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NPC Generator

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Advanced [show]


Roger Van Es, Male Human [Permalink]

Personal [hide]

Description: A 6'5" northern man, he is dressed in earthy colors with a yellow and grey handkerchief worn on his right side. His Stetson hat is riddled with cuts and holes. His hazel eyes peer out from beneath his Stetson yellow hat.

Personality: While he acts the brute, he is far gentler than he would appear. Animals are drawn to him, and he is able to talk to them.

History: Roger lived on a farm with his father, near the main road leading to a nearby town. One day when Roger was young, his father was sewing while trying to overcome the flu, when suddenly his father dropped to the ground dead. His father had died from a severe disease that was unknown to the village doctor. Roger was heart-stricken from the event, and his mother started working long hours to provde for them. He has been saving his money to try and buy his brother's freedom.

Motivation: Expand his business; and marry his brother to traveling adventurers

Ideals: Fighting, Gifted. Flaws: Ugly, PTSD. Bonds: Family, Job. Occupation: Blacksmith

Voice: Nasally tone

Attributes [hide]

Roger Van Es, Male Human Fighter 3
Medium (6'5") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 8 (-1)14 (+2) 10 (+0)13 (+1)
Skills History +4, Medicine +2
Senses Passive Perception 10
Languages Common, Sylvan, Goblin
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 300 gp.


Social Check DCs


Odo Hayden, Male Human [Permalink]

Personal [hide]

Description: He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He has no hair. His green eyes dart around the room hyper actively observing anyone and anything.

Personality: A skeptical and narcissistic man, Odo's first love is himself. His second love is also himself. He also is a firm believer in the manly ideal.

History: He was born blind and as such lacked many opportunities for work. Odo abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has dedicated himself to building a better world.

Motivation: Meet up once more with his childhood friend; and he's looking for his big break

Ideals: Impeccable. Flaws: Ugly, Impulsive, Disease. Bonds: Adventurer. Occupation: Barber

Voice: Old thin voice

Attributes [hide]

Odo Hayden, Male Human Fighter 4
Medium (5'7") Human, Lawful Evil (CR 4)
Armor Class 12
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 13 (+1)11 (+0) 13 (+1)15 (+2)
Skills Deception +4, Sleight of Hand +4
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 34000 sp. Onyx (60 gp). 1 Backpack. 1 Magnifying glass. 1 Good lock. 1 Disguise kit.


Social Check DCs


Dustin Nash, Male Human [Permalink]

Personal [hide]

Description: He wears a faded coat and loose pants complete with small hat. His hair is always cut to a buzz. His eyes are hazel and he is always smoking a pipe.

Personality: His tongue was cut out and he uses sign language. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He was raised in a white middle class family as the only child. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Mayor. He now owns his own business.

Motivation: He feels threatened by others; and he is wracked by social anxiety

Ideals: Justice. Flaws: Disease, Mundane, Fearful. Bonds: Job. Occupation: Mayor

Voice: Mumbles to self between sentences

Attributes [hide]

Dustin Nash, Male Human Fighter 4
Medium (5'10") Human, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 38 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 17 (+3)15 (+2) 14 (+2)7 (-2)
Skills Deception +0, History +4
Senses Passive Perception 12
Languages Common, Aquan, Dwarven
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3

Possessions: 14000 cp.


Social Check DCs


Charles Altham, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he likes to wear ponchos typically of a light black in addition to tight pants. With a patchy chestnut beard and wild chestnut hair. His eyes are violet and beady.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He receives visions of the future at random moments

History: He was born blind and as such lacked many opportunities for work. His psionic abilities were realized during a raid on his village. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He wants to get laid; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Joker, Gifted, Fighting. Flaws: Ugly, Disease. Bonds: Poor. Occupation: Fletcher

Voice: Italian accent

Attributes [hide]

Charles Altham, Male Human Fighter 3
Medium (5'11") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 12 (+1)10 (+0) 11 (+0)9 (-1)
Skills Athletics +5, Medicine +2
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +2

Possessions: 100 gp. 1 Magnifying glass. 1 Average lock.


Social Check DCs


Drogo Cason, Male Human [Permalink]

Personal [hide]

Description: He wears a black shirt, with a grey mid length shorts with grey tights and flats, usually wearing a coat over them. His small hat is riddled with cuts and holes. His green eyes peer out from beneath his small black hat.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He was born to loving parents in a slum to the west. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: His religion dominates his actions; and he has passion for adventuring and risk

Flaws: Ugly, Shy. Bonds: Adventurer, Poor, Religious. Occupation: Courier

Voice: growls and snarls, animalistic

Attributes [hide]

Drogo Cason, Male Human Fighter 3
Medium (5'10") Human, Neutral Good (CR 3)
Armor Class 14
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)18 (+4) 13 (+1)11 (+0) 7 (-2)5 (-3)
Skills Intimidation -1, Persuasion -1
Senses Passive Perception 8
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +6 / 1d8+4, Grapple +4

Possessions: Just what you see.


Social Check DCs

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