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Advanced [show]


Patrick Wedgwood, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a red collared shirt and brown pants. He accessorizes with a white scarf around the waist and a strap diagonally across his shirt. His chestnut hair, when down, is lengthy. His eyes are green and he is always smoking a pipe.

Personality: He is overprotective of those who hire his services. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: He is the product a well kept family trust fund and as such has never really known need. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Sage. He now owns his own business.

Motivation: He feels kind of lost in life; and further expansion of business

Ideals: Philantrophist. Flaws: Depressed. Bonds: Guardian, Rich, Job. Occupation: Sage

Voice: Old thin voice

Attributes [hide]

Patrick Wedgwood, Male Human Fighter 3
Medium (6'0") Human, Neutral Evil (CR 3)
Armor Class 14
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 11 (+0)15 (+2) 9 (-1)14 (+2)
Skills Acrobatics +6, Performance +4
Senses Passive Perception 9
Languages Common, Aquan, Druidic
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4

Possessions: 300 gp.


Social Check DCs


Anselm Sharps, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he is constantly adorned with expensive silk clothing, often dyed in bright white and yellow, and wears rings and necklaces with large, colorful gems. He has no hair. His blue eyes are passionate and lively.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. As long as the job gets done he does not care how it got done.

History: He was born several months after his father was called into army service. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Anselm grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Anselm. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He has decided he is irredeemable; and he has money and likes to spend it

Ideals: Professionalism. Flaws: Ugly, Greedy. Bonds: Rich, Military, Criminal record. Occupation: Barrister

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Anselm Sharps, Male Human Fighter 3
Medium (5'4") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 16 (+3)13 (+1) 16 (+3)17 (+3)
Skills Religion +3, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 200 gp.


Social Check DCs


Odo Rutland, Male Human [Permalink]

Personal [hide]

Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His red hair is lengthy. He has gleaming, smiling amber eyes.

Personality: He is fixated on the number 42. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Seamstress arts, while his father instructed him in etiquette, music and courtly manner. Odo abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: His religion dominates his actions; and he has a rivalry with the church that dominates his actions

Flaws: Ugly, Insane. Bonds: Rich, Adventurer, Religious. Occupation: Seamstress

Voice: Complex vocabulary, royal

Attributes [hide]

Odo Rutland, Male Human Fighter 3
Medium (5'6") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 11 (+0)15 (+2) 13 (+1)8 (-1)
Skills Acrobatics +4, Insight +3
Senses Passive Perception 11
Languages Common, Sylvan, Draconic
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +3

Possessions: 100 gp.


Social Check DCs


Nicholas Stansfield, Male Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he likes to wear darkened spectacles and heavy clothing, no matter the weather. His black hair is styled in orderly dreadlocks. He has hazel eyes and a grey hat with a violet feather.

Personality: Prone to second guessing himself, he comes off as nervous. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He got into the Brewer business at a young age. Nicholas liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He's also a talented Carter, but doesn't like to broadcast it.

Motivation: He feels threatened by others; and he'd like to take his coworkers down a peg

Flaws: Shy, Hedonist, Fearful. Bonds: Job, Nature. Occupation: Brewer

Voice: Aggressive tone

Attributes [hide]

Nicholas Stansfield, Male Human Fighter 4
Medium (5'0") Human, True Neutral (CR 4)
Armor Class 10
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 12 (+1)13 (+1) 16 (+3)13 (+1)
Skills Religion +3, Stealth +2
Senses Passive Perception 13
Languages Common, Terran
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0

Possessions: 300 gp.


Social Check DCs


Roland Oakley, Male Human [Permalink]

Personal [hide]

Description: He wears very tight pants and wife beaters, though occasionally he sports a white coat. He wears his white hair up. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: He was born at the edge of vast plains. When he was little, his rather wealthy family often ventured across the plains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Roland took refuge in the old dungeon and found the beat up bastard sword and armor he uses now. He hasn't been sleeping well lately.

Motivation: Find a way to reverse the transformation of his brother.

Flaws: Insomniac. Bonds: Attractive, Family, Nature, Religious. Occupation: Dilettante

Voice: Hollow voice

Attributes [hide]

Roland Oakley, Male Human Fighter 3
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 12 (+1)13 (+1) 13 (+1)10 (+0)
Skills Persuasion +2, Survival +3
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 2200 sp.


Social Check DCs

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