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Advanced [show]


Randal Hastings, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears brown trousers with black and tan striped suspenders. He wears various colorful collared shirts. He has a very tight haircut. He is baby faced.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His father was a soldier and died while he was still young. Randal was left his father's suit of armor and trained in its use and care. He has built up a small fortune and can afford his own way.

Motivation: Sabotage a competitor; and he is unsatisfied with his job

Ideals: Disciplined, Optimist. Bonds: Military, Rich, Job. Occupation: Dyer

Voice: Puts emphasis on the wrong words

Attributes [hide]

Randal Hastings, Male Human Fighter 3
Medium (6'5") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 35 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 16 (+3)14 (+2) 16 (+3)11 (+0)
Skills Deception +2, Stealth +1
Senses Passive Perception 13
Languages Common, Goblin, Druidic
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3

Possessions: 17000 cp. 1 Darkwood Shield. 1 Half-Plate.


Social Check DCs


Nicholas Digby, Male Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he wears silk and lounges about seductively. His black hair is knotted and matted. This amber eyed northerner is not easily forgotten.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. His mother took him hunting and taught him how to get in the mind of other creatures. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: Someone believes him a fraud; and he desires power and/or immortality

Ideals: Persistence, Justice, Artistic. Bonds: Attractive, Nature. Occupation: Scribe

Voice: Breathy voice

Attributes [hide]

Nicholas Digby, Male Human Fighter 3
Medium (5'5") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 9 (-1)11 (+0) 11 (+0)14 (+2)
Skills Investigation +2, Religion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp.


Social Check DCs


Gerald Fulton, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears tan robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a crossbow, but if one is not available he will default to his pickaxe. His long blonde hair is drawn into a two foot long braid. He has amber eyes.

Personality: A skeptical and narcissistic man, Gerald's first love is himself. His second love is also himself. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: Gifted from a young age, Gerald studied abroad. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He's also a talented Interpreter, but doesn't like to broadcast it.

Motivation: Balancing his hectic life and new Mortician responsibilities is difficult; and further expansion of business

Ideals: Impeccable, Gifted. Bonds: Attractive, Job. Occupation: Mortician

Voice: Indian accent

Attributes [hide]

Gerald Fulton, Male Human Fighter 3
Medium (5'2") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)14 (+2) 11 (+0)11 (+0) 6 (-2)11 (+0)
Skills Acrobatics +4, Medicine +0
Senses Passive Perception 8
Languages Common
Attacks Melee -1 / 1d8-3, Ranged +4 / 1d8+2, Grapple +0

Possessions: 6000 cp.


Social Check DCs


Frederick Whitby, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He usually wears his pastel robe and has his greataxe always slung over his shoulder. His brown hair is unkempt and raggedy. His eyes are gray and catlike.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He receives visions of the future at random moments

History: A powerful wizard made him what he is. Through the years after Frederick was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Frederick's mother didn't care for him much, and the feeling was mutual. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants a kiss; and he's repulsed by the pc

Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Poor, Mentor. Occupation: Miller

Voice: Laughs frequently while speaking

Attributes [hide]

Frederick Whitby, Male Human Fighter 3
Medium (6'2") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)17 (+3) 17 (+3)12 (+1) 13 (+1)10 (+0)
Skills Acrobatics +5, Insight +3
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee -1 / 1d8-3, Ranged +5 / 1d8+3, Grapple +3

Possessions: 2700 sp. 1 Chain shirt. 1 Masterwork studded leather. 1 Half-Plate.


Social Check DCs


Robert Windsor, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears tight fitting clothing which further accentuates his frame. He sports a long auburn beard, and similarly colored long hair. His otherwise smooth face is marked with small tiny scars.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Robert hails from a village terrorized by drow. Robert abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Doesn't want to be a Doctor and was forced into it by his family; and a deep hatred of drow

Ideals: Justice, Optimist. Bonds: Attractive, Enemies, Adventurer, Family. Occupation: Doctor

Voice: Sighs a lot, exhausted

Attributes [hide]

Robert Windsor, Male Human Fighter 3
Medium (6'0") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 11 (+0)9 (-1) 16 (+3)13 (+1)
Skills Acrobatics +4, Investigation +1
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +1

Possessions: 400 gp. 1 Masterwork Common Melee.


Social Check DCs

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