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NPC Generator

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Advanced [show]


Nicholas Barclay, Male Human [Permalink]

Personal [hide]

Description: He wears clothing that is held on in multiple layers but all of it is in poor condition. His hair is cut close to his head. His face is covered beneath a completely black helmet.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. As long as the job gets done he does not care how it got done.

History: He got into the Interpreter business at a young age. He moved out south to avoid the crime he committed. He has recently gotten a pet goose that steals things from people.

Motivation: He is unsatisfied with his job.

Ideals: Professionalism. Bonds: Poor, Criminal record, Job. Occupation: Interpreter

Voice: Complex vocabulary, royal

Attributes [hide]

Nicholas Barclay, Male Human Fighter 3
Medium (5'4") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 14 (+2)12 (+1) 11 (+0)15 (+2)
Skills Stealth +4
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1800 sp. Deep green spinel (110 gp). Sardonyx (50 gp). Eye agate (16 gp).


Social Check DCs


Gerald Mori, Male Human [Permalink]

Personal [hide]

Description: He wears a black tunic with yellow highlights, and long grey pants that bunch up around his shoes. He has a long golden beard with little hanging trinkets. His gray eyes dart from person to person to random spaces in the air.

Personality: He is business-like. He takes instructions and follows them to the letter. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He got into the Sellsword business at a young age. He was an apprentice working in his mother's forge. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He feels that his past leaves him morally obligated to help; and seeks redemption

Ideals: Professionalism. Flaws: Shy. Bonds: Job, Adventurer, Criminal record. Occupation: Sellsword

Voice: Voice breaks

Attributes [hide]

Gerald Mori, Male Human Fighter 3
Medium (6'3") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 11 (+0)11 (+0) 11 (+0)12 (+1)
Skills Acrobatics +2, Survival +2
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 6000 cp. A miniature golden chest with tiny emeralds lining the top (140 gp).


Social Check DCs


Randal Beverly, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy blonde stubble. He wears a grey collared shirt and white pants. He accessorizes with a brown scarf around the waist and a strap diagonally across his shirt. He has a hunchback. He sports a flattop hair cut. He has hazel eyes.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is skeptical of what others tell him and is slow to trust.

History: Born in the north to a Ruler, Randal learned a great deal about his father's area of expertise. His father took him hunting and taught him how to get in the mind of other creatures. He inherited the family business which he has now maintained for 6 years.

Motivation: Expand his business; and a rival would like him out of the picture

Flaws: Ugly, Shy. Bonds: Job, Nature, Criminal record. Occupation: Ruler

Voice: Slurs words

Attributes [hide]

Randal Beverly, Male Human Fighter 3
Medium (5'8") Human, Lawful Evil (CR 3)
Armor Class 9
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 10 (+0)6 (-2) 8 (-1)9 (-1)
Skills Acrobatics +1, Arcana +0
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3

Possessions: 200 gp. Red spinel (100 gp). Deep green spinel (100 gp). Red spinel (100 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs


John Payton, Male Human [Permalink]

Personal [hide]

Description: An older man who wears a shirt that is too small, which lets his gut show, with a ratty yellow coat over it, he is not a threatening figure. His wide-brimmed hat is riddled with cuts and holes. His otherwise smooth face is marked with small tiny scars.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is obsessed with his god.

History: He was born into a rich family. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has built up a small fortune and can afford his own way.

Motivation: He is greedy; and his religion dominates his actions

Ideals: Disciplined, Fighting. Flaws: Ugly. Bonds: Religious, Rich. Occupation: Spice Merchant

Voice: Sensual and smooth

Attributes [hide]

John Payton, Male Human Fighter 3
Medium (5'1") Human, Chaotic Evil (CR 3)
Armor Class 14
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 12 (+1)16 (+3) 11 (+0)10 (+0)
Skills History +5, Insight +2
Senses Passive Perception 10
Languages Common, Abyssal, Druidic, Terran
Attacks Melee +4 / 1d8+2, Ranged +6 / 1d8+4, Grapple +4

Possessions: 200 gp.


Social Check DCs


Manfred Pinkerton, Male Human [Permalink]

Personal [hide]

Description: This light-skinned male wears tight fighting clothing, which leaves very little to the imagination. He is tall, broad shouldered and powerfully built. He wears his auburn hair down. He has gleaming, smiling brown eyes.

Personality: Calm and collected, he is a well trained Mason. He is obsessed with his god.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. Recently he has begun working with bootleggers and crooks.

Motivation: Wants to open a new tavern; and balancing his hectic life and new mason responsibilities is difficult

Ideals: Fighting. Flaws: Antagonistic. Bonds: Job, Religious, Criminal record. Occupation: Mason

Voice: High pitched, excited

Attributes [hide]

Manfred Pinkerton, Male Human Fighter 4
Medium (6'5") Human, True Neutral (CR 4)
Armor Class 8
Hit Points 25 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)7 (-2) 9 (-1)14 (+2) 11 (+0)16 (+3)
Skills Acrobatics +0, Persuasion +5
Senses Passive Perception 10
Languages Common, Ignan, Gnoll
Attacks Melee +4 / 1d10+2, Ranged +0 / 1d10-2, Grapple +5

Possessions: 27000 cp. 1 Minor magic item.


Social Check DCs

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