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Advanced [show]


Alex Bradford, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears dull pastel sweaters, loose blue pants, and alligator leather shoes. Beneath his sweater he keeps a concealed rapier, just in case. His white hair is smooth and relatively long. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his violet eyes.

Personality: He is business-like. He takes instructions and follows them to the letter. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born into a rich family. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He's looking for his big break; and he desires power and/or immortality

Ideals: Professionalism. Bonds: Attractive, Adventurer, Rich. Occupation: Glassblower

Voice: Cold and demanding tone

Attributes [hide]

Alex Bradford, Male Human Fighter 3
Medium (5'1") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 13 (+1)16 (+3) 15 (+2)13 (+1)
Skills Acrobatics +4, Perception +4
Senses Passive Perception 14
Languages Common, Infernal, Auran, Goblin
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +4

Possessions: 2600 sp. 1 Half-Plate.


Social Check DCs


Hubert Washington, Male Human [Permalink]

Personal [hide]

Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He wears a Stetson hat to cover his moderate length black hair. His eyes are likewise green. His teeth are yellowed and unaligned.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. A true patriot, Hubert would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Locksmith. He became a Locksmith soon after.

Motivation: Money/treasure; and balancing his hectic life and new locksmith responsibilities is difficult

Flaws: Ugly. Bonds: Job, Military, Rich. Occupation: Locksmith

Voice: Soothing and warm

Attributes [hide]

Hubert Washington, Male Human Fighter 3
Medium (5'8") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 14 (+2)15 (+2) 11 (+0)14 (+2)
Skills Deception +4, Intimidation +4
Senses Passive Perception 10
Languages Common, Auran, Ignan
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 40 pp. 1 Half-Plate.


Social Check DCs


Gerald Graham, Male Human [Permalink]

Personal [hide]

Description: This man wears a black cloak and cross-gartered white stockings. He has a penchant for wearing a ring with an oversized emerald on his left hand. His hair is greying and his face has many wrinkles. He wears an eyepatch.

Personality: A deeply religious man he believes everything happens for a reason. He has all his life been fascinated with music.

History: He got into the Architect business at a young age. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He ran away from his former home and has been making his living as a Architect for the past few years.

Motivation: His religion dominates his actions; and further expansion of business

Ideals: Artistic. Flaws: Ugly. Bonds: Rich, Religious, Job. Occupation: Architect

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Gerald Graham, Male Human Fighter 3
Medium (5'11") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 11 (+0)7 (-2) 12 (+1)14 (+2)
Skills History +0, Intimidation +4
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: Just what you see.


Social Check DCs


Godfrey Ryley, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 5'10" and wears violet robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a club, but if one is not available he will default to his quarterstaff. He wears a Stetson hat to hide his balding. His green eyes lackadaisically let the world flow into them.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. When he's not drinking or sleeping the drinks off, he's doing writing.

History: Godfrey lived on a farm with his mother, near the main road leading to a nearby town. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He has been saving his money to try and buy his sister's freedom.

Motivation: Marry his sister to traveling adventurers; and doesn't want to be a knight and was forced into it by his family

Ideals: Philantrophist, Artistic. Flaws: Antagonistic. Bonds: Family. Occupation: Knight

Voice: Thin and wheezing

Attributes [hide]

Godfrey Ryley, Male Human Fighter 3
Medium (5'10") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 11 (+0)16 (+3) 15 (+2)15 (+2)
Skills Athletics +3, Perception +4
Senses Passive Perception 14
Languages Common, Auran, Gnoll, Aquan
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +4

Possessions: 400 gp. 1 Thunderstones.


Social Check DCs


Hugh Chester, Male Human [Permalink]

Personal [hide]

Description: He wears a black tunic with brown highlights, and long violet pants that bunch up around his shoes. He carries a battered axe and tarnished crossbow as well. His long chestnut hair reaches down to his waist. His blue eyes have a joyful gleam in them most of the time.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is an amazing painter.

History: The child of western immigrants he idolized his father. His druidic abilities were realized during a raid on his village. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He is not mentally stable, and does not behave rationally; and he's repulsed by the pc

Ideals: Fighting, Gifted, Persistence. Flaws: Antagonistic, Insane. Bonds: Immigrant. Occupation: Tanner

Voice: Speaks in third person

Attributes [hide]

Hugh Chester, Male Human Fighter 4
Medium (5'10") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 40 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 16 (+3)12 (+1) 11 (+0)9 (-1)
Skills Perception +2, Stealth +4
Senses Passive Perception 14
Languages Common, Sylvan
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3

Possessions: 17000 cp.


Social Check DCs

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