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Advanced [show]


Clerebold Willoughby, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears dull tan sweaters, loose grey pants, and alligator leather shoes. Beneath his sweater he keeps a concealed quarterstaff, just in case. He sports a long red beard, and similarly colored long hair. His fierce brown eyes like to dwell on things.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His father was a soldier and died while he was still young. Clerebold was left his father's suit of armor and trained in its use and care. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Optimist, Justice. Flaws: Depressed. Bonds: Military. Occupation: Apothecary

Voice: Forgets to breathe while speaking

Attributes [hide]

Clerebold Willoughby, Male Human Fighter 3
Medium (6'3") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 12 (+1)15 (+2) 15 (+2)15 (+2)
Skills Investigation +4, Medicine +4
Senses Passive Perception 12
Languages Common, Giant, Abyssal
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 300 gp. Deep blue spinel (200 gp). Tourmaline (110 gp). Banded agate (6 gp). 1 Small steel mirror. 1 Silk rope.


Social Check DCs


Balimaar Reed, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He is well dressed, but even with his fine clothing he looks run-down. He sports a long brown beard, and similarly colored long hair. His eyes are a pleasant amber.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Balimaar lived on a farm with his father, near the main road leading to a nearby town. A few years later when the south was not economically sound they moved to his current location. He has been a successful dealer in antiques buying low and selling high.

Motivation: To unite with his brother; and retire the richest man in the north

Ideals: Joker, Entrepeneur. Bonds: Poor, Family, Immigrant. Occupation: Tailor

Voice: Sighs a lot, exhausted

Attributes [hide]

Balimaar Reed, Male Human Fighter 3
Medium (6'2") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 14 (+2)11 (+0) 16 (+3)13 (+1)
Skills History +2, Sleight of Hand +2
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 100 gp. Lapis lazuli (6 gp). Rock crystal (30 gp).


Social Check DCs


Shane Graham, Male Human [Permalink]

Personal [hide]

Description: He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He carries with him a set of scythes, each one with a aquamarine on the hilt. He only wears one on his belt and the other on his back. His silver hair is lengthy. He wears round tiny glasses practically rammed into his face.

Personality: Calm and collected, he is a well trained Gardener. He misses his home and complains about the freezing weather, even in summer.

History: Shane was raised in a hard working conservative environment. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He now owns his own business.

Motivation: He is unsatisfied with his job.

Ideals: Fighting. Bonds: Attractive, Job, Immigrant, Religious. Occupation: Gardener

Voice: Thin and wheezing

Attributes [hide]

Shane Graham, Male Human Fighter 3
Medium (6'4") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 9 (-1)13 (+1) 18 (+4)14 (+2)
Skills Animal Handling +6, Persuasion +4
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 300 gp. Tourmaline (120 gp).


Social Check DCs


Justin Brandon, Male Human [Permalink]

Personal [hide]

Description: He is wearing a tight black one piece outfit complete with pants, hood, and a cape. His golden hair is braided into rings. His blue eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: His mother raised him in a mountain cabin. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He now travels the world, in search of power and loot.

Motivation: Human compassion; and to reunite with his old friends

Ideals: Philantrophist. Flaws: Racist. Bonds: Family, Nature, Adventurer. Occupation: Map Maker

Voice: Low rumbling, strings words together

Attributes [hide]

Justin Brandon, Male Human Fighter 3
Medium (5'2") Human, Lawful Evil (CR 3)
Armor Class 9
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 12 (+1)16 (+3) 13 (+1)15 (+2)
Skills Insight +3, Medicine +3
Senses Passive Perception 11
Languages Common, Celestial, Elven, Gnoll
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3

Possessions: 400 gp.


Social Check DCs


Conrad Conway, Male Human [Permalink]

Personal [hide]

Description: He typically wears tan cloth garments or leather armor. He wears his hair in dreadlocks. He wears large thick round spectacles.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He misses his home and complains about the freezing weather, even in summer.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He was taken from his home at a very young age. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He wants to meet his childhood hero; and further expansion of business

Flaws: Antagonistic. Bonds: Job, Immigrant, Slave, Adventurer. Occupation: Layabout

Voice: Italian accent

Attributes [hide]

Conrad Conway, Male Human Fighter 3
Medium (6'6") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 13 (+1)16 (+3) 10 (+0)8 (-1)
Skills Nature +5, Survival +2
Senses Passive Perception 10
Languages Common, Infernal, Gnoll, Ignan
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 400 gp. Silver comb with moonstones (300 gp). Black velvet mask with numerous citrines (140 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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