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NPC Generator

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Advanced [show]


Ralf Blakeley, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears a violet vest and prefers blue and pastel shirts. His boots appear to have been at one point steel toed but are quite worn down. His black hair is matted, messy, and big. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: This man loves painting and to teach people painting more than just about anything. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He was born a particularly ugly child, much to the horror of his parents. When money was particularly tight he was walking through alleys when he overheard a Glassblower hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is not mentally stable, and does not behave rationally; and sabotage a competitor

Ideals: Artistic. Flaws: Ugly, Insane, Shy. Bonds: Poor. Occupation: Glassblower

Voice: Eastern European accent

Attributes [hide]

Ralf Blakeley, Male Human Fighter 3
Medium (6'2") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 10 (+0)17 (+3) 11 (+0)12 (+1)
Skills History +5, Performance +3
Senses Passive Perception 10
Languages Common, Draconic, Dwarven, Goblin
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: Just what you see.


Social Check DCs


Geoffrey Blyth, Male Human [Permalink]

Personal [hide]

Description: He typically wears a sleeveless long coat of deep pastel leather and dull red iron scale mail. He carries a battered halberd and tarnished longsword as well. His head has been shaved. His fierce green eyes like to dwell on things.

Personality: He acts crazy and hedonistic. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. He moved from fad to fad and when he turned 15 he discovered painting. He has been a successful dealer in antiques buying low and selling high.

Motivation: To find somewhere to settle down.

Ideals: Fighting, Entrepeneur, Artistic. Flaws: Ugly, Hedonist. Occupation: Glassblower

Voice: Italian accent

Attributes [hide]

Geoffrey Blyth, Male Human Fighter 3
Medium (5'5") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 9 (-1)14 (+2) 6 (-2)12 (+1)
Skills Medicine +0
Senses Passive Perception 8
Languages Common, Aquan, Undercommon
Attacks Melee +6 / 1d8+4, Ranged +3 / 1d8+1, Grapple +4

Possessions: 15000 cp.


Social Check DCs


Robert Pickering, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and wears a worn and beaten armor. His auburn hair is drawn into a tight pony tail with a dagger scrunchie. His fierce green eyes like to dwell on things.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. Further he is a bit of a stoner and is frequently out of it.

History: When he was but 8 years old his parents immigrated from the east. His mother had invested heavily in several trade routes and wanted him to inherit them. He's since become an addict/alcoholic.

Motivation: He has money and likes to spend it.

Flaws: Ugly, Antagonistic, Addict. Bonds: Immigrant, Rich. Occupation: Cartwright

Voice: Speaks in third person

Attributes [hide]

Robert Pickering, Male Human Fighter 5
Medium (5'6") Human, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 36 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 10 (+0)9 (-1) 14 (+2)13 (+1)
Skills Insight +5, Nature +2
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2

Possessions: 400 gp. Freshwater pearl (4 gp). Sardonyx (80 gp).


Social Check DCs


Manfred Livingstone, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he is typically in his Marshal uniform. He wears his hair in dreadlocks. His amber eyes are passionate and lively.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. A gypsy cursed him at a young age, leading to his ugly appearance. He ran away from his former home and has been making his living as a Marshal for the past few years.

Motivation: He is currently in port desperately looking for someone to get him out.

Ideals: Impeccable. Flaws: Mundane, Ugly. Bonds: Job, Slave. Occupation: Marshal

Voice: Sighs a lot, exhausted

Attributes [hide]

Manfred Livingstone, Male Human Fighter 3
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 10 (+0)17 (+3) 15 (+2)16 (+3)
Skills Athletics +3, History +5
Senses Passive Perception 12
Languages Common, Dwarven, Goblin, Infernal
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +5

Possessions: 3000 sp. Malachite (9 gp).


Social Check DCs


William Beitz, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who prefers to wear blue pants and tee shirts. His hair is short and blonde. His green eyes dart around the room hyper actively observing anyone and anything.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He served in the navy to pay for his family's outstanding loans. He was an apprentice working in his father's forge. He now owns his own business.

Motivation: He wants to get laid; and sabotage a competitor

Flaws: Secretive, Impulsive. Bonds: Military, Job, Has a crush. Occupation: Stableman

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

William Beitz, Male Human Fighter 3
Medium (6'3") Human, True Neutral (CR 3)
Armor Class 13
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 16 (+3)17 (+3) 5 (-3)15 (+2)
Skills Animal Handling -1, Religion +5
Senses Passive Perception 7
Languages Common, Dwarven, Druidic, Gnome
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 2000 sp. Jasper (30 gp).


Social Check DCs

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