his clothing is a huge mess of scar tissue. He wears his black hair down. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his blue eyes.
Personality: He is a Banker first and foremost. He believes firmly that knowledge should be universal. He is a great chef.
History: His father raised him in a mountain cabin. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He was granted martial powers by his dying sister.
Motivation: Wants to open a new tavern.
Ideals: Gifted. Bonds: Slave, Attractive, Job, Nature. Occupation: Banker
Voice: Soothing and warm
Attributes [hide]
Medium (5'9") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 8 (-1) | 11 (+0) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 400 gp.
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