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NPC Generator

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Advanced [show]


Hunter Abram, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He wears a grey armored body suit, with a simple black line shooting up and back down. His brown hair is drawn into a tight pony tail with a skull scrunchie. His gray eyes dart from person to person.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Gifted from a young age, Hunter studied abroad. He helped his father out around the business and became quite the natural. He inherited the family business which he has now maintained for 7 years.

Motivation: He is unsatisfied with his job.

Ideals: Joker, Gifted. Flaws: Secretive. Bonds: Job. Occupation: Junk Dealer

Voice: Speaks through clenched teeth

Attributes [hide]

Hunter Abram, Male Human Fighter 3
Medium (6'0") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 14 (+2)14 (+2) 18 (+4)11 (+0)
Skills Intimidation +2, Sleight of Hand +3
Senses Passive Perception 14
Languages Common, Ignan, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Heward Barton, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 6'5". He wears an entirely tan suit with blue socks and a vest with buckled shoes, and his gloved hand is found clutching a whip. With a patchy brown beard and wild brown hair. He wears an eyepatch.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He was born several months after his father was called into army service. His father was a soldier and died while he was still young. Heward was left his father's suit of armor and trained in its use and care. He tends to his Hunter job now, and dutifully fulfills any obligations he has.

Motivation: He is terrified, and will act out of fear; and he wants nothing more than to rejoin the army

Flaws: Ugly, Insane, Fearful. Bonds: Job, Military. Occupation: Hunter

Voice: American accent

Attributes [hide]

Heward Barton, Male Human Fighter 3
Medium (6'5") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 11 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 9 (-1)10 (+0) 9 (-1)16 (+3)
Skills Athletics +0, Performance +5
Senses Passive Perception 9
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +5

Possessions: 2800 sp. 1 Masterwork Common Melee.


Social Check DCs


Simon Clinton, Male Human [Permalink]

Personal [hide]

Description: He has a missing left arm. He wears loose pants and a collared shirt complete with sweater beneath his coat. His hair is silver, silky, and of moderate length. His eyes are likewise gray.

Personality: He is irascible and easily irritated. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: He was raised by priests from a young age. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. After a long history of fighting, Simon and his spouse have recently divorced.

Motivation: He is compelled to act according to his religious beliefs; and he has a rivalry with the church that dominates his actions

Flaws: Antagonistic. Bonds: Attractive, Religious, Mentor. Occupation: Detective

Voice: Relaxed voice

Attributes [hide]

Simon Clinton, Male Human Fighter 4
Medium (5'6") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 45 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 17 (+3)10 (+0) 6 (-2)17 (+3)
Skills Athletics +2, Stealth +1
Senses Passive Perception 8
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +1

Possessions: 600 gp. Malachite (6 gp). Violet garnet (1000 gp). Coral (100 gp). 1 Minor magic item.


Social Check DCs


Manfred Gyula, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a yellow costume with the symbols of the sun god on his torso. His hair is greying and his face has many wrinkles. His eyes are gray.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Bounty Hunter arts, while his mother instructed him in etiquette, music and courtly manner. After coming to the age of reason, Manfred took it upon himself to study the psionic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: Money/treasure; and he's repulsed by the pc

Ideals: Gifted, Persistence. Flaws: Antagonistic. Bonds: Immigrant, Rich. Occupation: Bounty Hunter

Voice: Can't modulate volume

Attributes [hide]

Manfred Gyula, Male Human Fighter 3
Medium (6'0") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 11 (+0)13 (+1) 17 (+3)12 (+1)
Skills Animal Handling +5, Insight +5
Senses Passive Perception 13
Languages Common, Abyssal
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1

Possessions: 2000 sp. 1 Chain shirt.


Social Check DCs


Trym Cromwell, Male Human [Permalink]

Personal [hide]

Description: A 5'7" eastern man, he tends to wear a grey poncho over his likewise colored trousers and shirt. His black hair is long and unkept. This violet eyed easterner is not easily forgotten.

Personality: Overbrimming with self-confidence, Trym isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He is a great chef.

History: He was always a brilliant, if unscrupulous mind. After coming to the age of reason, Trym took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He doesn't get along with people that don't share his tastes; and nothing but the best is good enough for him

Ideals: Impeccable, Gifted, Logical. Flaws: Ugly, Insane. Occupation: Bricklayer

Voice: American accent

Attributes [hide]

Trym Cromwell, Male Human Fighter 3
Medium (5'7") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 12 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 9 (-1)13 (+1) 10 (+0)10 (+0)
Skills Arcana +3, Stealth +3
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 1100 sp.


Social Check DCs

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