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NPC Generator

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Advanced [show]


Robert Cromwell, Male Human [Permalink]

Personal [hide]

Description: He wears tight fitting clothing which further accentuates his frame. He carries with him a set of crossbows on his belt, each one with a amethyst on the hilt. He has a small bristly mustache and wavy blonde hair. His eyes are green and he is always smoking a pipe.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: Robert was born with his father's beautiful face. From there he went from mercenary job to mercenary job. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: He is compelled to act according to his religious beliefs; and he has passion for adventuring and risk

Ideals: Fighting. Flaws: Secretive. Bonds: Attractive, Adventurer, Religious. Occupation: Ruler

Voice: Dutch accent

Attributes [hide]

Robert Cromwell, Male Human Fighter 4
Medium (5'0") Human, Neutral Evil (CR 4)
Armor Class 10
Hit Points 37 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 16 (+3)11 (+0) 9 (-1)10 (+0)
Skills Performance +2
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Hunter Cornish, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears skinny pants and wears a blue and grey robe with the hood down. His black hair is cut short with large spiked bangs in the front. He has several tiny amethyst earrings on each ear.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He was born blind and as such lacked many opportunities for work. His father was a soldier and died while he was still young. Hunter was left his father's suit of armor and trained in its use and care. He bought a warhammer and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He has money and likes to spend it; and he desires power and/or immortality

Flaws: Disease. Bonds: Rich, Nature, Adventurer, Military. Occupation: Servant

Voice: Spits words with contempt

Attributes [hide]

Hunter Cornish, Male Human Fighter 3
Medium (5'7") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 10 (+0)12 (+1) 14 (+2)9 (-1)
Skills Investigation +3, Medicine +4
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp.


Social Check DCs


Gerard Jacobs, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He is an epitome of beauty. His hair is brown and curly. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: Gerard is depressed about a lot of things. He tends to be a nihilist. The war was a terrible time for him, and Gerard does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He was born several months after his father was called into army service. His father was a soldier and died while he was still young. Gerard was left his father's suit of armor and trained in its use and care. He is untrained/undisciplined, which makes him dangerous.

Motivation: Obtaining odd cultural Human artifacts is his passion.

Flaws: Depressed, Insane. Bonds: Adventurer, Attractive, Military. Occupation: Adventurer

Voice: Speaks in third person

Attributes [hide]

Gerard Jacobs, Male Human Fighter 4
Medium (6'1") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 16 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 9 (-1)12 (+1) 11 (+0)14 (+2)
Skills Medicine +2, Survival +2
Senses Passive Perception 10
Languages Common, Auran
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 500 gp.


Social Check DCs


Wymar Halsey, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a beer of some kind. He dresses in brown turtlenecks beneath a violet coat with tan slacks, marred by beers. His hair is brown and very short. His gray eyes are passionate and lively.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He has a small toy that he constantly fidgets with.

History: Wymar was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. Over the years he perfected his riding and shooting skills. He's since become an addict/alcoholic.

Motivation: He is compelled to act according to his religious beliefs; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable. Flaws: Ugly, Addict. Bonds: Poor, Nature. Occupation: Ruler

Voice: Mousy voice

Attributes [hide]

Wymar Halsey, Male Human Fighter 4
Medium (5'10") Human, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 13 (+1)7 (-2) 14 (+2)15 (+2)
Skills Insight +4, Investigation +0
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 10 pp. 1 Smokesticks.


Social Check DCs


Trym Sutherland, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a tea of some kind. He wears dull blue sweaters, loose white pants, and alligator leather shoes. Beneath his sweater he keeps a concealed spear, just in case, marred by teas. His black hair is cut jaggedly and amateurishly. His violet eyes are passionate and lively.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He always tries to repair and not replace. It was this mentality that drove him into the Marshal business.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His family was turned out during the war. He and his family wandered north to less war torn lands. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Disciplined, Persistence. Flaws: Ugly, PTSD. Bonds: Military. Occupation: Marshal

Voice: Forgets to breathe while speaking

Attributes [hide]

Trym Sutherland, Male Human Fighter 4
Medium (5'3") Human, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 24 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 10 (+0)8 (-1) 11 (+0)13 (+1)
Skills Acrobatics +3, Animal Handling +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +2

Possessions: 10000 sp. A silver and pearl hairclip (40 gp). Embroidered silk and velvet mantle with numerous moonstones (1100 gp).


Social Check DCs

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