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NPC Generator

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Advanced [show]


Bertram Snowdon, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and wears dull grey sweaters, loose black pants, and alligator leather shoes. Beneath his sweater he keeps a concealed club, just in case. He wears his red hair up. His blue eyes lackadaisically let the world flow into them.

Personality: He is erratic and paranoid. He believes goblins are coming to abduct people. He is a big fan of imagination and believes people should spend more time reading and writing.

History: Bertram was born the youngest of three triplets. He dropped out of school before completing his studies. He tends to his Laborer job now, and dutifully fulfills any obligations he has.

Motivation: Regain custody of his son; and he'd like to take his coworkers down a peg

Ideals: Logical. Flaws: Ugly. Bonds: Enemies, Family, Job. Occupation: Laborer

Voice: High pitched and raspy

Attributes [hide]

Bertram Snowdon, Male Human Fighter 4
Medium (6'2") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 10 (+0)12 (+1) 14 (+2)17 (+3)
Skills Insight +4, Religion +3
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3

Possessions: 400 gp. Amethyst (130 gp). Sardonyx (60 gp). Zircon (60 gp). 1 Minor magic item.


Social Check DCs


Theodoric Gladstone, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears a simple black robe with red stripes complete with hood. His hair is greying and his face has many wrinkles. His violet eyes are slightly larger than normal.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. A true patriot, Theodoric would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He served in the navy to pay for his family's outstanding loans. From there he went from mercenary job to mercenary job. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: To prove his worth to the world; and he desires power and/or immortality

Flaws: Ugly, Secretive, Impulsive. Bonds: Military, Adventurer. Occupation: Assassin

Voice: Russian accent

Attributes [hide]

Theodoric Gladstone, Male Human Fighter 4
Medium (5'6") Human, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 14 (+2)13 (+1) 13 (+1)10 (+0)
Skills Acrobatics +5, Investigation +3
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 12000 sp.


Social Check DCs


Randal Alby, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 5'11" and wears a brown wide-brimmed hat and brown clothes. His hair is white and very short. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He was born blind and as such lacked many opportunities for work. He moved out east to avoid the crime he committed. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: To clean up the streets; and he is a bit of a kleptomaniac

Flaws: Mundane, Impulsive, Disease. Bonds: Criminal record, Guardian. Occupation: Doctor

Voice: Australian accent

Attributes [hide]

Randal Alby, Male Human Fighter 4
Medium (5'11") Human, Lawful Evil (CR 4)
Armor Class 14
Hit Points 18 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 7 (-2)12 (+1) 14 (+2)13 (+1)
Skills Investigation +3, Medicine +4
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +3 / 1d10+1, Ranged +6 / 1d10+4, Grapple +4

Possessions: 24000 sp. Brown-green garnet (100 gp).


Social Check DCs


Roger Langston, Male Human [Permalink]

Personal [hide]

Description: He wears a grey cloak and cross-gartered blue stockings. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His long golden hair reaches down to his waist. His eyes are gray.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: Roger was born with his father's beautiful face. From his teen years he was always beautiful and desirable, so people have always doted on him. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's attracted to the PC; and he's in love

Flaws: Antagonistic. Bonds: Attractive, Has a crush, Poor. Occupation: Jeweler

Voice: Australian accent

Attributes [hide]

Roger Langston, Male Human Fighter 3
Medium (5'5") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 13 (+1)15 (+2) 14 (+2)10 (+0)
Skills Intimidation +2, Investigation +4
Senses Passive Perception 12
Languages Common, Gnoll, Abyssal
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 400 gp. Azurite (15 gp).


Social Check DCs


Guy Eastoft, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He is dressed in earthy colors with a green and grey handkerchief worn on his left side. His hair is short and chestnut. His eyes are a pleasant gray.

Personality: He is happy with his job as a Sage. He turns his eye from what people do, preferring to live and let live. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: Guy was born in the north. At a young age he loved to build and create. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He has achieved small success as a Sage.

Motivation: Wants to open a new tavern; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Persistence. Flaws: Antagonistic. Bonds: Job, Military, Criminal record. Occupation: Sage

Voice: Voice breaks

Attributes [hide]

Guy Eastoft, Male Human Fighter 4
Medium (5'3") Human, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 13 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 9 (-1)12 (+1) 15 (+2)9 (-1)
Skills Medicine +4, Religion +3
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 400 gp.


Social Check DCs

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