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NPC Generator

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Advanced [show]


Godfrey Shelby, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a black shirt with thin white vertical stripes and black pants. His golden hair is thinning but still full. He has several tiny sapphire earrings on each ear.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He was raised in a white middle class family as the only child. Ostracized due to the martial powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He now mingles about in high society.

Motivation: Money/treasure.

Ideals: Joker, Philantrophist, Gifted. Flaws: Mundane. Bonds: Rich. Occupation: Adventurer

Voice: Australian accent

Attributes [hide]

Godfrey Shelby, Male Human Fighter 3
Medium (6'4") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 15 (+2)13 (+1) 13 (+1)13 (+1)
Skills Arcana +3, Perception +3
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 3000 cp.


Social Check DCs


Gunter Rutland, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he is perpetually draped in fineries, but all of this concealed by his earthly robes.. His silver hair is kept up in a ponytail inside a wide-brimmed hat. His amber eyes are passionate and lively.

Personality: He has always had a great fascination with Human culture. Flattery will make him almost putty in your hands.

History: Raised by wardens he was only a novice when illithids swooped upon their monastery and killed most of the order. From his teen years he was always beautiful and desirable, so people have always doted on him. Days after completing his studies, news broke out that his hometown was attacked by illithids. Gunter was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the illithids.

Motivation: A strong sense of loyalty to Human people.

Flaws: Racist, Selfish. Bonds: Attractive, Religious, Enemies. Occupation: Mercenary

Voice: Speaks with back of mouth

Attributes [hide]

Gunter Rutland, Male Human Fighter 3
Medium (5'3") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 16 (+3)16 (+3) 13 (+1)10 (+0)
Skills Arcana +5, Religion +5
Senses Passive Perception 11
Languages Common, Gnoll, Giant, Halfling
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 400 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Anthony Yardley, Male Human [Permalink]

Personal [hide]

Description: He is wearing a tight black one piece outfit complete with pants, hood, and a cape. He carries a battered sai and tarnished quarterstaff as well. Sporting a blonde mohawk and bushy mustache this man's hair draws a lot of attention. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is very quiet and rarely speaks above a whisper. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: He was always a brilliant, if unscrupulous mind. He struck it rich when he found rare goods in large quantities. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He is greedy.

Ideals: Fighting, Logical. Flaws: Shy, Insane. Bonds: Rich. Occupation: Ploughman

Voice: Speaks like tongue is numb

Attributes [hide]

Anthony Yardley, Male Human Fighter 4
Medium (6'1") Human, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 12 (+1)16 (+3) 12 (+1)10 (+0)
Skills Athletics +3, Survival +3
Senses Passive Perception 11
Languages Common, Halfling, Infernal, Undercommon
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +3

Possessions: 600 gp. Red-brown spinel (140 gp). 1 Darkwood Shield. 1 Half-Plate. 1 Breastplate. 1 Half-Plate.


Social Check DCs


Richard Stansfield, Male Human [Permalink]

Personal [hide]

Description: He wears blue painted combat armor at almost all times. He has relatively light skin and is very physically imposing due to his abundance of muscles. His moppish white hair is in a traditional bowl cut. He tend to wears goggles to shield his eyes.

Personality: A skeptical and narcissistic man, Richard's first love is himself. His second love is also himself. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: Born to a poor family in the city he treasured whatever gifts he got. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Shipwright work with an outfit from a few towns over. Shipwright work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has achieved small success as a Shipwright.

Motivation: He is content; and he seems to be bored by most things

Ideals: Impeccable. Flaws: Mundane. Bonds: Poor, Job. Occupation: Shipwright

Voice: Speaks with squeezed throat

Attributes [hide]

Richard Stansfield, Male Human Fighter 4
Medium (5'2") Human, Neutral Evil (CR 4)
Armor Class 11
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 10 (+0)14 (+2) 13 (+1)15 (+2)
Skills Arcana +4, Intimidation +4
Senses Passive Perception 11
Languages Common, Gnoll, Giant
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Charles Bradley, Male Human [Permalink]

Personal [hide]

Description: He wears silk and lounges about seductively. His attire stands in sharp contrast to his mace, which is beautifully polished and possesses an ornate carving of a rose on it. His hair is short and blonde. His half smiles and green eyes are beguiling and draw you in.

Personality: Charles is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: Charles was born the youngest of three triplets. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To reunite with his absent mother; and wants to raise his children well

Ideals: Extrovert. Flaws: Antagonistic. Bonds: Attractive, Mentor, Family. Occupation: Brewer

Voice: Smooth and feminine

Attributes [hide]

Charles Bradley, Male Human Fighter 3
Medium (5'6") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 11 (+0)12 (+1) 9 (-1)16 (+3)
Skills Acrobatics +2, Arcana +3
Senses Passive Perception 9
Languages Common, Aquan
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +3

Possessions: Just what you see.


Social Check DCs

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