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NPC Generator

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Advanced [show]


Shane Bradford, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears long strands of sapphire and short green dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His white hair is heavily combed to the left. He has a dull look in his green eyes.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. He moved out north to avoid the crime he committed. After months of barely getting by, Shane managed to ambush a major caravan with a load of valuables. Instantly wealthy, he made his way to the capital under a new identity.

Motivation: He is compelled to act according to his religious beliefs; and his religion dominates his actions

Ideals: Athletic. Bonds: Rich, Criminal record, Religious. Occupation: Architect

Voice: Smooth and feminine

Attributes [hide]

Shane Bradford, Male Human Fighter 3
Medium (6'0") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 11 (+0)8 (-1) 9 (-1)11 (+0)
Skills Animal Handling +1, Investigation +1
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp.


Social Check DCs


Shane Stratford, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man likes to wear darkened spectacles and heavy clothing, no matter the weather. His hair, while still mostly auburn, has prominent grey streaks. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He uses divination through singing.

History: The child of eastern immigrants he idolized his mother. He was an apprentice working in his mother's forge. He became a Spy soon after.

Motivation: He has money and likes to spend it; and he'd like to take his coworkers down a peg

Ideals: Optimist, Gifted. Bonds: Immigrant, Job, Rich. Occupation: Spy

Voice: Nasally tone

Attributes [hide]

Shane Stratford, Male Human Fighter 3
Medium (6'6") Human, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 12 (+1)12 (+1) 15 (+2)10 (+0)
Skills Insight +4, Stealth +1
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 18000 cp.


Social Check DCs


Adelard Atherton, Male Human [Permalink]

Personal [hide]

Description: He wears just a blue suit, and he perpetually has his greataxe ready. His chestnut hair is smooth and relatively long. His otherwise smooth face is marked with small tiny scars.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He was born several months after his father was called into army service. He struck it rich when he found rare goods in large quantities. He was forced to fight in gladiatorial arenas alongside his partner. They became the best of friends and one day they managed to break out together and then went their separate ways.

Motivation: He has money and likes to spend it; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Secretive. Bonds: Military, Rich, Slave. Occupation: Jeweler

Voice: Gruff and masculine

Attributes [hide]

Adelard Atherton, Male Human Fighter 3
Medium (5'7") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 11 (+0)10 (+0) 12 (+1)11 (+0)
Skills Animal Handling +3, Religion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 8 Acid flasks. 3 Antitoxin.


Social Check DCs


Kody Rodney, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He prefers to wear black clothing when he does not wear armor. He has done his best to style his silver hair to look like a famous performer. His eyes are violet and catlike.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: Gifted from a young age, Kody studied abroad. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. Due to his spouse's obsession with being a Healer they were divorced and he won custody of their daughter. He worked as a Gardener, and he later adopted a second daughter.

Motivation: To unite with his sister.

Ideals: Gifted. Flaws: Ugly. Bonds: Criminal record, Family. Occupation: Gardener

Voice: Cold and demanding tone

Attributes [hide]

Kody Rodney, Male Human Fighter 3
Medium (6'3") Human, True Neutral (CR 3)
Armor Class 9
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)8 (-1) 14 (+2)11 (+0) 11 (+0)13 (+1)
Skills Arcana +2, Medicine +2
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1

Possessions: 100 gp.


Social Check DCs


John Norton, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears clothing that is held on in multiple layers but all of it is in poor condition. With a patchy red beard and wild red hair. His fierce gray eyes like to dwell on things.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He has a small toy that he constantly fidgets with.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He worked as a nervous Weaver and found it very stressful. He has drifted from career to career and currently works as a Weaver.

Motivation: Balancing his hectic life and new Weaver responsibilities is difficult; and he'd like to take his coworkers down a peg

Flaws: Shy, Addict. Bonds: Poor, Military, Job. Occupation: Weaver

Voice: Aggressive tone

Attributes [hide]

John Norton, Male Human Fighter 4
Medium (5'3") Human, True Neutral (CR 4)
Armor Class 8
Hit Points 22 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 11 (+0)9 (-1) 14 (+2)10 (+0)
Skills Acrobatics +0, Investigation +1
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +0 / 1d10-2, Grapple +1

Possessions: 200 gp. Gold and topaz bottle stopper cork (1100 gp). Ceremonial electrum dagger with a star ruby in the pommel (1100 gp).


Social Check DCs

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