Gerard Hastings, Male Human [Permalink]
Personal [hide]
Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He is renowned for his bright yellow suits and hats. He has silver hair. His otherwise smooth face is marked with small tiny scars.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He always tries to repair and not replace. It was this mentality that drove him into the Cook business.
History: Born to a pair of adventurers, Gerard grew up listening to his mother's many stories. Gerard abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: To protect his home; and a need for knowledge about a nearby landmark
Ideals: Joker, Persistence. Flaws: Antagonistic. Bonds: Adventurer, Guardian. Occupation: Cook
Voice: Low range voice
Attributes [hide]
Medium (5'2") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 12 (+1) | 14 (+2) | 12 (+1) | 6 (-2) | 16 (+3) |
Senses Passive Perception 8
Languages Common, Auran
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1
Possessions: 400 gp. Red garnet (100 gp). Red-brown spinel (100 gp). Citrine (80 gp).
Trym Atherton, Male Human [Permalink]
Personal [hide]
Description: He prefers to wear brown clothing when he does not wear armor. His attire stands in sharp contrast to his halberd, which is beautifully polished and possesses an ornate carving of a butterfly on it. His golden hair is lengthy. He wears large thick round spectacles.
Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.
History: He was born to a criminal king-pin and mafia family As a young adult he joined a group advocating for an improvement in Human conditions. Being a Marshal kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: A rival would like him out of the picture.
Flaws: Racist. Bonds: Attractive, Criminal record. Occupation: Marshal
Voice: Speaks in third person
Attributes [hide]
Medium (5'5") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 15 (+2) | 12 (+1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +4
Possessions: 600 sp.
Adam Weston, Male Human [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He is dressed in a clean red cloak covering his clean studded leather. His hair is brown and curly. His fierce hazel eyes like to dwell on things.
Personality: Abrasive and pushy, he has a hard time making friends. He misses his home and complains about the freezing weather, even in summer.
History: Born in a small village he learned the ways of the warrior from his mother. Aside from being a slave or a gladiator, there isn't much legitimate work for Humans in Adam's homeland. Adam decided to take the middle way and become a bodyguard. After a long history of fighting, Adam and his spouse have recently divorced.
Motivation: Someone believes him a fraud; and several ex partners dislike his way of doing things and want revenge
Ideals: Fighting. Flaws: Antagonistic. Bonds: Poor, Immigrant, Enemies. Occupation: Map Maker
Voice: Excited and jittery
Attributes [hide]
Medium (6'6") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 13 (+1) | 8 (-1) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
Possessions: 300 gp.
Wymar Brixton, Male Human [Permalink]
Personal [hide]
Description: He wears a brown top hat and brown clothes, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'1" when asserting himself. He has wavy golden hair. He is very pretty but has cold, dead eyes.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is an amazing painter.
History: Gifted from a young age, Wymar studied abroad. Wymar abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: Wants to have a good time and be beloved; and to reunite with his old friends
Ideals: Gifted, Optimist. Flaws: Emotional. Bonds: Attractive, Adventurer, Rich. Occupation: Hunter
Voice: Creaky witch voice
Attributes [hide]
Medium (6'1") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 15 (+2) | 11 (+0) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 400 gp. 1 Disguise kit. 1 Silk rope.
Kyle Kimberley, Male Human [Permalink]
Personal [hide]
Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He wears a shirt that is too small, which lets his gut show, with a ratty violet coat over it. His auburn hair is kept up in a ponytail inside a feathered hat. His face is scarred and worn.
Personality: Confrontational and typically high on some drug or another. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. He was an athlete and attended two major summer competitions. He never won. He got away from his former life and has fallen to alcoholism.
Motivation: His relatives are trying to arrange a marriage; and to reunite with his absent father
Ideals: Athletic, Artistic. Flaws: Ugly, Addict. Bonds: Family. Occupation: Mason
Voice: High pitched, excited
Attributes [hide]
Medium (5'9") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 12 (+1) | 10 (+0) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
Possessions: 300 gp. Silver comb with moonstones (200 gp).
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