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NPC Generator

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Trey Radcliffe, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears skinny pants and wears a white and black robe with the hood down. He keeps his white hair in a flapper bob. His eyes are hazel and he is always smoking a pipe.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Gifted from a young age, Trey studied abroad. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He now travels the world, in search of power and loot.

Motivation: Human compassion; and a need for knowledge about a nearby landmark

Ideals: Justice, Gifted. Flaws: Racist. Bonds: Adventurer. Occupation: Guard

Voice: Shortens vowels

Attributes [hide]

Trey Radcliffe, Male Human Fighter 4
Medium (5'3") Human, True Neutral (CR 4)
Armor Class 13
Hit Points 39 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 17 (+3)12 (+1) 16 (+3)11 (+0)
Skills Sleight of Hand +5
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 200 gp. Azurite (10 gp). Malachite (10 gp).


Social Check DCs


Gilbert Springfield, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left leg, he wears tattered old clothes. His head has been shaved. His brown eyes dart around the room hyper actively observing anyone and anything.

Personality: Overbrimming with self-confidence, Gilbert isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He has a habit of throwing himself into exceedingly dangerous situations.

History: He was raised in a forest tribe. A gypsy cursed him at a young age, leading to his ugly appearance. He bought a scimitar and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To prove his worth to the world; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable. Flaws: Ugly, Impulsive. Bonds: Nature. Occupation: Bricklayer

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Gilbert Springfield, Male Human Fighter 3
Medium (5'7") Human, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 14 (+2)11 (+0) 13 (+1)14 (+2)
Skills Acrobatics +5
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +5

Possessions: Solid gold idol (500 gp). A large tome filled with over one hundred recipes written by a former royal chef. (100 gp). 4 Tanglefoot bags. 1 Alchemist’s fire. 4 Tanglefoot bags.


Social Check DCs


Everard Winthrop, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears brown painted combat armor at almost all times. He keeps his long black hair kept up in a rat tail. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: He comes from a rich northern family. He struck it rich when he found rare goods in large quantities. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He's repulsed by the PC.

Ideals: Philantrophist. Flaws: Insane, Antagonistic. Bonds: Rich. Occupation: Mercenary

Voice: Cold and demanding tone

Attributes [hide]

Everard Winthrop, Male Human Fighter 3
Medium (5'5") Human, True Neutral (CR 3)
Armor Class 13
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 11 (+0)13 (+1) 14 (+2)11 (+0)
Skills Investigation +3, Survival +4
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp.


Social Check DCs


Theodoric Clifton, Male Human [Permalink]

Personal [hide]

Description: He is dressed in a clean blue cloak covering his clean studded leather. His black hair is styled in orderly dreadlocks. His blue unseeing eyes seem to look past you.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Theodoric was born in the south. At a young age he loved to build and create. Theodoric abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He struck the Stableman job and began his own company from there.

Motivation: Balancing his hectic life and new Stableman responsibilities is difficult.

Ideals: Opinionated, Persistence. Flaws: Disease. Bonds: Job, Adventurer. Occupation: Stableman

Voice: Low range voice

Attributes [hide]

Theodoric Clifton, Male Human Fighter 4
Medium (6'6") Human, Neutral Evil (CR 4)
Armor Class 11
Hit Points 45 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 17 (+3)15 (+2) 12 (+1)13 (+1)
Skills Acrobatics +3, Stealth +3
Senses Passive Perception 11
Languages Common, Druidic, Infernal
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +3

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Cory Snowdon, Male Human [Permalink]

Personal [hide]

Description: This southern man wears white trousers with grey and white striped suspenders. He wears various colorful collared shirts. His clothes are grease stained in places. His hair is white and very short. He has gleaming, smiling green eyes.

Personality: He is calm most of the time but flees social interaction. He is an amazing painter.

History: He was born a particularly ugly child, much to the horror of his parents. Cory was born on a far southern forest where he grew up under the tutelage of his mother, an expert Barber. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Find a way to reverse the transformation of his brother.

Ideals: Gifted. Flaws: Shy, Ugly. Bonds: Poor, Immigrant. Occupation: Barber

Voice: Draws out vowels

Attributes [hide]

Cory Snowdon, Male Human Fighter 3
Medium (6'3") Human, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 16 (+3)13 (+1) 10 (+0)8 (-1)
Skills Athletics +3, Stealth +5
Senses Passive Perception 10
Languages Common, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +5

Possessions: 100 gp.


Social Check DCs

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