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NPC Generator

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Advanced [show]


Clerebold Marlowe, Male Human [Permalink]

Personal [hide]

Description: This man wears skinny pants and wears a grey and white robe with the hood down. He has a penchant for wearing a ring with an oversized aquamarine on his right hand. His long blonde hair reaches down to his waist. His gray eyes dart from person to person to random spaces in the air.

Personality: He is irascible and easily irritated. He is afraid of women and trembles around them

History: He was born the only child of a wealthy merchant. From his teen years he was always beautiful and desirable, so people have always doted on him. He has built up a small fortune and can afford his own way.

Motivation: He is greedy; and he has money and likes to spend it

Ideals: Entrepeneur. Flaws: Antagonistic, Shy. Bonds: Rich, Attractive. Occupation: Fortune-teller

Voice: Sounds elderly

Attributes [hide]

Clerebold Marlowe, Male Human Fighter 3
Medium (6'2") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 12 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 8 (-1)10 (+0) 6 (-2)13 (+1)
Skills Acrobatics +3, Sleight of Hand +3
Senses Passive Perception 8
Languages Common
Attacks Melee +6 / 1d8+4, Ranged +3 / 1d8+1, Grapple +4

Possessions: 100 gp.


Social Check DCs


Trym Hamilton, Male Human [Permalink]

Personal [hide]

Description: He wears dark leathers with embroidery. He has relatively light skin and is very physically imposing due to his abundance of muscles. He has dyed his greying brown hair a little too much giving a sharp brown color. He is very pretty but has cold, dead eyes.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He cannot resist a sob story and will often dote over anyone who has one.

History: Trym was born with his father's beautiful face. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is compelled to act according to his religious beliefs.

Ideals: Optimist, Philantrophist. Flaws: Insane. Bonds: Attractive, Religious. Occupation: Guard

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Trym Hamilton, Male Human Fighter 3
Medium (5'8") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 12 (+1)12 (+1) 6 (-2)13 (+1)
Skills Athletics +4, Perception +0
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Theobald Darby, Male Human [Permalink]

Personal [hide]

Description: He wears a fine chain shirt which he covers with yellow colored cloaks and clothing, and he perpetually has his bastard sword ready. His blonde hair is greasy and uncared for. He wears a mask on his face.

Personality: He hates gnolls. He views them as having robbed his home of its proper glory. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: Theobald was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Theobald was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the gnolls.

Motivation: Many gnolls want him driven away; and someone believes him a fraud

Ideals: Fighting. Flaws: Ugly. Bonds: Enemies, Has a crush, Poor. Occupation: Beggar

Voice: Whispers

Attributes [hide]

Theobald Darby, Male Human Fighter 4
Medium (5'11") Human, True Neutral (CR 4)
Armor Class 12
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 13 (+1)13 (+1) 12 (+1)11 (+0)
Skills Acrobatics +4, Survival +3
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +0 / 1d10-2, Ranged +4 / 1d10+2, Grapple +3

Possessions: 37000 sp. 1 Minor magic item.


Social Check DCs


Ernest Cromwell, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a shirt that is too small, which lets his gut show, with a ratty violet coat over it. His white hair is kept up in a ponytail inside a small hat. His face is scarred and worn.

Personality: This man loves painting and to teach people painting more than just about anything. Animals are drawn to him, and he is able to talk to them.

History: Ernest was born in the east. At a young age he loved to build and create. He helped his mother out around the business and became quite the natural. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Sabotage a competitor.

Ideals: Artistic, Gifted, Persistence. Flaws: Ugly. Bonds: Job. Occupation: Spy

Voice: Rolls R's

Attributes [hide]

Ernest Cromwell, Male Human Fighter 3
Medium (5'7") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 11 (+0)10 (+0) 9 (-1)14 (+2)
Skills Deception +4, Persuasion +4
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 1800 sp.


Social Check DCs


Adelard Marston, Male Human [Permalink]

Personal [hide]

Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a tight fitting brown shirt and pants. He has a white handlebar mustache and slicked back white hair. This green eyed westerner is not easily forgotten.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is a logical person and will generally grow upset if things defy logic and science.

History: The child of western immigrants he idolized his mother. His druidic abilities were realized during a raid on his village. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To share knowledge with the world; and marry his brother to traveling adventurers

Ideals: Logical, Gifted. Flaws: Ugly, Disease. Bonds: Immigrant. Occupation: Painter

Voice: Laughs frequently while speaking

Attributes [hide]

Adelard Marston, Male Human Fighter 3
Medium (6'0") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 15 (+2)17 (+3) 7 (-2)14 (+2)
Skills Athletics +4, Perception +0
Senses Passive Perception 10
Languages Common, Terran, Gnome, Goblin
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +0

Possessions: 100 gp. Silver chalice with lapis lazuli gems (120 gp). Gold dragon comb with red garnet eye (400 gp).


Social Check DCs

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