Peter Trowbridge, Male Human [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he does not wear sleeves and tends to eschew shirts when he can avoid it. His hair is brown and curly. He wears an eyepatch.
Personality: He is business-like. He takes instructions and follows them to the letter. He enjoys reading and quiet.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Barkeep arts, while his mother instructed him in etiquette, music and courtly manner. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He has money and likes to spend it; and retire the richest man in the east
Ideals: Professionalism, Logical, Entrepeneur. Flaws: Ugly. Bonds: Rich. Occupation: Barkeep
Voice: Raspy
Attributes [hide]
Medium (5'9") Human, Lawful Neutral (CR 4)
Armor Class 9
Hit Points 40 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 14 (+2) | 14 (+2) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Infernal, Goblin
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0
Possessions: 16000 cp. Rock crystal (60 gp). Violet garnet (600 gp). Sardonyx (60 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon.
Roland Clive, Male Human [Permalink]
Personal [hide]
Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a shirt that is too small, which lets his gut show, with a ratty black coat over it. He has a small bristly mustache and wavy golden hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He was an athlete and attended two major summer competitions. He never won. He was recently attacked on the road and savagely beaten by bandits.
Motivation: His name or reputation has been wronged in the past by orcs, and he desires to right it; and he's repulsed by the pc
Ideals: Athletic. Flaws: Ugly, Depressed, Antagonistic. Bonds: Enemies. Occupation: Crown-heir
Voice: Loud with bravado
Attributes [hide]
Medium (5'2") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 23 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 8 (-1) | 6 (-2) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
Possessions: Just what you see.
Adelard Mitchell, Male Human [Permalink]
Personal [hide]
Description: He prefers to wear tan pants and tee shirts. His attire stands in sharp contrast to his trident, which is beautifully polished and possesses an ornate carving of a skull on it. He wears his hair in dreadlocks. He is very pretty but has cold, dead eyes.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He also hits on women, regardless of circumstances.
History: He was born the only child of a wealthy merchant. When he was little, his rather wealthy family often ventured across the forest to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Adelard took refuge in the old dungeon and found the beat up trident and armor he uses now. He has recently attracted an admirer that believes he's playing hard to get.
Motivation: He wants to get laid; and he's in love
Ideals: Philantrophist, Entrepeneur. Bonds: Attractive, Has a crush, Nature. Occupation: Spice Merchant
Voice: Italian accent
Attributes [hide]
Medium (6'3") Human, Neutral Evil (CR 4)
Armor Class 12
Hit Points 19 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 10 (+0) | 9 (-1) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
Possessions: 80 pp. Rhodochrosite (13 gp). White pearl (80 gp). Red spinel (80 gp). Black pearl (700 gp). 1 Minor magic item.
Tim Walpole, Male Human [Permalink]
Personal [hide]
Description: An older man who sports blue clothing, slightly heavier than average wear, he is not a threatening figure. He has a small bristly mustache and wavy chestnut hair. His green eyes are slightly larger than normal.
Personality: He is extraordinarily eccentric. He also hits on women, regardless of circumstances.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. While studying, he fell in love. They married and had a daughter. He has since married many spouses, only to have them die. He claims to not be responsible.
Motivation: An old rival family wants him found; and he would like to get married and retire
Ideals: Gifted. Flaws: Insane. Bonds: Has a crush, In love, Family. Occupation: Marshal
Voice: Speaks in third person
Attributes [hide]
Medium (5'9") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 12 (+1) | 9 (-1) | 13 (+1) | 9 (-1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +3
Possessions: 14000 cp. Bloodstone (40 gp). Moss agate (16 gp).
Gerald Denholm, Male Human [Permalink]
Personal [hide]
Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He is wearing a perfectly clean shirt and pair of pants. His hair is short and blonde. He has a tattooed face.
Personality: Gerald is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is lazy, self-centered, vain, and jealous.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Brilliant and gifted he never wanted to apply himself. He now mingles about in high society.
Motivation: He has a crush on the local Hunter; and to settle down with his crush
Ideals: Extrovert, Gifted. Flaws: Selfish. Bonds: Attractive, Rich, Has a crush. Occupation: Laborer
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (5'1") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 13 (+1) | 13 (+1) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 200 gp. 1 Half-Plate. 1 Breastplate. 1 Breastplate.
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