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NPC Generator

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Advanced [show]


Dustin Bentley, Male Human [Permalink]

Personal [hide]

Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather, and he perpetually has his nunchaku ready. He has wavy brown hair. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his brown eyes.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: When he was but 6 years old his parents immigrated from the west. From his teen years he was always beautiful and desirable, so people have always doted on him. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he's repulsed by the pc

Ideals: Fighting. Flaws: Antagonistic, Forgetful. Bonds: Attractive, Immigrant. Occupation: Seamstress

Voice: French accent

Attributes [hide]

Dustin Bentley, Male Human Fighter 4
Medium (6'6") Human, Neutral Evil (CR 4)
Armor Class 10
Hit Points 25 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 10 (+0)11 (+0) 13 (+1)11 (+0)
Skills Insight +3, Medicine +3
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d10-2, Ranged +2 / 1d10+0, Grapple +0

Possessions: 4000 sp. Red spinel (120 gp). Red-brown spinel (120 gp). 1 Minor magic item.


Social Check DCs


Gerard Quinton, Male Human [Permalink]

Personal [hide]

Description: He wears many layers of old clothing at all times. He is bald on top and has large auburn tufts of hair around his ears. His face is scarred and worn.

Personality: He is business-like. He takes instructions and follows them to the letter. Animals are drawn to him, and he is able to talk to them.

History: Gerard was born the youngest of three triplets. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He has passion for adventuring and risk.

Ideals: Professionalism, Gifted. Flaws: Ugly. Bonds: Poor, Family, Adventurer. Occupation: Spice Merchant

Voice: Farmer accent

Attributes [hide]

Gerard Quinton, Male Human Fighter 3
Medium (5'2") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 12 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 10 (+0)13 (+1) 13 (+1)10 (+0)
Skills Investigation +3, Performance +2
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 3100 sp.


Social Check DCs


Conrad Kelsey, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and has the majority of his body covered in plate. His brown hair is styled in orderly dreadlocks. He is baby faced.

Personality: He can speak with the recently deceased. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: The child of western immigrants he idolized his father. He always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Conrad fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to unite with his brother

Ideals: Gifted, Opinionated, Fighting. Bonds: Immigrant. Occupation: Mayor

Voice: Draws out vowels

Attributes [hide]

Conrad Kelsey, Male Human Fighter 4
Medium (6'6") Human, True Neutral (CR 4)
Armor Class 7
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)5 (-3) 11 (+0)11 (+0) 11 (+0)15 (+2)
Skills Insight +2, Nature +2
Senses Passive Perception 10
Languages Common
Attacks Melee +0 / 1d10-2, Ranged -1 / 1d10-3, Grapple -2

Possessions: 1 Breastplate. 1 Half-Plate. 1 Darkwood Buckler. 1 Half-Plate.


Social Check DCs


Bertram Wade, Male Human [Permalink]

Personal [hide]

Description: A 6'3" eastern man, he wears tattered old clothes. His moppish black hair is in a traditional bowl cut. His hazel eyes dart from person to person.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is a bit of a xeno-phobe, disliking non-Humans.

History: Raised by wardens he was only a novice when gnolls swooped upon their monastery and killed most of the order. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. Since then, he has sought to make the best of life.

Motivation: His religion dominates his actions; and revenge

Ideals: Optimist. Flaws: Ugly, Racist. Bonds: Religious, Enemies. Occupation: Fletcher

Voice: Soft and mumbly

Attributes [hide]

Bertram Wade, Male Human Fighter 3
Medium (6'3") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 35 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 15 (+2)7 (-2) 11 (+0)11 (+0)
Skills Acrobatics +4, Perception +2
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 20000 cp.


Social Check DCs


Dustin Winterbourne, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male tends to wear a brown poncho over his likewise colored trousers and shirt. He is tall, broad shouldered and powerfully built. He sports a flattop hair cut. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is witty, but his monotone delivery comes off as unnerving Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He went to a religious school and was inspired by the priests there in charitable deeds. He got away from his former life and has fallen to alcoholism.

Motivation: A strong sense of loyalty to Human people; and he is content

Ideals: Joker. Flaws: Addict, Mundane, Racist. Bonds: Religious. Occupation: Blacksmith

Voice: Uses lots of figures of speech

Attributes [hide]

Dustin Winterbourne, Male Human Fighter 3
Medium (5'11") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 17 (+3)16 (+3) 7 (-2)16 (+3)
Skills Athletics +2, Nature +5
Senses Passive Perception 8
Languages Common, Druidic, Giant, Auran
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +5

Possessions: 300 gp.


Social Check DCs

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