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NPC Generator

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John Gladstone, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He is dressed in an above average manner. He has styled his golden hair well, parting it to the right. He has a dull look in his hazel eyes.

Personality: He has always had a great fascination with Human culture. He works hard and plays hard.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He has chosen to use the inheritance that was left to him frivolously. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: A strong sense of loyalty to Human people; and he is greedy

Flaws: Racist, Hedonist. Bonds: Attractive, Immigrant, Rich. Occupation: Bather

Voice: German accent

Attributes [hide]

John Gladstone, Male Human Fighter 4
Medium (6'4") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 40 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)9 (-1) 16 (+3)13 (+1) 15 (+2)13 (+1)
Skills Acrobatics +1, Deception +3
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +6 / 1d10+4, Ranged +1 / 1d10-1, Grapple +4

Possessions: 15000 cp.


Social Check DCs


Thomas Pinkerton, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a beer of some kind. He is wearing a long, white cloak, marred by beers. His brown hair, when down, is lengthy. His thin eyebrows rest above his beady hazel eyes.

Personality: His tongue was cut out and he uses sign language. He pushes his goals aggressively. He is also a coward if confronted.

History: He was born in the west, but his parents moved at a very young age to the south. A few years later when the south was not economically sound they moved to his current location. He struck the Engraver job and began his own company from there.

Motivation: He has passion for adventuring and risk; and wants to open a new tavern

Flaws: Ugly, Disease, Fearful. Bonds: Immigrant, Job, Adventurer. Occupation: Engraver

Voice: Pirate accent

Attributes [hide]

Thomas Pinkerton, Male Human Fighter 3
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 7 (-2)11 (+0) 13 (+1)7 (-2)
Skills Performance +0
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3

Possessions: 300 gp. Amber (120 gp). Jasper (80 gp).


Social Check DCs


Norman Astley, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His brown hair is still thick. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is a very good compulsive liar and kleptomaniac.

History: He served in the navy to pay for his family's outstanding loans. His childhood dream was to be a Weaver, but he was a colossal failure. He has built up a small fortune and can afford his own way.

Motivation: He has comitted a past crime that haunts him to this day; and to be a weaver again

Ideals: Impeccable. Bonds: Rich, Criminal record, Military, Job. Occupation: Fletcher

Voice: Jittery and nervous

Attributes [hide]

Norman Astley, Male Human Fighter 3
Medium (6'6") Human, True Neutral (CR 3)
Armor Class 9
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 13 (+1)11 (+0) 13 (+1)14 (+2)
Skills History +2, Investigation +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 100 gp. Red garnet (40 gp). Deep blue spinel (200 gp). Coral (40 gp).


Social Check DCs


Shane Sutherland, Male Human [Permalink]

Personal [hide]

Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He is physically well-built. His brown hair is lengthy and is close to two feet long. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is happy with his job as a Bowyer. He turns his eye from what people do, preferring to live and let live. He never wears the same outfit twice, unless he absolutely has to.

History: He was born in the north, but his parents moved at a very young age to the east. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has worked as a Bowyer like his father before him.

Motivation: He's in love; and wants his loneliness to end

Ideals: Artistic, Entrepeneur. Flaws: Insomniac. Bonds: Job, Immigrant, Has a crush. Occupation: Bowyer

Voice: Voice breaks

Attributes [hide]

Shane Sutherland, Male Human Fighter 3
Medium (5'10") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 15 (+2)12 (+1) 9 (-1)10 (+0)
Skills Investigation +3, Persuasion +2
Senses Passive Perception 9
Languages Common, Aquan
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: Large well-done wool tapestry (100 gp). Old masterpiece painting (500 gp).


Social Check DCs


Randal Tinley, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and does not wear sleeves and tends to eschew shirts when he can avoid it. His white hair is styled in orderly dreadlocks. His eyes, though not visible through his cowl, are hazel.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: He was born to a criminal king-pin and mafia family His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He then took over the family business and is one of the better Glassblower for hire.

Motivation: Wants to work out more often; and seeks redemption

Ideals: Athletic, Impeccable. Bonds: Criminal record, Family, Job. Occupation: Glassblower

Voice: Low rumbling, strings words together

Attributes [hide]

Randal Tinley, Male Human Fighter 5
Medium (6'2") Human, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 32 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 10 (+0)9 (-1) 15 (+2)13 (+1)
Skills Athletics +3, Investigation +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2

Possessions: 5000 sp. Sard (40 gp).


Social Check DCs

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