Alexandre Byron, Male Human [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Human, and stands approximately 5'11". He wears a tan vest and prefers white and yellow shirts. His boots appear to have been at one point steel toed but are quite worn down, and his gloved hand is found clutching a kukri. His black hair is greying along the sides and has receded to reveal a widow's peak. His eyes, though not visible through his cowl, are hazel.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. Alexandre was orphaned to a temple shortly after his birth. He was raised by the temple staff to care always for others above himself and to hold his god always in his heart. He ran away from his former home and has been making his living as a Weaver for the past few years.
Motivation: Wants to open a new tavern; and balancing his hectic life and new weaver responsibilities is difficult
Ideals: Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Job, Religious. Occupation: Weaver
Voice: Eastern European accent
Attributes [hide]
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 30 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 15 (+2) | 7 (-2) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
Possessions: 1100 sp. Silver-plated steel longsword with jet jewel in hilt (700 gp).
Henry Windsor, Male Human [Permalink]
Personal [hide]
Description: Runty and weak-looking, he prefers to wear flannel. His white hair is styled in orderly dreadlocks. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: A powerful slaver made him what he is. A gypsy cursed him at a young age, leading to his ugly appearance. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it.
Flaws: Ugly, Disease, Antagonistic. Bonds: Poor, Mentor. Occupation: Cook
Voice: Old thin voice
Attributes [hide]
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 13 (+1) | 12 (+1) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: Star rose quartz (20 gp). Chrysoprase (20 gp). Golden yellow topaz (900 gp).
Raymond Colby, Male Human [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears skinny pants and wears a grey and white robe with the hood down. His head has been shaved. He is baby faced.
Personality: He is fixated on the number 69. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He also is a firm believer in the manly ideal.
History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He wants to meet his childhood hero; and he is not mentally stable, and does not behave rationally
Ideals: Artistic. Flaws: Ugly, Insane, Impulsive, PTSD. Occupation: Detective
Voice: Farmer accent
Attributes [hide]
Medium (5'10") Human, Chaotic Neutral (CR 4)
Armor Class 9
Hit Points 38 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 12 (+1) | 13 (+1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0
Possessions: 400 gp. 1 Minor magic item.
Nicholas Redfield, Male Human [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he sports brown clothing, slightly heavier than average wear. His silver hair is slicked back into a classic pompadour. His eyes are likewise gray. His teeth are white and perfect.
Personality: A deeply religious man he believes everything happens for a reason. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He leaves a trail of broken hearts and full pockets wherever he goes.
Motivation: He uses money and sex appeal to get what he needs.
Flaws: Forgetful, Disease. Bonds: Attractive, Religious, Rich. Occupation: Architect
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (6'3") Human, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 35 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 14 (+2) | 9 (-1) | 10 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 31000 sp.
Aldous Atterton, Male Human [Permalink]
Personal [hide]
Description: He wears silk and lounges about seductively. His skin is fair and his fingers are delicate and long. He has a auburn handlebar mustache and slicked back auburn hair. His fierce green eyes like to dwell on things.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: Born to a Locksmith, his mother struggled to pay the bills. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He was granted divine powers by his dying sister.
Motivation: He is not mentally stable, and does not behave rationally; and he is terrified, and will act out of fear
Ideals: Gifted. Flaws: Fearful, Insane. Bonds: Attractive, Poor. Occupation: Gardener
Voice: Loud with bravado
Attributes [hide]
Medium (5'10") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 33 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 16 (+3) | 9 (-1) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 3100 sp. Violet garnet (500 gp). Zircon (60 gp).
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Their contribution stands as a beacon of hope for all adventurers!